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E-grāmata: Apple Vision Pro for Creators: A Beginner's Guide to Building Immersive Experiences

  • Formāts: EPUB+DRM
  • Izdošanas datums: 25-Jul-2024
  • Izdevniecība: New Riders Publishing
  • Valoda: eng
  • ISBN-13: 9780138360399
  • Formāts - EPUB+DRM
  • Cena: 42,82 €*
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  • Formāts: EPUB+DRM
  • Izdošanas datums: 25-Jul-2024
  • Izdevniecība: New Riders Publishing
  • Valoda: eng
  • ISBN-13: 9780138360399

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Learn to create applications for the new Apple Vision Pro headset

For those who want to explore, imagine, and truly "Think Different," we welcome you to a journey of creation through the Apple Vision Pro.

The Vision Pro is a groundbreaking device that elevates the Apple experience for both users and creators. Instead of focusing on "AR" or "VR", Apple's Vision Pro introduces the concept of "spatial computing" to the prosumer market. Users can seamlessly transition from a Shared Space (AR) view to entirely immersive Space (VR) experience and interact with applications like never before. Whether your interests lie in productivity, artistic expression, or just plain fun, you can now bring ideas to life in ways that have never been possible. Like all Apple devices, the Vision Pro embraces simplicity, security, and privacy - delivering experiences that are familiar, safe, and family-friendly.

This book introduces the Vision Pro headset to AR/VR/3D enthusiasts and provides a beginner's guide to creating applications that take advantage of the upcoming technological powerhouse. You will learn the built-in tools for creating applications (Windows), objects (Volumes), and environments (Spaces), as well as explore the capabilities of the new operating system, visionOS. Using Apple's Reality Composer Pro along with XCode and the Vision Pro Simulator, you will discover how to author and publish their applications in the visionOS ecosystem. The Apple Vision Pro establishes an exciting new platform for Apple that promises to continue the trend of redefining computing, entertainment, and communications well into the future.

With this book, you'll be able to:

  • Explore Apple's Vision Pro development tools, including XCode, Reality Composer Pro, and the Vision Pro Simulator
  • Understand Vision Pro core concepts and terminology such as Windows, Volumes, Spaces, Entities, and Meshes
  • Learn about Apple's UI and Spatial Computing Frameworks, including SwiftUI, RealityKit, and ARKit
  • Gain insights into 3D model and material basics, covering Asset Library, Shader Graph, USDZ, and MaterialX, alongside object placement, tracking, and user interactions with virtual objects
  • Work with concepts that are backed up with hands-on low-code exercises and downloadable projects
  1. Understanding the visionOS Creator Toolkit
  2. Bringing Traditional Applications into a 3D Workspace
  3. Getting Started with Reality Composer Pro and Reality Assets
  4. Creating and Customizing 3D Models and Materials
  5. Placing Virtual Objects in the Physical World
  6. Exploring Animation Techniques and Object-World Interactions
  7. Navigating Using Gestures and Gaze
  8. Using Voice and Spatial Audio to Engage Users
  9. Capturing and Using Spatial Photos and Video
  10. Recognizing Real-World Objects
  11. Building Fully Immersive Spaces
  12. Following the Apple Spatial Interface Guidelines
  13. Publishing and Sharing Your Creations
John Ray is a lifelong Apple enthusiast and developer. He created a handwriting recognition engine at 15, published his first commercial application at 16, and continues contributing to development projects today. Over the past 25 years, John has written books on macOS, iOS, and iPadOS development, Linux, web development, networking, and computer security. He currently serves as the Senior Director of the Office of Research Information Systems at The Ohio State University. When John isnt writing, editing, or directing he is either re-creating a marine disaster in his living room or over-engineering apps and embedded systems for home automation and device integration.