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E-grāmata: Designing for Safe Use: 100 Principles for Making Products Safer

, , , (UL-Wiklund, Concord, Massachusetts, USA), (UL-Wiklund, Concord, Massachusetts, USA), (UL LLC, Massachusetts, USA), (UL, Massachusetts, USA), , (UL LLC, Massachusetts, USA),
  • Formāts: 277 pages
  • Izdošanas datums: 11-Mar-2019
  • Izdevniecība: CRC Press
  • Valoda: eng
  • ISBN-13: 9781351579162
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  • Formāts: 277 pages
  • Izdošanas datums: 11-Mar-2019
  • Izdevniecība: CRC Press
  • Valoda: eng
  • ISBN-13: 9781351579162
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How do you prevent a critical care nurse from accidentally delivering a morphine overdose to an ill patient? Or ensure that people don't insert their arm into a hydraulic mulcher? And what about enabling trapped airline passengers to escape safely in an emergency?

Product designers and engineers face myriad such questions every day. Failure to answer them correctly can result in product designs that lead to injury or even death due to use error. Historically, designers and engineers have searched for answers by sifting through complicated safety standards or obscure industry guidance documents.

Designing for Safe Use is the first comprehensive source of safety-focused design principles for product developers working in any industry.

Inside youll find 100 principles that help ensure safe interactions with products as varied as baby strollers, stepladders, chainsaws, automobiles, apps, medication packaging, and even airliners. Youll discover how protective features such as blade guards, roll bars, confirmation screens, antimicrobial coatings, and functional groupings can protect against a wide range of dangerous hazards, including sharp edges that can lacerate, top-heavy items that can roll over and crush, fumes that can poison, and small parts that can pose a choking hazard.

Special book features include:











Concise, illustrated descriptions of design principles





Sample product designs that illustrate the books guidelines and exemplify best practices





Literature references for readers interested in learning more about specific hazards and protective measures





Statistics on the number of injuries that have arisen in the past due to causes that might be eliminated by applying the principles in the book

Despite its serious subject matter, the books friendly tone, surprising anecdotes, bold visuals, and occasional attempts at dry humor will keep you interested in the art and science of making products safer. Whether you read the book cover-to-cover or jump around, the books relatable and practical approach will help you learn a lot about making products safe.

Designing for Safe Use is a primer that will spark in readers a strong appreciation for the need to design safety into products. This reference is for designers, engineers, and students who seek a broad knowledge of safe design solutions.

.

Recenzijas

"Having spent the last 30 years of my career designing a wide array of products, Ive come to view Safe Use design as both an art and a science. Using scientific methods, we can measure the relative safety of our prototype and final products. But creating the safest possible product, to begin with, and convincing others its worth the time and money to do it, is an art. Designers, as applied artists, must first create designs that people want to, and will, use. They must also convince their teams (through the art of persuasion) to pursue the safest design option. Every designer should own Designing for Safe Use. It will help them design better products. It will help them convince others that its the right thing to do. And in a very artful way, it will provide everyone guidelines for doing it well."

--Scott Stropkay, Partner, Essential Design

"This is the first factors engineering book that clearly and concisely illustrates how to apply best practices and principles to a wide range of real-life product...[ It is] a delightful book that has the perfect mix of technical content, graphics, and writing style that makes you want to read more."

