General purpose graphics processing units (GPGPUs) enable researchers in a variety of fields to benefit from the computational power of all the cores available inside graphics cards. This book shows you how to use GPUs for applications in diverse...Lasīt vairāk
This explains how to code web applications that use WebGPU to access the clients graphics processing unit (GPU). This makes it possible to render graphics at high-speed in a browser and perform computationally-intensive tasks such as machine lear...Lasīt vairāk
This explains how to code web applications that use WebGPU to access the clients graphics processing unit (GPU). This makes it possible to render graphics at high-speed in a browser and perform computationally-intensive tasks such as machine lear...Lasīt vairāk
OpenMP is a widely used language for programming the nodes in a parallel computer. Those nodes are now heterogeneous, including a GPU alongside the traditional CPU-- The essential guide for writing portable, parallel programs for GPUs us...Lasīt vairāk
(Izdošanas datums: 08-Aug-2022, Paperback / softback, Izdevniecība: Morgan Kaufmann Publishers In, ISBN-13: 9780128141205)
Multicore and GPU Programming: An Integrated Approach offers broad coverage of the key parallel computing skillsets: multicore CPU programming and manycore massively parallel computing. Using threads, OpenMP, MPI, CUDA, and other current too...Lasīt vairāk
An In-Depth, Practical Guide to GPGPU Programming Using Direct3D 11GPGPU Programming for Games and Science demonstrates how to achieve the following requirements to tackle practical problems in computer sci...Lasīt vairāk
GPU Parallel Program Development using CUDA teaches GPU programming by showing the differences among different families of GPUs. This approach prepares the reader for the next generation and future generations of GPUs. Th...Lasīt vairāk
This book is a high-level overview of Sh and its relationship to other realtime shading and Graphics processing unit programming languages. It is a reference manual and language specification and methodically and exhaustively presents details of the...Lasīt vairāk
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This book is for programmers who want to delve into parallel computing, become part of the high-performance computing community and apply those techniques to build modern applications. Experience with C++ programming is assumed. There are some sampl...Lasīt vairāk
(Izdošanas datums: 18-Dec-2018, Hardback, Izdevniecība: A K Peters, ISBN-13: 9780815385530)
This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016) into a convenient single source anthology covering 3D engine design in computer graphics. It covers ready-to-use ideas and procedures that can help solve many compu...Lasīt vairāk
(Izdošanas datums: 14-Dec-2018, Hardback, Izdevniecība: A K Peters, ISBN-13: 9780815382485)
This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016) into a convenient single source anthology covering lighting and global illumination in computer graphics. It covers ready-to-use ideas and procedures that can help...Lasīt vairāk
This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016) into a convenient single source anthology covering general compute functionality in computer graphics. It covers ready-to-use ideas and procedures that can help solve man...Lasīt vairāk
This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016) into a convenient single source anthology covering image space in computer graphics. It covers ready-to-use ideas and procedures that can help solve many computer graphic...Lasīt vairāk
(Izdošanas datums: 10-Dec-2018, Paperback / softback, Izdevniecība: A K Peters, ISBN-13: 9780815385523)
This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016) into a convenient single source anthology covering 3D engine design in computer graphics. It covers ready-to-use ideas and procedures that can help solve many compu...Lasīt vairāk
This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016) into a convenient single source anthology covering image space in computer graphics. It covers ready-to-use ideas and procedures that can help solve many computer graphic...Lasīt vairāk
This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016) into a convenient single source anthology covering general compute functionality in computer graphics. It covers ready-to-use ideas and procedures that can help solve man...Lasīt vairāk
(Izdošanas datums: 19-Nov-2018, Paperback / softback, Izdevniecība: A K Peters, ISBN-13: 9780815382478)
This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016) into a convenient single source anthology covering lighting and global illumination in computer graphics. It covers ready-to-use ideas and procedures that can help...Lasīt vairāk
(Izdošanas datums: 12-Nov-2018, Hardback, Izdevniecība: A K Peters, ISBN-13: 9780815352839)
This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016) into a convenient single source anthology covering rendering techniques in computer graphics. It covers ready-to-use ideas and procedures that can help solve many c...Lasīt vairāk
(Izdošanas datums: 12-Nov-2018, Paperback / softback, Izdevniecība: A K Peters, ISBN-13: 9780815352815)
This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016) into a convenient single source anthology covering rendering techniques in computer graphics. It covers ready-to-use ideas and procedures that can help solve many c...Lasīt vairāk