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E-grāmata: Cognitive Neuroscience of Human Systems: Work and Everyday Life

  • Formāts: 326 pages
  • Sērija : Human Factors and Ergonomics
  • Izdošanas datums: 26-Sep-2014
  • Izdevniecība: CRC Press Inc
  • Valoda: eng
  • ISBN-13: 9781040211847
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  • Formāts: 326 pages
  • Sērija : Human Factors and Ergonomics
  • Izdošanas datums: 26-Sep-2014
  • Izdevniecība: CRC Press Inc
  • Valoda: eng
  • ISBN-13: 9781040211847

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"1 1 Introduction What do most people know about their brains? Do they know as much as they know about their favorite sports teams or their favorite celebrities? Can they describe the operations of their brains with the precision that they list the ingredients and steps in a favorite recipe or explain the nuances of playing a popular electronic game? Do they track their brains with the regularity that they follow the weather, the price of gas, or how much money they have in their wallets? Yet, all that we experience, all that we know, and all that we do is a direct, inseparable product of our brains. For most of us, our brains serve as the conduit through which we experience life, but nothing more. We may have thoughtfully devised programs for exercisingour bodies, and on any given day, we may know our weight within a couple of pounds, but we pay scant attention to the state of our brains, how we may be affecting them, how we may be affecting the brains of others, and how our own brains are being affected during the course of everyday life. In the following chapters, our primary objective is to summarize current brain science, but most importantly, highlight and explain the practical, everyday application of brain science. Today, there may be no field that produces a larger volume of scientific papers, books, and other publications than brain science, or neuroscience. However, with little exception, these publications are esoteric and beyond the reach of those without the requisite academic training (i.e., generally, an advanced degree in neuroscience or a similar field)"--

"While there have been tremendous advances in our scientific understanding of the brain, this work has been largely academic, and often oriented toward clinical publication. This book addresses the relationship between neurophysiological processes and the performance and experience of humans in everyday life. It samples the vast neuroscience literature to identify those areas of research that speak directly to the performance and experience of humans in everyday settings. The book explains the underlyingbasis for well-established principles from Human Factors, Ergonomics, and Industrial Engineering and Design"--

Aiming to make current brain science accessible to a broad array of professions, Forsythe, Liao, Trumbo, and Cardona-Rivera summarize current brain science. They place cognitive neuroscience in the context of quotidian life, the existential performance realm, and posit that an understanding of the brain and how its operations shape our capabilities and experiences will become critical to effectively designing, implementing, managing, and sustaining technological systems. There are 10 chapters including an introduction; conscious awareness; perceptual experience; strengths and weaknesses; error; cognitive states; expertise; teams and groups; neurotechnology. There are references, figures, and tables included. Annotation ©2015 Ringgold, Inc., Portland, OR (protoview.com)

While there have been tremendous advances in our scientific understanding of the brain, this work has been largely academic, and often oriented toward clinical publication. Cognitive Neuroscience of Human Systems: Work and Everyday Life addresses the relationship between neurophysiological processes and the performance and experience of humans in everyday life. It samples the vast neuroscience literature to identify those areas of research that speak directly to the performance and experience of humans in everyday settings, highlighting the practical, everyday application of brain science.

The book explains the underlying basis for well-established principles from human factors, ergonomics, and industrial engineering and design. It also sheds new light on factors affecting human performance and behavior. This is not an academic treatment of neuroscience, but rather a translation that makes modern brain science accessible and easily applicable to systems design, education and training, and the development of policies and practices. The authors supply clear and direct guidance on the applications of principles from brain science to everyday problems.

With discussions of topics from brain science and their relevance to everyday activities, the book focuses on the science, describing the findings and the studies producing these findings. It then decodes how these findings relate to everyday life and how you can integrate them into your work to achieve more effective outcomes based on a fundamental understanding of how the operations of the human brain produce behavior and modulate performance.

Recenzijas

"I think this book is very important in that it allows the layperson to connect the pieces of the brain puzzle back to him or herself. I think many people conceptually understand that caffeine is a psychoactive substance. The popular media does a good job at advertising how such substances have benefits to our cognitive processes like memory. However, to really grasp that each individual needs the proper dosing at the right time for caffeine to be beneficial is lost. Most people use caffeine to combat sleep deprivation and are not aware of the harm they are doing when they do not consider how caffeine actually affects the brain." Cali Fidopiastis, University of Alabama at Birmingham

