Atjaunināt sīkdatņu piekrišanu

E-grāmata: Designing Interactions for Music and Sound

Edited by (Simon Fraser University, Canada)
  • Formāts: 226 pages
  • Sērija : Sound Design
  • Izdošanas datums: 19-Apr-2022
  • Izdevniecība: CRC Press
  • Valoda: eng
  • ISBN-13: 9781000575934
  • Formāts - PDF+DRM
  • Cena: 57,60 €*
  • * ši ir gala cena, t.i., netiek piemērotas nekādas papildus atlaides
  • Ielikt grozā
  • Pievienot vēlmju sarakstam
  • Šī e-grāmata paredzēta tikai personīgai lietošanai. E-grāmatas nav iespējams atgriezt un nauda par iegādātajām e-grāmatām netiek atmaksāta.
  • Formāts: 226 pages
  • Sērija : Sound Design
  • Izdošanas datums: 19-Apr-2022
  • Izdevniecība: CRC Press
  • Valoda: eng
  • ISBN-13: 9781000575934

DRM restrictions

  • Kopēšana (kopēt/ievietot):

    nav atļauts

  • Drukāšana:

    nav atļauts

  • Lietošana:

    Digitālo tiesību pārvaldība (Digital Rights Management (DRM))
    Izdevējs ir piegādājis šo grāmatu šifrētā veidā, kas nozīmē, ka jums ir jāinstalē bezmaksas programmatūra, lai to atbloķētu un lasītu. Lai lasītu šo e-grāmatu, jums ir jāizveido Adobe ID. Vairāk informācijas šeit. E-grāmatu var lasīt un lejupielādēt līdz 6 ierīcēm (vienam lietotājam ar vienu un to pašu Adobe ID).

    Nepieciešamā programmatūra
    Lai lasītu šo e-grāmatu mobilajā ierīcē (tālrunī vai planšetdatorā), jums būs jāinstalē šī bezmaksas lietotne: PocketBook Reader (iOS / Android)

    Lai lejupielādētu un lasītu šo e-grāmatu datorā vai Mac datorā, jums ir nepieciešamid Adobe Digital Editions (šī ir bezmaksas lietotne, kas īpaši izstrādāta e-grāmatām. Tā nav tas pats, kas Adobe Reader, kas, iespējams, jau ir jūsu datorā.)

    Jūs nevarat lasīt šo e-grāmatu, izmantojot Amazon Kindle.

"Designing Interactions for Music and Sound presents multidisciplinary research and case studies in electronic music production, dance-composer collaboration, AI tools for live performance, multimedia works, installations in public spaces, locative media, AR/VR//MR/XR and health. As the follow-on volume to Foundations in Sound Design for Interactive Media, the authors cover key practices, technologies and concepts such as: classifications, design guidelines and taxonomies of programs, interfaces, sensors, spatialization and other means for enhancing musical expressivity; controllerism-the techniques of non-musician performers of electronic music who utilize MIDI, OSC and wireless technologies to manipulate sound in real time; artificial intelligence tools used in live club music, soundscape poetics and research creation based on audio walks, environmental attunement and embodied listening; new sound design techniques for VR/AR/MR/XR that express virtual human motion; and the use of interactive sound in health contexts, such as designing sonic interfaces for users with dementia. Collectively the chapters illustrate the robustness and variety of contemporary interactive sound design research, creativity and its many applied contexts for students, teachers,researchers and practitioners"--

Designing Interactions for Music and Sound presents multidisciplinary research and case studies in electronic music production, dance-composer collaboration, AI tools for live performance, multimedia works, installations in public spaces, locative media, AR/VR/MR/XR and health.

List of Figures
vii
List of Tables
x
Contributors Bios xii
Volume Introduction xvi
Acknowledgment xviii
1 Designing Interactive Musical Interfaces
1(29)
Dan Overholt
2 Collective Controllerism: A Non-Musician's Perspective of Interactive Dance as Controllerist Practice
30(35)
Manoli Moriaty
3 Compute and Resonate: An Ongoing Experiment in Creating Acid Music Using Accessible Artificial Intelligence and Computer-Based Generative Tools
65(18)
Dylan Davis
4 Sonic Poetics of the Tidal Flats
83(25)
Prophecy Sun
Freya Zinovieff
Kristin Carlson
Reese Muntean
5 Designing Sound Installations in Public Spaces: A Collaborative Research Creation Approach
108(26)
Catherine Guastavino
Valerian Fraisse
Simone D'Ambrosio
Etienne Legast
Maryse Lavoie
6 Embodied Listening within Geolocative Sonic Art
134(17)
Jimmy Eadie
7 Sound Mixed Reality Prompts for People With Dementia: A Familiar and Meaningful Experience
151(26)
Shital Desai
Joel Ong
Deborah Pels
Arlene Astell
8 Leveraging Motion and Conceptual Frameworks of Sound as a Novel Means of Sound Design in Extended Reality
177(21)
Tom A. Garner
Index 198
Michael Filimowicz is Senior Lecturer in the School of Interactive Arts and Technology (SIAT) at Simon Fraser University. He has a background in computer mediated communications, audiovisual production, new media art and creative writing. His research develops new multimodal display technologies and forms, exploring novel form factors across different application contexts including gaming, immersive exhibitions and simulations.