--Dr. Bryce G. Rutter, Metaphase Design Group Inc., Founder & CEO

An introduction to safety 6(3)
About the book chapters 9(2)
About the exemplars 11(2)
About the endnotes 13(1)
In conclusion 13(1)
Acknowledgments 14(1)
Principle 1 Provide stabilization
15(2)
Principle 2 Make things easy to clean
17(2)
Principle 3 Eliminate small parts from kids' products
19(2)
Principle 4 Limit sound volume
21(2)
Principle 5 Include pads
23(2)
Principle 6 Make it buoyant
25(2)
Principle 7 Temper the glass
27(2)
Principle 8 Provide tactile feedback
29(2)
Principle 9 Make it fire resistant
31(2)
Principle 10 Use non-toxic materials
33(2)
Exemplar 1 Car seat
35(22)
Principle 11 Lock touchscreens
37(2)
Principle 12 Make buttons large
39(2)
Principle 13 Use consistent units of measure
41(2)
Principle 14 Ensure strong label-control associations
43(2)
Principle 15 Provide reminders
45(2)
Principle 16 Make decimal values distinct
47(2)
Principle 17 Display real-time data or use time stamps
49(2)
Principle 18 Predict hazardous situations
51(2)
Principle 19 Make software secure
53(2)
Principle 20 Do not require mental calculation
55(2)
Exemplar 2 Diabetes management software
57(22)
Principle 21 Incorporate automatic feeding mechanism
59(2)
Principle 22 Provide illumination
61(2)
Principle 23 Add a "dead man's switch"
63(2)
Principle 24 Make it ergonomic
65(2)
Principle 25 Armor it
67(2)
Principle 26 Incorporate a lockout mechanism
69(2)
Principle 27 Eliminate or limit toxic fumes
71(2)
Principle 28 Add a horn, whistle, beeper, or siren
73(2)
Principle 29 Let users set the pace
75(2)
Principle 30 Protect against roll-over and tip-over
77(2)
Exemplar 3 Tractor
79(22)
Principle 31 Make parts move, deform, or disconnect
81(2)
Principle 32 Provide a handrail
83(2)
Principle 33 Prevent entrapment
85(2)
Principle 34 Encourage safe lifting
87(2)
Principle 35 Make design features congruent
89(2)
Principle 36 Provide visual access
91(2)
Principle 37 Make glass panes visible
93(2)
Principle 38 Minimize distractions
95(2)
Principle 39 Prevent falls
97(2)
Principle 40 Make it slip resistant
99(2)
Exemplar 4 Stepladder
101(22)
Principle 41 Display critical information continuously
103(2)
Principle 42 Prevent users from disabling alarms
105(2)
Principle 43 Provide undo option
107(2)
Principle 44 Avoid toggle ambiguity
109(2)
Principle 45 Require professional maintenance and repair
111(2)
Principle 46 Use telephone-style keypad layout
113(2)
Principle 47 Indicate unsaved changes
115(2)
Principle 48 Make text legible
117(2)
Principle 49 Provide backup display
119(2)
Principle 50 Use color-coding
121(2)
Exemplar 5 Anesthesia machine
123(22)
Principle 51 Enable emergency shutdown
125(2)
Principle 52 Shield or isolate from heat
127(2)
Principle 53 Install a physical shield
129(2)
Principle 54 Make blades very sharp
131(2)
Principle 55 Start on slow and low
133(2)
Principle 56 Use sensors
135(2)
Principle 57 Enable escape
137(2)
Principle 58 Detect fatigue and rouse users
139(2)
Principle 59 Augment control
141(2)
Principle 60 Reduce (or isolate from) vibration
143(2)
Exemplar 6 Chainsaw
145(22)
Principle 61 Prevent fluid ingress
147(2)
Principle 62 Use "TALLman" lettering
149(2)
Principle 63 Childproof hazardous items
151(2)
Principle 64 Indicate expiration date
153(2)
Principle 65 Make packages easy to open
155(2)
Principle 66 Fight bad bacteria
157(2)
Principle 67 Number instructional text
159(2)
Principle 68 Prevent and expose tampering
161(2)
Principle 69 Put a cap on it
163(2)
Principle 70 Use hypoallergenic material
165(2)
Exemplar 7 Medication blister pack
167(22)
Principle 71 Manage and stow cords, cables, and tubes
169(2)
Principle 72 Indicate radiation exposure
171(2)
Principle 73 Shut off automatically
173(2)
Principle 74 Evacuate smoke
175(2)
Principle 75 Protect against electric shock
177(2)
Principle 76 Flash at an appropriate rate
179(2)
Principle 77 Prevent glare and reflections
181(2)
Principle 78 Guard against sudden static discharge
183(2)
Principle 79 Add conspicuous warnings
185(2)
Principle 80 Prevent scalding
187(2)
Exemplar 8 Steam iron
189(22)
Principle 81 Enable safety feature testing
191(2)
Principle 82 Add shape-coding
193(2)
Principle 83 Provide backup power
195(2)
Principle 84 Don't depend solely on color
197(2)
Principle 85 Enable emergency calls
199(2)
Principle 86 Use graphical instructions
201(2)
Principle 87 Account for untrained use
203(2)
Principle 88 Provide guidelines
205(2)
Principle 89 Use voice prompts
207(2)
Principle 90 Enable fast action in an emergency
209(2)
Exemplar 9 Automated external defibrillator
211(22)
Principle 91 Make it touch free
213(2)
Principle 92 Guard against overinflation
215(2)
Principle 93 Label toxic substances
217(2)
Principle 94 Include brakes
219(2)
Principle 95 Provide restraints
221(2)
Principle 96 Make PPE available and usable
223(2)
Principle 97 Slow down falling objects
225(2)
Principle 98 Eliminate pinch points
227(2)
Principle 99 Enable sterilization
229(2)
Principle 100 Minimize repetitive motion
231(2)
Exemplar 10 Stretcher
233(2)
Endnotes 235(36)
About the authors 271
Michael Wiklund is an internationally recognized human factors engineering expert with more than 30 years of experience. He has authored several books about designing products for safe, effective, and satisfying use. He serves as general manager of the human factors research and design practice at UL (Underwriters Laboratories), is a professor of the practice at Tufts University, and frequently speaks at industry events focused on safety.



