Foreword |
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xi | |
Acknowledgments |
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xv | |
Introduction |
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xvii | |
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Chapter 1 Sharp Edges and Painterly Blends |
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3 | (38) |
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What you'll learn in this Chapter |
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4 | (2) |
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Part one Preparing sketches |
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6 | (2) |
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Part two Creating a pattern |
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8 | (9) |
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Part three Creating the text |
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17 | (5) |
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Part four The woman's face and hair |
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22 | (3) |
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Part five Color, shading, and detail |
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25 | (6) |
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Part six Creating the teacup |
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31 | (4) |
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Part seven Adding the flowers |
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35 | (6) |
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Chapter 2 2D Textures and 3D Vectors |
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41 | (44) |
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What you'll learn in this chapter |
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42 | (1) |
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Part one Building the background |
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43 | (4) |
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Part two Creating the skull |
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47 | (11) |
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Part three Adding an opacity mask |
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58 | (1) |
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Part four Incorporating and editing Smart Objects |
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59 | (2) |
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Part five Creating the walking creature |
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61 | (7) |
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Part six Bring the creature into Photoshop |
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68 | (1) |
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Part seven The first vector 3D creature |
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69 | (5) |
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Part eight The second vector 3D creature |
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74 | (4) |
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Part nine The third vector 3D creature |
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78 | (4) |
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82 | (3) |
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Chapter 3 Live Trace and Pathfinder Effects |
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85 | (38) |
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What you'll learn in this chapter |
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86 | (2) |
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Part one Devise a color strategy |
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88 | (1) |
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Part two Building a background |
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89 | (5) |
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Part three Adding birds and rays of light |
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94 | (7) |
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Part four Creating shapes with the Pathfinder |
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101 | (7) |
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Part five Incorporating shapes into the composition |
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108 | (2) |
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Part six Adding the skeletons |
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110 | (5) |
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Part seven Other vector elements |
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115 | (8) |
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Chapter 4 Hand-Painted Magic |
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123 | (60) |
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What you'll learn in this chapter |
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124 | (2) |
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Part one Building a well-composed, photographic base |
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126 | (12) |
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Part two Divine proportion in Painter |
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138 | (2) |
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Part three Getting ready to paint |
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140 | (1) |
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Part four Using the Palette Knife on existing imagery |
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141 | (7) |
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148 | (1) |
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Part five Introducing transition colors with Artists' Oils |
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149 | (1) |
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Part six Blend paint and create colors in the Mixer palette |
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150 | (3) |
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Part seven Adding subtle colors and accents |
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153 | (5) |
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Part eight Blending with the Oil Palette Knife |
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158 | (4) |
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Part nine Creating pattern assets in Photoshop |
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162 | (8) |
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Part ten F-X Brushes and layer masks in Painter |
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170 | (1) |
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Part eleven Painting with patterns |
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171 | (7) |
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Part twelve Blending it all together |
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178 | (2) |
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Part thirteen Final Painter analysis |
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180 | (3) |
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Chapter 5 Crete an Old Master |
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183 | (52) |
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What you'll learn in this chapter |
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184 | (1) |
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Part one Building the background |
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185 | (2) |
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Part two Creating two-dimensional image components |
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187 | (9) |
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Part three Poser preparation |
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196 | (1) |
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Part four Posing against a background image |
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197 | (4) |
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Part five Adding a prop to the scene |
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201 | (1) |
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Part six Lighting and materials |
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202 | (2) |
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204 | (1) |
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Part eight The figure in the fish |
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205 | (3) |
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Part nine The figure in the pond |
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208 | (2) |
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Part ten Creating the legs |
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210 | (3) |
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Part eleven Create the face and ear |
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213 | (2) |
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Part twelve Additional figures |
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215 | (4) |
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Part thirteen Bring the rendered figures into Photoshop |
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219 | (9) |
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Part fourteen Painterly effects and surface texture |
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228 | (7) |
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Chapter 6 The Best of Both Worlds |
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235 | (64) |
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What you'll learn in this chapter |
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236 | (1) |
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Part one Building a base in Photoshop |
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237 | (9) |
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Part two Getting set up in Cinema 4D |
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246 | (3) |
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Part three Working with 3D shapes |
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249 | (6) |
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Part four Lighting the scene |
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255 | (1) |
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Part five Rendering the scene |
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256 | (1) |
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Part six Repeating the process |
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257 | (5) |
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Part seven Working with spline objects |
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262 | (5) |
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Part eight Returning to Photoshop |
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267 | (14) |
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Part nine Adding tribal designs |
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281 | (2) |
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Part ten Create a mountain range |
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283 | (5) |
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Part eleven Creating some 3D leaves |
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288 | (5) |
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Part twelve Create a textural effect from the leaves |
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293 | (6) |
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Chapter 7 Sculpting Raw Materials |
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299 | (38) |
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What you'll learn in this chapter |
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300 | (1) |
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Part one Preparing alphas for ZBrush |
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301 | (5) |
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Part two Sculpting in ZBrush |
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306 | (4) |
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Part three Putting your alphas to use |
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310 | (4) |
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Part four Changing materials and exporting images |
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314 | (1) |
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Part five Building the composition in Photoshop |
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315 | (2) |
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Part six Create a textured background |
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317 | (2) |
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Part seven Stack up the exported images |
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319 | (10) |
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Part eight Putting the composition together |
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329 | (3) |
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Part nine Surface texture and embellishments |
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332 | (5) |
Index |
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337 | |