The author uses this series to try to fight the information overload experienced during the 1980s and 1990s. Its concentration is on surveying important areas, providing an overview of recent advancements, and surveying interesting specific design or development projects to show how the state of the art is being carried out. Essays by specialists that speculate on important trends in the field, are also included.
Preface V
1 John C. Thomas Human Factors and Artificial Intelligence
2 Mihai Nadin Interface Design and Evaluation-Semiotic Implications
3 Kemal Efe The Problem of Levels and Automatic Response Generation in a
"Let's Talk About It" Strategy
4 Andrew M. Cohill Measuring the Utility of David M. Gilfoil Application
Software John V. Pilitsis
5 Tom Carey The Gift of Good Design Tools
6 John L. Sibert Design and Implementation William D. Hurley of an
Object-Oriented User Teresa W, Bleser Interface Management System
7 Thomas S, Tullis A System for Evaluating Screen Formats: Research and
Application
8 John Whiteside User Performance with Dennis Wixon Command, Menu, and Sandy
Jones Iconic Interfaces
9 Theodore M. Shlechter An Examination of the Research Evidence for
Computer-Based Instruction
Author Index
Subject Index