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Applications in Cultural Heritage |
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Integrated Technologies for Museum Communication and Interactive Apps in the PON DiCet Project |
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3 | (14) |
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"Social Heritage" Augmented Reality Application to Heritage Education |
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17 | (8) |
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Making Visible the Invisible. Augmented Reality Visualization for 3D Reconstructions of Archaeological Sites |
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25 | (13) |
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Advanced Interaction with Paintings by Augmented Reality and High Resolution Visualization: A Real Case Exhibition |
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38 | (13) |
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Cloud Computing and Augmented Reality for Cultural Heritage |
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51 | (12) |
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Augmented and Mixed Reality |
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Accurate OnSite Georeferenced Subsurface Utility Model Visualisation |
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63 | (8) |
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The Augmented Reality Story Book Project: A Collection of Balinese Miths and Legends |
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71 | (18) |
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I. Gede Mahendra Darmawiguna |
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Made Windu Antara Kesiman |
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ARBS: An Interactive and Collaborative System for Augmented Reality Books |
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89 | (20) |
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Robust Model Based Tracking Using Edge Mapping and Refinement |
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109 | (16) |
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Augmented Reality, Embodied Cognition and Learning |
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125 | (10) |
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OscARsWelt: A Collaborative Augmented Reality Game |
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135 | (16) |
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Device Registration for 3D Geometry-Based User-Perspective Rendering in Hand-Held Video See-Through Augmented Reality |
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151 | (17) |
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Karljohan Lundin Palmerius |
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Creativity Support in Projection-Based Augmented Environments |
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168 | (20) |
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IMU Drift Reduction for Augmented Reality Applications |
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188 | (11) |
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Lakshmi Prabha Nattamai Sekar |
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Serious Games for Rehabilitation Using Head-Mounted Display and Haptic Devices |
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199 | (21) |
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VR-Based Serious Game Designed for Medical Ethics Training |
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220 | (13) |
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Scalable Medical Viewer for Virtual Reality Environments |
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233 | (11) |
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A Pre-operative Planning Module for an Augmented Reality Application in Maxillo-Facial Surgery |
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244 | (11) |
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Augmented Reality Assisted Brain Tumor Extraction in Mice |
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255 | (12) |
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Applications in Industry and Robotics |
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A Virtual Prototyping Platform to Improve CAE Analysis Workflow |
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267 | (20) |
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A Proposed Hardware-Software Architecture for Virtual Reality in Industrial Applications |
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287 | (14) |
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Using Haptic Forces Feedback for Immersive and Interactive Simulation in Industrial Context |
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301 | (13) |
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A Flexible AR-based Training System for Industrial Maintenance |
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314 | (18) |
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Training in VR: A Preliminary Study on Learning Assembly/Disassembly Sequences |
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332 | (12) |
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Applying Aesthetic Rules in Virtual Environments by Means of Semantic Web Technologies |
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344 | (11) |
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Michael Kalochrsitianakis |
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Bilateral Control of a Robotic Arm Through Brain Signals |
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355 | (16) |
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Natural User Interfaces for Virtual Character Full Body and Facial Animation in Immersive Virtual Worlds |
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371 | (13) |
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Konstantinos Cornelis Apostolakis |
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ARTworks: An Augmented Reality Interface as an Aid for Restoration Professionals |
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384 | (15) |
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Design and Preliminary Evaluation of Free-Hand Travel Techniques for Wearable Immersive Virtual Reality Systems with Egocentric Sensing |
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399 | (10) |
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Perception of Basic Emotions from Facial Expressions of Dynamic Virtual Avatars |
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409 | (11) |
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Bridging Offline and Online World Through Augmentable Smart Glass Interfaces |
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420 | (12) |
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Touchless Interaction for Command and Control in Military Operations |
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432 | (17) |
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Development of a Framework to Support Virtual Review Within Complex-Product Lifecycle Management |
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449 | (9) |
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3D Physics Virtual Laboratory as a Teaching Platform |
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458 | (9) |
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Experiences in the Development of an Augmented Reality Dressing Room |
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467 | (8) |
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Development of a Virtual Laboratory for Investigating the Interaction of Materials with Plasma |
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475 | (7) |
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Aspects Concerning Algorithms of VRML Surfaces' Generation |
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482 | (8) |
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Towards a Framework for Information Presentation in Augmented Reality for the Support of Procedural Tasks |
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490 | (8) |
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A Dynamic-Oriented Decision Support System for Group Interview Knapsack Problem |
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498 | (9) |
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Virtual Reality as a Cross-Domain Language in Collaborative Environments |
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507 | (8) |
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Author Index |
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515 | |