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E-grāmata: Collaboration Technologies and Social Computing: 25th International Conference, CRIWG+CollabTech 2019, Kyoto, Japan, September 4-6, 2019, Proceedings

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This book constitutes the refereed proceedings of the 25th International Conference, CRIWG+CollabTech 2019, held in Kyoto, Japan in September 2019.

The 12 full papers presented in this book together with 8 work-in-progress papers were carefully reviewed and selected from 28 submissions, and the program also included an invited talk. This year presented a merger of the CRIWG and CollabTech conferences after having been jointly held since 2014. The papers published in this proceedings focus on innovative collaboration technologies and social computing.

Awareness of Complementary Knowledge in CSCL: Impact on Learners
Knowledge Exchange in Small Groups.- Identifying Socio-Technical Means to
Support Small Loosely Coupled Groups of Volunteers.- The analysis of
collaborative science learning with simulations through dual eye-tracking
techniques.- Hybrid Meetings in the Modern Workplace: Stories of Success and
Failure.- A CSCL script for supporting moral reasoning in the ethics
classroom.- Tailorable Remote Assistance with RemoteAssistKit: A Study of and
Design Response to Remote Assistance in the Manufacturing Industry.-
Vision-Based Indoor Positioning (VBIP) - An Indoor AR Navigation System With
A Virtual Tour Guide.- Developing Hyper-stories in the Context of Cultural
Heritage Appreciation.- A Method for Automated Detection of Cultural
Dierence.- FootstepsMixer: a Tool to Express Multiple Peoples Footsteps in
a Footstep Transmission System for Awareness Support.- Speech Speed Awareness
System Slows Down Native Speakers Talk.- A Comic-style Chat System with
Japanese Expression Techniques for More Expressive Communication.- Modeling
of non-verbal behaviors of students in cooperative learning by using
OpenPose.- Implementing a Serious Game to Improve Communication and Social
Skills for Children with Autism.- DiAna-AD: Dialog Analysis for Adjusting
Duration during Face-to-face Collaborative Discussion.- Group Dynamics in
Gameful Collaborative Innovation Processes.- Discovering Latent Country
Words: A Step towards Cross-cultural Emotional Communication.- Evaluation of
a campus navigation application using an AR character guide.- An Automated
Structural Approach to Support Theatrical Performances by Introducing Gesture
Recognition to a Cuing System.- Proposal of Emphasized Pseudo Expression for
Improving the Recognition of the Presence and Contribution of Remote
Participants in Cooperative Work.