Atjaunināt sīkdatņu piekrišanu

Computers, Chess, and Cognition Softcover reprint of the original 1st ed. 1990 [Mīkstie vāki]

Edited by , Foreword by , Edited by
  • Formāts: Paperback / softback, 323 pages, height x width: 235x155 mm, weight: 528 g, XII, 323 p., 1 Paperback / softback
  • Izdošanas datums: 12-Oct-2011
  • Izdevniecība: Springer-Verlag New York Inc.
  • ISBN-10: 1461390826
  • ISBN-13: 9781461390824
Citas grāmatas par šo tēmu:
  • Mīkstie vāki
  • Cena: 127,23 €*
  • * ši ir gala cena, t.i., netiek piemērotas nekādas papildus atlaides
  • Standarta cena: 149,69 €
  • Ietaupiet 15%
  • Grāmatu piegādes laiks ir 3-4 nedēļas, ja grāmata ir uz vietas izdevniecības noliktavā. Ja izdevējam nepieciešams publicēt jaunu tirāžu, grāmatas piegāde var aizkavēties.
  • Daudzums:
  • Ielikt grozā
  • Piegādes laiks - 4-6 nedēļas
  • Pievienot vēlmju sarakstam
  • Formāts: Paperback / softback, 323 pages, height x width: 235x155 mm, weight: 528 g, XII, 323 p., 1 Paperback / softback
  • Izdošanas datums: 12-Oct-2011
  • Izdevniecība: Springer-Verlag New York Inc.
  • ISBN-10: 1461390826
  • ISBN-13: 9781461390824
Citas grāmatas par šo tēmu:
Computers, Chess, and Cognition presents an excellent up-to-date description of developments in computer chess, a rapidly advancing area in artificial intelligence research. This book is intended for an upper undergraduate and above level audience in the computer science (artificial intelligence) community. The chapters have been edited to present a uniform terminology and balanced writing style, to make the material understandable to a wider, less specialized audience. The book's primary strengths are the description of the workings of some major chess programs, an excellent review of tree searching methods, discussion of exciting new research ideas, a philosophical discussion of the relationship of computer game playing to artificial intelligence, and the treatment of computer Go as an important new research area. A complete index and extensive bibliography makes the book a valuable reference work. The book includes a special foreword by Ken Thompson, author of the UNIX operating system.

Papildus informācija

Springer Book Archives
Foreword v
Ken Thompson
Preface vii
Highlights from the 1989 World Computer Chess Championship---following
Chapter 3
Part I Man and Machine
1(52)
1 A Short History of Computer Chess
3(6)
T.A. Marsland
2 Advances in Man-Machine Play
9(24)
D. Kopec
3 1989 World Computer Chess Championship
33(14)
J. Schaeffer
4 How Will Chess Programs Beat Kasparov?
47(6)
D.N.L. Levy
Part II Chess Programs
53(78)
5 Deep Thought
55(24)
F.-H. Hsu
T.S. Anantharaman
M.S. Campbell
A. Nowatzyk
6 Hitech
79(32)
H.J. Berliner
C. Ebeling
7 Cray Blitz
111(20)
R.M. Hyatt
A.E. Gower
H.L. Nelson
Part III Computer Chess Methods
131(94)
8 Tree Searching Algorithms
133(26)
H. Kaindl
9 Experiments with the Null-Move Heuristic
159(10)
G. Goetsch
M.S. Campbell
10 Problematic Positions and Speculative Play
169(14)
P. Jansen
11 Verifying and Codifying Strategies in a Chess Endgame
183(14)
I.S. Herschberg
H.J. van den Herik
P.N.A. Schoo
12 Learning in Bebe
197(20)
T. Scherzer
L. Scherzer
D. Tjaden
13 The Bratko-Kopec Test Revisited
217(8)
T.A. Marsland
Part IV Computer Chess and AI
225(44)
14 Chess as the Drosophila of AI
227(12)
J. McCarthy
15 Brute Force in Chess and Science
239(20)
D. Michie
16 Perspectives on Falling from Grace
259(10)
M.V. Donskoy
J. Schaeffer
Part V A New Drosophila for AI?
269(32)
17 The Design and Evolution of Go Explorer
271(16)
K. Chen
A. Kierulf
M. Muller
J. Nievergelt
18 Knowledge Representation and its Refinement in Go Programs
287(14)
K. Shirayanagi
Bibliography 301(14)
Index 315