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E-grāmata: Beyond Photoshop: Advanced techniques integrating Photoshop with Illustrator, Poser, Painter, Cinema 4D and ZBrush [Taylor & Francis e-book]

  • Formāts: 347 pages, 1585 Halftones, color
  • Izdošanas datums: 16-Jul-2010
  • Izdevniecība: Focal Press
  • ISBN-13: 9780080956893
  • Taylor & Francis e-book
  • Cena: 204,55 €*
  • * this price gives unlimited concurrent access for unlimited time
  • Standarta cena: 292,22 €
  • Ietaupiet 30%
  • Formāts: 347 pages, 1585 Halftones, color
  • Izdošanas datums: 16-Jul-2010
  • Izdevniecība: Focal Press
  • ISBN-13: 9780080956893

In his best-selling book Creative Photoshop, award-winning artist Derek Lea previously revealed to the digital art world his secrets for creating stunning, sophisticated works of art using Photoshop. Now, he goes one step further in this all-new book to demonstrate his unique methods for using Photoshop in conjunction with other software packages. Derek's compelling images will inspire you to think creatively about the ways in which you can use Photoshop alongside other popular programs such as Illustrator, Poser, Painter, Cinema4D, and ZBrush to take your own art to the next level. Whether you are a digital artist, illustrator, cartoonist, graphic artist, designer, 3D enthusiast, or serious hobbyist working for print or the web, this fantastic new book will open your eyes to a whole new world of digital art that's never before been uncovered. Challenge yourself and discover the more artistic aspects of these programs with one of the world's best teachers by your side. Be sure to visit www.beyondphotoshopthebook.com for more information including all of the project files from the book to work with, a reader forum, and more.

* The only book available that shows how to use Photoshop in conjunction with Illustrator, Poser, Painter, Cinema4D, and ZBrush to create sophisticated, high quality digital art * Packed with stunning full color images from one of the world's most talented digital artists to inspire you to push your own creativity further than you ever thought possible * Showcased projects cover techniques using vector graphics, digital painting, and 3D



In his best-selling book Creative Photoshop, award-winning artist Derek Lea previously revealed to the digital art world his secrets for creating stunning, sophisticated works of art using Photoshop. Now, he goes one step further in this all-new book to demonstrate his unique methods for using Photoshop in conjunction with other software packages. Derek's compelling images will inspire you to think creatively about the ways in which you can use Photoshop alongside other popular programs such as Illustrator, Poser, Painter, Cinema4D, and ZBrush to take your own art to the next level. Whether you are a digital artist, illustrator, cartoonist, graphic artist, designer, 3D enthusiast, or serious hobbyist working for print or the web, this fantastic new book will open your eyes to a whole new world of digital art that's never before been uncovered. Challenge yourself and discover the more artistic aspects of these programs with one of the world's best teachers by your side. Be sure to visit www.beyondphotoshopthebook.com for more information including all of the project files from the book to work with, a reader forum, and more.

Foreword xi
Acknowledgments xv
Introduction xvii
Chapter 1 Sharp Edges and Painterly Blends
3(38)
What you'll learn in this
Chapter
4(2)
Part one Preparing sketches
6(2)
Part two Creating a pattern
8(9)
Part three Creating the text
17(5)
Part four The woman's face and hair
22(3)
Part five Color, shading, and detail
25(6)
Part six Creating the teacup
31(4)
Part seven Adding the flowers
35(6)
Chapter 2 2D Textures and 3D Vectors
41(44)
What you'll learn in this chapter
42(1)
Part one Building the background
43(4)
Part two Creating the skull
47(11)
Part three Adding an opacity mask
58(1)
Part four Incorporating and editing Smart Objects
59(2)
Part five Creating the walking creature
61(7)
Part six Bring the creature into Photoshop
68(1)
Part seven The first vector 3D creature
69(5)
Part eight The second vector 3D creature
74(4)
Part nine The third vector 3D creature
78(4)
Other examples
82(3)
Chapter 3 Live Trace and Pathfinder Effects
85(38)
What you'll learn in this chapter
86(2)
Part one Devise a color strategy
88(1)
Part two Building a background
89(5)
Part three Adding birds and rays of light
94(7)
Part four Creating shapes with the Pathfinder
101(7)
Part five Incorporating shapes into the composition
108(2)
Part six Adding the skeletons
110(5)
Part seven Other vector elements
115(8)
Chapter 4 Hand-Painted Magic
123(60)
What you'll learn in this chapter
124(2)
Part one Building a well-composed, photographic base
126(12)
Part two Divine proportion in Painter
138(2)
Part three Getting ready to paint
140(1)
Part four Using the Palette Knife on existing imagery
141(7)
Examine your progress
148(1)
Part five Introducing transition colors with Artists' Oils
149(1)
Part six Blend paint and create colors in the Mixer palette
150(3)
Part seven Adding subtle colors and accents
153(5)
Part eight Blending with the Oil Palette Knife
158(4)
Part nine Creating pattern assets in Photoshop
162(8)
Part ten F-X Brushes and layer masks in Painter
170(1)
Part eleven Painting with patterns
171(7)
Part twelve Blending it all together
178(2)
Part thirteen Final Painter analysis
180(3)
Chapter 5 Crete an Old Master
183(52)
What you'll learn in this chapter
184(1)
Part one Building the background
185(2)
Part two Creating two-dimensional image components
187(9)
Part three Poser preparation
196(1)
Part four Posing against a background image
197(4)
Part five Adding a prop to the scene
201(1)
Part six Lighting and materials
202(2)
Part seven Rendering
204(1)
Part eight The figure in the fish
205(3)
Part nine The figure in the pond
208(2)
Part ten Creating the legs
210(3)
Part eleven Create the face and ear
213(2)
Part twelve Additional figures
215(4)
Part thirteen Bring the rendered figures into Photoshop
219(9)
Part fourteen Painterly effects and surface texture
228(7)
Chapter 6 The Best of Both Worlds
235(64)
What you'll learn in this chapter
236(1)
Part one Building a base in Photoshop
237(9)
Part two Getting set up in Cinema 4D
246(3)
Part three Working with 3D shapes
249(6)
Part four Lighting the scene
255(1)
Part five Rendering the scene
256(1)
Part six Repeating the process
257(5)
Part seven Working with spline objects
262(5)
Part eight Returning to Photoshop
267(14)
Part nine Adding tribal designs
281(2)
Part ten Create a mountain range
283(5)
Part eleven Creating some 3D leaves
288(5)
Part twelve Create a textural effect from the leaves
293(6)
Chapter 7 Sculpting Raw Materials
299(38)
What you'll learn in this chapter
300(1)
Part one Preparing alphas for ZBrush
301(5)
Part two Sculpting in ZBrush
306(4)
Part three Putting your alphas to use
310(4)
Part four Changing materials and exporting images
314(1)
Part five Building the composition in Photoshop
315(2)
Part six Create a textured background
317(2)
Part seven Stack up the exported images
319(10)
Part eight Putting the composition together
329(3)
Part nine Surface texture and embellishments
332(5)
Index 337
Award-winning digital illustrator, author and regular contributor of tutorials and articles on Photoshop and Illustrator techniques to leading magazines worldwide; professor of Graphic Design-Media at the Centennial College, Toronto, Ontario, Canada