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Digitālo tiesību pārvaldība (Digital Rights Management (DRM))
Izdevējs ir piegādājis šo grāmatu šifrētā veidā, kas nozīmē, ka jums ir jāinstalē bezmaksas programmatūra, lai to atbloķētu un lasītu. Lai lasītu šo e-grāmatu, jums ir jāizveido Adobe ID. Vairāk informācijas šeit. E-grāmatu var lasīt un lejupielādēt līdz 6 ierīcēm (vienam lietotājam ar vienu un to pašu Adobe ID).
Nepieciešamā programmatūra
Lai lasītu šo e-grāmatu mobilajā ierīcē (tālrunī vai planšetdatorā), jums būs jāinstalē šī bezmaksas lietotne: PocketBook Reader (iOS / Android)
Lai lejupielādētu un lasītu šo e-grāmatu datorā vai Mac datorā, jums ir nepieciešamid Adobe Digital Editions (šī ir bezmaksas lietotne, kas īpaši izstrādāta e-grāmatām. Tā nav tas pats, kas Adobe Reader, kas, iespējams, jau ir jūsu datorā.)
Jūs nevarat lasīt šo e-grāmatu, izmantojot Amazon Kindle.
Anonymity-preserving Methods for Client-side Filtering in Position-based Collaboration Approaches.- What Do Remote Music Performances Lack.- A Method for Estimating Worker States Using a Combination of Ambient Sensors for Remote Collaboration.- Tag chat: A tag-based past topics recollection support system.- Availability of Disaster Preparedness Awareness Improvement for Supplying Knowledge using Microblog and Comic Expression.- Technological Feasibility of a Smartphone-based System to Integrate Volunteers into Professional Rescue Processes.- A Triage Training System Considering Cooperation and Proficiency of Multiple Trainees.- A Scratch-based Collaborative Learning System with a Shared Stage Screen.- AccelChalk: Detecting Writing Actions with Chalk Acceleration for Collaboration between Teachers and Students.- Tourist Information Extraction Method from Tweets without Tourist Spot Names for Tourist Information Visualization System.- Enhancing Participation Balance in Intercultural Collaboration.- Support of Foreign Tourists with Culturally Situated Associations.- Enhancing Learners' Cross-cultural Understanding in Language and Culture Class Using InCircle.- Children's Social Behavior Analysis System using BLE and Accelerometer.- Extension of Smartphone by Wearable Input/output Interface with Floor Projection.- Introducing Gamification to Cleaning and Housekeeping Work.