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Computer Games: 7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers 2019 ed. [Mīkstie vāki]

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  • Formāts: Paperback / softback, 165 pages, height x width: 235x155 mm, weight: 454 g, 38 Illustrations, color; 73 Illustrations, black and white; XI, 165 p. 111 illus., 38 illus. in color., 1 Paperback / softback
  • Sērija : Communications in Computer and Information Science 1017
  • Izdošanas datums: 29-Jun-2019
  • Izdevniecība: Springer Nature Switzerland AG
  • ISBN-10: 3030243362
  • ISBN-13: 9783030243364
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  • Mīkstie vāki
  • Cena: 46,91 €*
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  • Formāts: Paperback / softback, 165 pages, height x width: 235x155 mm, weight: 454 g, 38 Illustrations, color; 73 Illustrations, black and white; XI, 165 p. 111 illus., 38 illus. in color., 1 Paperback / softback
  • Sērija : Communications in Computer and Information Science 1017
  • Izdošanas datums: 29-Jun-2019
  • Izdevniecība: Springer Nature Switzerland AG
  • ISBN-10: 3030243362
  • ISBN-13: 9783030243364
Citas grāmatas par šo tēmu:
This book constitutes revised selected papers from the 7th Workshop on Computer Games, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018 in Stockholm, Sweden, in July 2018.

The 8 full papers presented in this volume were carefully reviewed and selected from 15 submissions. They cover a wide range of topics related to video games; general game playing.- machine learning and Monte Carlo tree search.
Video Games.- General Game Playing.- Machine Learning and Monte Carlo
Tree Search.