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Designing Hybrid Learning Environments and Processes: Interactive Communication Tools for Active Learning 1st ed. 2022 [Mīkstie vāki]

  • Formāts: Paperback / softback, 135 pages, height x width: 235x155 mm, weight: 244 g, 23 Illustrations, color; 33 Illustrations, black and white; XIV, 135 p. 56 illus., 23 illus. in color., 1 Paperback / softback
  • Sērija : SpringerBriefs in Applied Sciences and Technology
  • Izdošanas datums: 15-Feb-2022
  • Izdevniecība: Springer Nature Switzerland AG
  • ISBN-10: 3030952738
  • ISBN-13: 9783030952730
  • Mīkstie vāki
  • Cena: 51,37 €*
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  • Standarta cena: 60,44 €
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  • Formāts: Paperback / softback, 135 pages, height x width: 235x155 mm, weight: 244 g, 23 Illustrations, color; 33 Illustrations, black and white; XIV, 135 p. 56 illus., 23 illus. in color., 1 Paperback / softback
  • Sērija : SpringerBriefs in Applied Sciences and Technology
  • Izdošanas datums: 15-Feb-2022
  • Izdevniecība: Springer Nature Switzerland AG
  • ISBN-10: 3030952738
  • ISBN-13: 9783030952730

This volume explores the relationship between space, pedagogy, and technology, with a particular focus on the latter since it is the connecting element that relates to all analysed contexts. The learning experience is investigated and supported by a review of works by referenced authors, underlining the active learning approach that can create better alliances among users and redefine the role of the teacher as a director and a facilitator. The volume offers a conceptualisation of learning technologies for innovative learning environments by creating a grid of technologies for active approaches. Then, it reflects on the comparison between the on-site and online learning environments, focusing on a stressful context. It offers and discusses an instructional design tool that supports teachers in designing hybrid learning contexts. Practitioners who wish to reframe technology in teaching using both digital and physical resources will find it very inspiring.

Foreword.- Preface.- Towards innovation.- Literature review.- Learning
environments and technology.- Critical elements to innovate learning
environments.- How to design learning using technology and users needs.-
Conclusions.