|
|
|
Dynamic Structuring in Cellular Self-Organizing Systems |
|
|
3 | (18) |
|
|
|
Computational Design Synthesis of Aircraft Configurations with Shape Grammars |
|
|
21 | (20) |
|
|
|
|
|
Spectral (Re)construction of Urban Street Networks: Generative Design Using Global Information from Structure |
|
|
41 | (16) |
|
|
A Spatiotemporal Mereotopology-Based Theory for Qualitative Description in Assembly Design and Sequence Planning |
|
|
57 | (24) |
|
|
|
|
|
|
|
Combination of Eye Tracking and Think-Aloud Methods in Engineering Design Research |
|
|
81 | (18) |
|
|
|
|
An OTSM-TRIZ Based Framework Towards the Computer-Aided Identification of Cognitive Processes in Design Protocols |
|
|
99 | (20) |
|
|
|
|
How Do Interruptions During Designing Affect Design Cognition? |
|
|
119 | (16) |
|
|
|
|
|
|
Conversation and Critique Within the Architectural Design Process: A Linkograph Analysis |
|
|
135 | (20) |
|
|
|
|
|
Part III Design Creativity |
|
|
|
Mental Models and Creativity in Engineering and Architectural Design Teams |
|
|
155 | (18) |
|
|
|
Brainstorming vs. Creative Design Reasoning: A Theory-Driven Experimental Investigation of Novelty, Feasibility and Value of Ideas |
|
|
173 | (16) |
|
|
|
|
|
Modeling Expectation for Evaluating Surprise in Design Creativity |
|
|
189 | (18) |
|
|
|
|
|
Computational Design Creativity Evaluation |
|
|
207 | (20) |
|
|
Part IV Design Processes -- 1 |
|
|
|
A Multiagent Approach to Identifying Innovative Component Selection |
|
|
227 | (18) |
|
|
|
|
|
|
|
A Process Model for Crowdsourcing Design: A Case Study in Citizen Science |
|
|
245 | (18) |
|
|
|
|
|
|
|
Collective Design: Remixing and Visibility |
|
|
263 | (14) |
|
|
A Probabilistic Approach to Conceptual Design Support in Architecture |
|
|
277 | (18) |
|
|
|
|
|
|
The Use and Misuse of the Concept of Affordance |
|
|
295 | (18) |
|
|
|
Diagnosing Wicked Problems |
|
|
313 | (14) |
|
|
|
|
327 | (18) |
|
|
|
Situating Needs and Requirements in a Multi-stakeholder Context |
|
|
345 | (18) |
|
|
|
|
|
Analyzing Generative Design Grammars |
|
|
363 | (20) |
|
|
|
From Shape Rules to Rule Schemata and Back |
|
|
383 | (18) |
|
|
|
The Inference of Generic Housing Rules: A Methodology to Explain and Recreate Palladian Villas, Prairie Houses and Malagueira Houses |
|
|
401 | (20) |
|
|
|
|
Language of the Rascian School: Analyzing Rascian Church Plans via Parallel Shape Grammar |
|
|
421 | (16) |
|
|
Generic Shape Grammars for Mass Customization of Ceramic Tableware |
|
|
437 | (20) |
|
|
|
|
|
Using Text Mining Techniques to Extract Rationale from Existing Documentation |
|
|
457 | (18) |
|
|
|
|
|
|
Learning from Product Users, a Sentiment Rating Algorithm |
|
|
475 | (18) |
|
|
|
|
|
Collaborative Evolution of 3D Models |
|
|
493 | (18) |
|
|
|
|
|
Custom Digital Workflows with User-Defined Data Transformations Via Property Graphs |
|
|
511 | (20) |
|
|
|
|
|
|
Part VIII Design Processes -- 2 |
|
|
|
Application of Function-Behaviour-Structure Variables for Layout Design |
|
|
531 | (20) |
|
|
Ontology-Based Process Modelling for Design |
|
|
551 | (20) |
|
|
|
|
|
|
Studying the Sunk Cost Effect in Engineering Decision Making with Serious Gaming |
|
|
571 | (18) |
|
|
|
|
|
Using a JPG Grammar to Explore the Syntax of a Style: An Application to the Architecture of Glenn Murcutt |
|
|
589 | (18) |
|
|
|
|
|
|
A Step Beyond to Overcome Design Fixation: A Design-by-Analogy Approach |
|
|
607 | (18) |
|
|
|
|
|
|
The Design Study Library: Compiling, Analyzing and Using Biologically Inspired Design Case Studies |
|
|
625 | (20) |
|
|
|
|
|
|
|
A Comparison of Mechanical Engineering and Biology Students' Ideation and Bioinspired Design Abilities |
|
|
645 | (18) |
|
|
|
|
A Structural Equation Modeling Approach to Product Innovation |
|
|
663 | (18) |
|
|
|
Author Index |
|
681 | |