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E-grāmata: Curating the Digital: Space for Art and Interaction

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This bookcombines work from curators, digital artists, human computer interactionresearchers and computer scientists to examine the mutual benefits andchallenges posed when working together to support digital art works in theirmany forms. In Curating the Digitalwe explore how we can work together to make space for art and interaction. Welook at the various challenges such as the dynamic nature of our media, theproblems posed in preserving digital art works and the thorny problems of howwe assess and measure audience"s reactions to interactive digital work.Curating the Digital is an outcome of a multi-disciplinary workshop that took place atSICHI2014 in Toronto. The participants from the workshop reflected on the themeof Curating the Digital via a series of presentations and rapid prototypingexercises to develop a catalogue for the future digital art gallery. Theresults produce a variety of insights both around the theory and philosophy ofcurating digital works, and

also around the practical and technicalpossibilities and challenges. We present these complimentary chapters so thatother researchers and practitioners in related fields will find motivation andimagination for their own work.

Art.CHICurating the Digital.- A Designerly Way of Curating: Reflecting on InteractionDesign Methods for Curatorial Practice.-Dealing with Disobedient Objects.- CuratingLively Objects: Post-Disciplinary Affordances for Media Art Exhibitions.- A Percussion-FocussedApproach to Preserving Touch-Screen Improvisation.- A Free-form Medium for Curatingthe Digital.- ICT&ART Connect: Connecting ICT & Art Communities ProjectOutcomes.- Interactivity and User Engagement in Art Presentation Interfaces.- InvestigatingDesign and Evaluation Guidelines for Interactive Presentation of Visual Art.- VirtualReality, Game Design and Virtual Art Galleries.- Adaptable, Personalizable andMulti User Museum Exhibits.
1 Art.CHI: Curating the Digital
1(8)
David England
2 A Designerly Way of Curating: Reflecting on Interaction Design Methods for Curatorial Practice
9(12)
Nora O. Murchu
3 Dealing with Disobedient Objects
21(10)
Clare Brennan
Donna Holford-Lovell
4 Curating Lively Objects: Post-disciplinary Affordances for Media Art Exhibition
31(20)
Caroline Seck Langill
Lizzie Muller
5 A Percussion-Focussed Approach to Preserving Touch-Screen Improvisation
51(22)
Charles Martin
Henry Gardner
6 A Free-Form Medium for Curating the Digital
73(16)
Andrew M. Webb
Andruid Kerne
Rhema Linder
Nic Lupfer
Yin Qu
Kade Keith
Matthew Carrasco
Yvonne Chen
7 ICT&ART Connect: Connecting ICT & Art Communities Project Outcomes
89(18)
Camille Baker
8 Interactivity and User Engagement in Art Presentation Interfaces
107(18)
Jeni Maleshkova
Matthew Purver
Tim Weyrich
Peter W. McOwan
9 Investigating Design and Evaluation Guidelines for Interactive Presentation of Visual Art
125(24)
Jeni Maleshkova
Matthew Purver
Tim Weyrich
Peter W. McOwan
10 Virtual Reality, Game Design, and Virtual Art Galleries
149(18)
S. Guynup
11 Adaptable, Personalizable and Multi User Museum Exhibits
167(14)
N. Partarakis
M. Antona
C. Stephanidis
12 Disruption and Reflection: A Curatorial Case Study
181(22)
Deborah Turnbull Tillman
Man Velonaki
Index 203