A visually stunning, up-to-date book that chronicles the history of video games from their earliest roots in 1958 to the present day, showcasing the unforgettable artwork, stories, and characters that have defined it.FULLY ILLUSTRAT...Lasīt vairāk
An illustrated guide to using hand-crafted assets, lighting, scripts, blueprints, and other modern practices utilizing AI to help bring every corner of your Unreal environment to life Key Features Know what it takes to stand ou...Lasīt vairāk
Throughout the 1990s, artists experimented with game engine technologies to disrupt our habitual relationships to video games. They hacked, glitched, and dismantled popular first-person shooters such as Doom (1993) and Quake (1996) t...Lasīt vairāk
Dont miss your opportunity to control the entirety of the material creation process and immerse yourself in a myriad of different visual effects with the second edition of the Unreal Engine 5 Shaders and Effects Cookbook. Full of tips and technique...Lasīt vairāk
With annual gross sales surpassing 100 billion U.S. dollars each of the last two years, the digital games industry may one day challenge theatrical-release movies as the highest-grossing entertainment media in the world. In their examination of th...Lasīt vairāk
Developing Graphics Frameworks with Java and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will...Lasīt vairāk
Developing Graphics Frameworks with Java and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming tech...Lasīt vairāk
Sensing 3D using cameras and sensors, analyzing and modeling 3D for computer vision and computer graphics, and controlling and simulating robot motion all require 3D rotation computation. This book focuses on the computational analysis of 3D rotat...Lasīt vairāk
(Izdošanas datums: 20-May-2021, Hardback, Izdevniecība: Bloomsbury Academic USA, ISBN-13: 9781501352546)
With annual gross sales surpassing 100 billion U.S. dollars each of the last two years, the digital games industry may one day challenge theatrical-release movies as the highest-grossing entertainment media in the world. In their examination of th...Lasīt vairāk