Kimmy Ansems holds her masters and bachelors in industrial design from the University of Technology in Eindhoven. She has been practicing human factors engineering for nearly four years within the domain of medical technology. Rachel Aronchick is a certified human factors professional with a masters in digital media and interactive design from Northeastern University and a bachelors in human factors engineering from Tufts University. Rachel has been practicing human factors engineering for more than five years, primarily with a focus on making medical devices safe and usable. Cory Costantino is a certified human factors professional and holds a masters in human factors in information design from Bentley University. He has taught numerous courses within the field of design at Wentworth Institute of Technology. Cory has been practicing design for almost 20 years in consulting, corporate, and start-up companies across medical and consumer product domains. Alix Dorfman holds her masters in human factors and applied cognition from George Mason University and her bachelors in psychology and economics from Cornell University. She has been practicing human factors engineering for more than five years within the domains of military and medical technology, with a current focus on exoskeletons. Brenda van Geel holds her masters in design for interaction and her bachelors in architecture from Delft University of Technology. She has been practicing human factors engineering and user experience design for three years within the medical technology domain. Jonathan Kendler is a user interface designer and human factors engineer with more than 20 years of experience. He has designed user interfaces for various safety-critical products, including dialysis machines, robotic surgical systems, and infusion pumps. Valerie Ng holds her masters in fine arts and her human-computer interaction certificate from Tufts University. She has been practicing user experience and user interface design for more than four years within the medical field.

Ruben Post holds his PhD in industrial design engineering from Delft University of Technology and is the editor-in-chief of The Magazine for Human Factors in The Netherlands. He has also taught usability, product evaluation, and product perception courses at Delft University of Technology. Ruben has been practicing human factors engineering for three years within the domain of medical device usability. Jon Tilliss is a certified human factors professional with a masters in digital media and interactive design and a strong foundation in user experience research. He is a part-time lecturer at Tufts University, where he teaches a course on user interface design. Jon has more than 10 years of experience leading cross-functional teams to design and deliver safe and usable solutions that delight users in the medical, healthcare, and telecommunications domains.