1 Introduction
1(8)
Acknowledgments
6(1)
References
7(2)
2 A Few Basics
9(24)
Neurons: A Basic Unit of the Brain
9(1)
Neurons Live in a Protected Fluid Environment
10(2)
The Brain Sustains a Homeostatic Balance
12(4)
Our Brains Are Continually Being Shaped
16(3)
Many Functions May Be Localized to Specific Regions of the Brain
19(2)
Everyday Activities Involve Integrated Functions Dispersed throughout the Brain
21(2)
The Brain Is a Complex System, Yet Is Only One Component in a Larger System of Systems
23(2)
No Two Brains Work Exactly the Same
25(1)
Our Best Measures Do Not Tell Us Exactly How the Brain Works
26(3)
EEG
27(1)
fMRI
27(1)
fNIR
28(1)
Positron Emission Tomography (PET)
28(1)
Magnetoencephalography (MEG)
29(1)
Acknowledgments
29(1)
References
30(3)
3 Conscious Awareness
33(40)
Conscious versus Nonconscious Engagement
34(2)
Vulnerabilities That Arise due to the Limits of Our Conscious Awareness
36(12)
Sense of Urgency
37(3)
Appeals to Logic
40(1)
Distraction versus Solitude
41(1)
Simultaneous Messages
42(1)
Personal Relevance
43(2)
Appeal to the Herd
45(1)
How Do the Pros Do It?
46(2)
Timing of Brain Processes and Conscious Awareness
48(3)
Default Network: Mind Wandering
51(3)
Verbal Rehearsal
52(1)
Threats to Self-Esteem
52(1)
Physical Discomfort
53(1)
Boredom
53(1)
Inattentional Blindness
54(2)
Implicit Operations of the Brain
56(10)
Implicit Memory
56(3)
Implicit Learning
59(2)
Implicit Perception
61(2)
Automaticity
63(1)
Unconscious Cognition
64(2)
What Is the Downside of Unconscious Brain Processes?
66(1)
Unconscious Impact of Cognitive State on Decisions
66(1)
Acknowledgments
67(1)
References
68(5)
4 Perceptual Experience
73(54)
Our Minds Attend to a Small Slice of What Our Brains Sense
74(1)
Our Judgment Is Shaped by Unconscious Sensory Experiences
75(2)
Perception Is Multisensory
77(4)
The Brain Responds More Strongly to Some Stimuli than Others
81(5)
Vulnerabilities Arising from Our Perceptual Processes
86(5)
Perceptual Activities the Brain Does Well
91(18)
Associations between Perceptual Form and the Actions Afforded by an Object
91(3)
The Brain Orients toward Moving Stimuli
94(1)
Certain Stimuli Have a Biological Significance
95(5)
We Adjust to the Habitual and Become Sensitized to the Provocative
100(3)
We Fill in the Pieces to See the Whole
103(2)
Brains Naturally Categorize
105(2)
How to Trick, Confuse, and Otherwise Baffle the Brain
107(2)
Perception Is Not a Continuous Process
109(2)
Perceptual Processes May Be Flexibly Adapted to Circumstances
111(2)
The External World Is Replicated within the Brain
113(1)
Activity in the Brain Does Not Mean There Was a Conscious Perceptual Experience
114(2)
Our Brains Are Specially Tuned to the Actions of Others
116(2)
Our Sense of the World Is a Product of Our Social Environment
118(1)
Acknowledgments
119(1)
References
119(8)
5 Strengths and Weaknesses
127(34)
How to Cope with the Inherent Weaknesses of the Human Brain
129(5)
Routines or Habits
130(1)
Conventions
131(1)
Vocabulary
132(1)
Symbols and Icons
132(1)
Retrace Steps
132(1)
Favor the Familiar
133(1)
Infer Rules
134(1)
Chunking
134(1)
Designating to Our Strengths
134(6)
The Google Effect and the Symbiosis between Brain and Technology
140(2)
Once a Task Has Become Automated, Conscious Control Can Be Surprisingly Effortful
142(2)
Are We Multitaskers or Merely Good Task Switchers?
144(5)
Brains Reflexively Respond to Exceptions
149(5)
As "Pattern-Seeking Primates" the Default Condition Is to Believe
154(5)
Acknowledgments
159(1)
References
159(2)
6 Error
161(28)
Error from the Brain's Perspective
161(2)
Organizational Approach to Human Error
163(1)
Confusion Regarding the Term Human Error
164(4)
Human Error as Judgment
165(1)
Human Error as Cause
166(1)
Human Error as Consequence
167(1)
Human Error as Action, Event, or Process
167(1)
Interactive Nature and Complexity of Human Error
168(10)
Intention
168(1)
Cognitive and Neurophysiological Mechanisms
169(3)
Macrocognition
172(1)
Context
173(5)
Error Classifications
178(6)
Errors of Omission and Errors of Commission
179(2)
Slips (or Lapses) and Mistakes
181(3)
Skills, Rules, and Knowledge (SRK) Taxonomy
184(1)
Summary
184(1)
Acknowledgments
185(1)
References
185(4)
7 Cognitive States
189(30)
Pharmacological Enhancement: Caffeine
192(2)
Pharmacological Enhancement: Nicotine
194(3)
Cognitive Enhancement through Physical Exercise
197(5)
Cognitive Enhancement through Meditation
202(4)
Concluding Thoughts and Future Directions
206(3)
Acknowledgments
209(1)
References
209(10)
8 Expertise
219(34)
Anders Ericsson and the Notion of Deliberative Practice
219(6)
How Does Practice Change Brain Activity?
222(3)
What Makes an Expert Different?
225(21)
Patterns and the Subtle Reward Structure Inherent to an Activity
225(4)
Enhanced Perceptual Discrimination
229(1)
Self-Regulation
229(6)
Recovery from Errors
235(2)
Mental Toughness, Motivation, and Self-Confidence
237(4)
Faster Reactions
241(2)
The Myth of Talent
243(3)
Acknowledgments
246(1)
References
246(7)
9 Teams and Groups
253(32)
Defining Groups
254(1)
Social Psychology and Neuroscience
255(1)
Cooperation and Altruism
255(2)
Group Intelligence
257(4)
Social Cognition, Metacognition, and Mentalization
261(4)
Neural Synchronization and Correlation During Group Processes
265(3)
Neuroeconomics
268(12)
Differential Response to Losses and Gains
268(1)
Brain Basis for Subjective Value
269(2)
Subjective Value, Now or Later
271(1)
Unfairness
272(2)
Unfairness toward Others
274(1)
Charitable Giving versus Taxation
275(2)
Trust and Cheating
277(3)
Acknowledgments
280(1)
References
280(5)
10 Neurotechnology
285(14)
Neurotechnology to Augment, Train, Preserve, or Repair Cognitive Skills
285(2)
Augmentation
285(1)
Training
286(1)
Preservation and Repair
287(1)
Neurotechnology as a Tool to Design or Adapt Human--Computer Interaction
287(1)
Neurotechnology as a New Modality through Which Systems Are Controlled
288(1)
Neurophysiological Measurement
289(1)
Strengths and Challenges
289(1)
Desiderata for Design in Neurotechnology
290(3)
Desideratum 1 What Is the Relationship between the Neurophysiological Measures and the Psychological Measurement of Interest?
290(1)
What Is the Assumed Mapping between the Measure and the Function?
290(1)
What Is the Diagnosticity of the Measure?
291(1)
What Is the Sensitivity of the Cognitive Function to the Measure?
291(1)
What Is the Reliability of the Inference?
291(1)
Desideratum 2 How Valid Are Inferences Concerning Cognitive Function from the Neurophysiological Measures?
291(1)
Validation through Laboratory Tasks
292(1)
Validation through Subjective Measures
292(1)
Desideratum 3 How Are We Representing the User?
292(1)
What Is the Dimensionality of the Representation?
292(1)
What Is the Modality of the Representation?
293(1)
Future Directions
293(1)
Neurogaming
293(1)
Multiplayer Neurogaming
293(1)
Neurocognitive Approaches to Interactive Narratives
294(1)
Acknowledgments
294(1)
References
294(5)
Index 299
Chris Forsythe is a Distinguished Member of the Technical Staff at Sandia National Laboratories, in Albuquerque, NM. He has a PhD in Experimental Psychology and MS in Biopsychology from the University of Memphis. His primary expertise lies in the application of technology to improve human performance. He has worked in diverse areas that include: human-machine transactions, high consequence systems, cyber, automotive systems, training and neurotechnology. His research interests encompass individual differences in the neurophysiology of human performance, advanced training technologies development, and human-machine systems integration. He regularly conducts seminars on the application of brain science to everyday life for audiences that extend from professional conference attendees to elementary school age children, and works extensively with youth to promote their interest in science and technology.

