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E-grāmata: 3D Printing for Artists, Designers and Makers

4.00/5 (14 ratings by Goodreads)
(University of the West of England, UK)
  • Formāts: 168 pages
  • Izdošanas datums: 08-Feb-2018
  • Izdevniecība: Bloomsbury Visual Arts
  • Valoda: eng
  • ISBN-13: 9781474248723
  • Formāts - PDF+DRM
  • Cena: 37,18 €*
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  • Formāts: 168 pages
  • Izdošanas datums: 08-Feb-2018
  • Izdevniecība: Bloomsbury Visual Arts
  • Valoda: eng
  • ISBN-13: 9781474248723

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Fully revised and with a new chapter and international case studies, this second edition of the best-selling book traces how artists and designers continue to adapt and incorporate 3D printing technology into their work and explains how the creative industries are directly interfacing with this new technology.

Covering a broad range of applied art practice – from fine art and furniture-design to film-making – Stephen Hoskins introduces some of his groundbreaking research from the Centre for Fine Print Research along with an updated history of 3D print technology, a new chapter on fashion and animation, and new case studies featuring artists working with metal, plastic, ceramic and other materials.

A fascinating investigation into how the applied arts continue to adapt to new technologies and a forecast of what developments we might expect in the future, this book is essential reading for students, researchers studying contemporary art and design and professionals involved in the creative industries.

Recenzijas

[ Review for the first edition] Overall, the book creates a nuanced picture of what 3D printing currently is and what it has the potential to become in the visual arts community. Hoskins . . . clear writing style demonstrates his expertise in the field while enabling readers with no previous knowledge of 3D printing to understand both the technical processes of creation as well as the artistic implications of this new technology. -- Amanda L. Milbourn, Assistant Librarian, Disney Consumer Products, LA, USA * ARLIS/NA *

Papildus informācija

The second edition of this best-selling book explains how the creative industries are directly interfacing with new technology to change art and design practice across the globe. An in-depth survey profiling leading practitioners describes this process in action.
Preface 6(2)
Introduction 8(6)
1 The history of 3D printing in relation to the visual arts
14(23)
2 An overview of current 3D printing technologies, what each offers and how they might develop in the future
37(21)
3 Crafts and craftspeople
58(20)
Case study: Jack Row
64(4)
Case study: Marianne Forrest
68(4)
Case study: Michael Eden
72(6)
4 The fine arts
78(24)
Case study: Mat Collishaw
87(4)
Case study: Sophie Kahn
91(4)
Case study: Jonathan Monaghan
95(4)
Case study: Sebastian Burdon
99(3)
5 Design and designers: case studies from contemporary designers
102(28)
Case study: Assa Ashuach
110(4)
Case study: Laura Alvarado and Vivian Meller
114(5)
Case study: Dr Lionel T. Dean
119(7)
Case study: Dr Peter Walters
126(4)
6 Hackspaces, fablabs, makerspaces, arts research: the collaborative and more public face of 3D printing and its future in the arts
130(16)
Case study: Don Undeen
136(8)
Case study: The Centre for Digital Design and Manufacturing (DDM)
144(2)
7 Fashion and animation
146(11)
Case study: Michael Schmidt
147(10)
Conclusion 157(3)
Glossary 160(5)
Index 165
Stephen Hoskins is the Hewlett Packard Professor of Fine Print and Director of the Centre for Fine Print Research (CFPR) at the University of the West of England, Bristol, UK. He is the chair of the IMPACT International conference for Printmaking and the Association of European Printing Museums. A practising printmaker, his work has been exhibited worldwide and is held in major collections including the Victoria and Albert Museum and Tate Gallery in London, UK.