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Culture and Computing. Design Thinking and Cultural Computing: 9th International Conference, C&C 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 2429, 2021, Proceedings, Part II 1st ed. 2021 [Mīkstie vāki]

  • Formāts: Paperback / softback, 492 pages, height x width: 235x155 mm, weight: 789 g, 66 Illustrations, color; 51 Illustrations, black and white; XXIII, 492 p. 117 illus., 66 illus. in color., 1 Paperback / softback
  • Sērija : Information Systems and Applications, incl. Internet/Web, and HCI 12795
  • Izdošanas datums: 03-Jun-2021
  • Izdevniecība: Springer Nature Switzerland AG
  • ISBN-10: 3030774309
  • ISBN-13: 9783030774301
  • Mīkstie vāki
  • Cena: 73,68 €*
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  • Formāts: Paperback / softback, 492 pages, height x width: 235x155 mm, weight: 789 g, 66 Illustrations, color; 51 Illustrations, black and white; XXIII, 492 p. 117 illus., 66 illus. in color., 1 Paperback / softback
  • Sērija : Information Systems and Applications, incl. Internet/Web, and HCI 12795
  • Izdošanas datums: 03-Jun-2021
  • Izdevniecība: Springer Nature Switzerland AG
  • ISBN-10: 3030774309
  • ISBN-13: 9783030774301
The two-volume set LNCS 12794-12795 constitutes the refereed proceedings of the 9th International Conference on Culture and Computing, C&C 2021, which was held as part of HCI International 2021 and took place virtually during July 24-29, 2021.The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions.





The papers included in the HCII-C&C volume set were organized in topical sections as follows:





Part I: ICT for cultural heritage; technology and art; visitors experiences in digital culture;





Part II: Design thinking in cultural contexts; digital humanities, new media and culture; perspectives on cultural computing.
Design Thinking in Cultural Contexts.- Digital Literacy-based User
Experience Design for Medication-allergy Patients Care.- Advancing Inclusive
Service Design: Defining, Evaluating & Creating Universally Designed
Services.- Civic Community Archiving with the Platform for Experimental
Collaborative Ethnography: Double Binds and Design Challenges.- What Could
Safety Research Contribute to Technology Design.- User Interface Design of
Virtual Conferencing Tools Towards a Method for Considering Cultural Impact
Exemplified by Zoom.- Infrastructuring for Collective Heritage Knowledge
Production.- Core concepts Linking Exhibit Design and the Visitor Experience
in Science Centers: an Early Framework.- Socio-Emotional Experience in Human
Technology Interaction Design a Fashion Framework Proposal.- Human Research
in Technology Design.- Research on the Public Design Innovation Method based
on the Sharing Concept of Cultural Computing.- Digital Humanities, New Media
and Culture.-The Ontology of Mixed Reality Agents Memorializing the Dead and
Dying.- The Human Mind and Engineering Models.- Social Media Data for the
Conservation of Historic Urban Landscapes: Prospects and Challenges.-
Questions in Cognitive Mimetics.- Memory Modalities - Opening-up Digital
Heritage Infrastructures.- Youth and Algorithmic Memory: Co-Producing
Personal Memory on Instagram.- Culture in the Post Pandemic Era.- How to
Access and Transform the Unconscious for Cultural Development.- Ethical
Stance and Evolving Technosexual Culture A Case for Human-Computer
Interaction.- AI Ethics - Critical Reflections on Embedding Ethical
Frameworks in AI Technology.- Using Information Divergence to Differentiate
Deep from Superficial Resemblances among Discourses.- On Complexity of GLAMs
Digital Ecosystem: APIs as Change Makers for Opening Up Knowledge.-
 Perspectives on Cultural Computing.- Appropriation for Interdisciplinary
Practice: The Case of Participatory Design in BrazilianComputer Science.-
Towards a Generic Framework for Intercultural User Interface Design to Evoke
Positive Cross-Cultural UX.- Transformation of Landscape into Artistic and
Cultural Video Using AI for Future Car.- The Collection Method of
Heterogeneous Smart Farm Data based on Model Transformation Technique for
Human Computer Friendly Learning.- Quick Buttons on Map-based Human Machine
Interface in Vehicles is Better or Not: A Cross-Cultural Comparative Study
between Chinese and Germans.- Culturally Aware Intelligent Learning
Environments for Resource-poor Countries.- A Stranger in the Classroom:
Pre-Service Teachers Anxiety and Negative Attitudes toward Humanoid Social
Robots.- Bie-Modernism and Cultural Computing.