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Adaptive Instructional Systems: 4th International Conference, AIS 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 July 1, 2022, Proceedings 1st ed. 2022 [Mīkstie vāki]

  • Formāts: Paperback / softback, 316 pages, height x width: 235x155 mm, weight: 522 g, 105 Illustrations, color; 16 Illustrations, black and white; XXI, 316 p. 121 illus., 105 illus. in color., 1 Paperback / softback
  • Sērija : Lecture Notes in Computer Science 13332
  • Izdošanas datums: 13-May-2022
  • Izdevniecība: Springer International Publishing AG
  • ISBN-10: 3031058860
  • ISBN-13: 9783031058868
  • Mīkstie vāki
  • Cena: 69,22 €*
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  • Formāts: Paperback / softback, 316 pages, height x width: 235x155 mm, weight: 522 g, 105 Illustrations, color; 16 Illustrations, black and white; XXI, 316 p. 121 illus., 105 illus. in color., 1 Paperback / softback
  • Sērija : Lecture Notes in Computer Science 13332
  • Izdošanas datums: 13-May-2022
  • Izdevniecība: Springer International Publishing AG
  • ISBN-10: 3031058860
  • ISBN-13: 9783031058868
This book constitutes the refereed proceedings of the 4th International Conference on Adaptive Instructional Systems, AIS 2022, held as part of the 23rd International Conference, HCI International 2022, which was held virtually in June/July 2022.The total of 1271 papers and 275 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 5487 submissions.





The AIS 2022 proceedings were organized in the following topical sections: Learner Modeling and State Assessment for Adaptive Instructional Decisions; Adaptation Design to Individual Learners and Teams; Design and Development of Adaptive Instructional Systems; Evaluating the Effectiveness of Adaptive Instructional Systems.
Learner Modeling and State Assessment for Adaptive Instructional
Decisions.- Heart Rate Variability for Stress Detection with Autistic Young
Adults.- Bayesian Cognitive State Modeling For Adaptive Serious Games.-
Player State and Diagnostics in Adaptive Serious Games - Suggestions for
Modelling the Adversarial Contradiction.- Adaptive Learner Assessment to
Train Social Media Analysts.- A Review of Automatic Detection of Learner
States in Four Typical Learning Scenarios.- Learner Modeling in
Conversation-based Assessment.- Adaptation Design to Individual Learners and
Teams.- Adaptively Adding Cards to a Flashcard Deck Improves Learning
Compared to Adaptively Dropping Cards Regardless of Cognitive Ability.- AIS
Challenges in Evaluating the Selection of Learner Interventions.- Iterative
Refinement of an AIS Reward System.- Examining Two Adaptive Sequencing
Approaches for Flashcard Learning: The Tradeoff between Training Efficiency
and Long-term Retention.- Designand Development of Adaptive Instructional
Systems.- Development of AIS Using Simulated Learners, Bayesian Networks and
Knowledge Elicitation Methods.- Promoting Equity and Achievement in Real-time
Learning (PEARL): Towards a Framework for the Formation, Creation, and
Validation of Stackable Knowledge Units.- SatisfAI: A Serious Tabletop Game
to Reveal Human-AI Interaction Dynamics.- A Framework for the Design and
Development of Adaptive Agent-Based Simulations to Explore Student Thinking
and Performance in K-20 Science.- Adaptive Instructional System for Complex
Equipment Trainings in the Post-covid Era: Breaking the Ice of Time-Consuming
Tasks.- Learning Support and Evaluation of Weight-shifting Skills for Novice
Skiers Using Virtual Reality.- ILoveEye: Eyeliner Makeup Guidance System with
Eye Shape Features.- Evaluating the Effectiveness of Adaptive Instructional
Systems.- Lessons Learned from Creating, Implementing and Evaluating Assisted
E-Learning Incorporating Adaptivity, Recommendations and Learning Analytics.-
Development of the Assessment Toolkit for Leader Adaptability Skills
(ATLAS).- Measurements and Interventions to Improve Student Engagement
through Facial Expression Recognition.- Assessing the Social Agency of
Pedagogical Agents in Adaptive Training Systems.