Huafei (Harry) Liao is a Senior Technical Staff Member in the Risk and Reliability Analysis Department of Sandia National Laboratories (SNL), Albuquerque, NM, USA. He has many years of experience with human performance modeling in the nuclear industry and his work currently focuses on human factors and human reliability in complex systems and high-risk environments. He holds a B.S. and M.S. in Control Theories and Control Engineering from Tsinghua University, Beijing, China, and a Ph.D. in Human Factors and Ergonomics from Purdue University.

Michael C.S. Trumbo is a doctoral candidate in the Cognition, Brain, and Behavior program within the University of New Mexico Psychology Department, where he is further affiliated with the Psychology Clinical Neuroscience Center. Additionally, Michael conducts research on human performance at Sandia National Laboratories and through The Mind Research Network and Lovelace Biomedical and Environmental Research Institute. Research interests center on facilitation of human performance in both clinical and healthy populations in a variety of professional and educational realms, with a particular emphasis on the use of electrical brain stimulation in order to achieve such.

Rogelio E. Cardona-Rivera is a Ph.D. student in Computer Science at North Carolina State University and is advised by Dr. R. Michael Young in the Liquid Narrative Research Group. Rogelios thesis work is at the intersection of artificial intelligence, cognitive science, narratology and game design and focuses on creating a cognitive model of the players understanding of an unfolding story in an interactive narrative through the use of narrative affordances. Rogelio completed a M.Sc. in Computer Science at North Carolina State University, and a B.Sc. in Computer Engineering at the University of Puerto Rico at Mayagüez. He has held internship positions at Sandia National Laboratories, Apple, The MIT/Lincoln Laboratory and Goldman Sachs. Rogelio is a Department of Energy Computational Science Graduate Fellow and a GEM Fellow.