The success of predictive large language models (PLLMs) like GPT3 and ChatGPT has created both enthusiasts and skeptics of their widespread practical applications, but this book argues that the larger significance of such models is contained in what...Lasīt vairāk
The success of predictive large language models (PLLMs) like GPT3 and ChatGPT has created both enthusiasts and skeptics of their widespread practical applications, but this book argues that the larger significance of such models is contained in what...Lasīt vairāk
The scope of the book is UX. It presents a comprehensive guide for readers to better engage with the framing of UX design practice. The guide characterises UX as a movement, whose members are developing shared ideas to specify and to implement HCI (H...Lasīt vairāk
The scope of the book is UX. It presents a comprehensive guide for readers to better engage with the framing of UX design practice. The guide characterises UX as a movement, whose members are developing shared ideas to specify and to implement HCI (H...Lasīt vairāk
This book explores speculation in design research in the field of human-computer interaction (HCI). The authors reveal how speculative reasoning in design research increases the capacity of HCI to address a wider array of social and research challeng...Lasīt vairāk
This book explores speculation in design research in the field of human-computer interaction (HCI). The authors reveal how speculative reasoning in design research increases the capacity of HCI to address a wider array of social and research challeng...Lasīt vairāk
This book presents readers with an exploration of the concept of Conceptual Models and argues that they are core to achieving good design of interactive applications that are easy, effective, and enjoyable to use. The authors years of experience hel...Lasīt vairāk
This book presents readers with an exploration of the concept of Conceptual Models and argues that they are core to achieving good design of interactive applications that are easy, effective, and enjoyable to use. The authors years of experience hel...Lasīt vairāk
This book provides an interdisciplinary synthesis of the topic of culture in the context of Human-Computer Interaction (HCI) and a structured overview of a large body of HCI research on (and with) culture. The book presents a short and guided overvie...Lasīt vairāk
This book provides an interdisciplinary synthesis of the topic of culture in the context of Human-Computer Interaction (HCI) and a structured overview of a large body of HCI research on (and with) culture. The book presents a short and guided overvie...Lasīt vairāk
Sērija : Synthesis Lectures on Human-Centered Informatics
(Izdošanas datums: 10-Nov-2022, PDF+DRM, Izdevniecība: Springer International Publishing, ISBN-13: 9783031021947)
With GIS technologies ranging from Google Maps and Google Earth to the use of smart phones and in-car navigation systems, spatial knowledge is often acquired and communicated through geographic information technologies. This monograph describes the i...Lasīt vairāk
Sērija : Synthesis Lectures on Human-Centered Informatics
(Izdošanas datums: 10-Nov-2022, PDF+DRM, Izdevniecība: Springer International Publishing, ISBN-13: 9783031021978)
Theory is the bedrock of many sciences, providing a rigorous method to advance knowledge, through testing and falsifying hypotheses about observable phenomena. To begin with, the nascent field of HCI followed the scientific method borrowing theories...Lasīt vairāk
Spaces of Interaction, Places for Experience is a book about Human-Computer Interaction (HCI), interaction design (ID) and user experience (UX) in the age of ubiquitous computing. The book explores interaction and experience through the different spa...Lasīt vairāk
Digital technology has become a defining characteristic of modern life. Almost everyone uses it, we all rely on it, and many of us own a multitude of devices. What is more, we all expect to be able to use these technologies "e;straight out the bo...Lasīt vairāk
This book explores the possibility for an anthropology of services and outlines a practice approach to designing services. The reader is taken on a journey that Blomberg and Darrah have been on for the better part of a decade from their respective po...Lasīt vairāk
During the last decade, cell phones with multimodal interfaces based on combined new media have become the dominant computer interface worldwide. Multimodal interfaces support mobility and expand the expressive power of human input to computers. They...Lasīt vairāk
This book focuses on design of work from the human-factors (HF) perspective. In the approach referred to as Core-Task Design (CTD), work is considered practice, composed of human actors, the physical and social environment, and the tools used for rea...Lasīt vairāk
Information systems are part and parcel of organizations. Yet, organizations often struggle to realize the benefits that motivate their introduction of these systems. To derive benefit from a new information system, it must be integrated into the str...Lasīt vairāk
Semiotic engineering was originally proposed as a semiotic approach to designing user interface languages. Over the years, with research done at the Department of Informatics of the Pontifical Catholic University of Rio de Janeiro, it evolved into a...Lasīt vairāk
With the introduction and popularization of Agile methods of software development, existing relationships and working agreements between user experience groups and developers are being disrupted. Agile methods introduce new concepts: the Product Owne...Lasīt vairāk