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E-grāmata: Designs for Experimentation and Inquiry: Approaching Learning and Knowing in Digital Transformation

Edited by (Virginia Tech, USA), Edited by (University of Gothenburg, Sweden; IT-University of Copenhagen, Denmark), Edited by (University of Gothenburg, Sweden)
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Designs for Experimentation and Inquiry examines how digital media is reconfiguring the established worlds of research, education and professional practice. It reflects on the theoretical, methodological and ethical issues shaping contemporary engagements with digital learning and offers insights for both analysing and intervening in digital learning practices.

This insightful volume fills a gap in the current literature by bringing together experiences from Sociocultural Studies of Learning, Science and Technology Studies, and Design Studies. Each chapter is an innovative case study, examining a different aspect of digital medias role in research, education and professional practice by exploring topics such as:





Learning practices and digitalized dialogue





Digital design experiments





Digitally mediated collaborations





Ethical digital inquiry and design

Expertly researched and written, this book is a unique resource for scholars, researchers and professionals working in the fields of digital design, applied technology and the learning sciences.

The Preface, and Introduction, as well as Chapters 3 and 5 of this book are freely available as downloadable Open Access PDFs at http://www.taylorfrancis.com under a Creative Commons Attribution-Non Commercial-No Derivatives (CC-BY-NC-ND) 4.0 license.
List of illustrations
ix
List of contributors
xi
Preface xviii
Acknowledgements xx
Introduction 1(10)
PART I Digital technologies, learning and forms of agency
11(58)
1 Concepts, materiality and emerging cognitive habits: The case of calculating carbon footprints for understanding -- environmental impact
13(18)
Annika Lantz-Andersson
Geraldine Fauville
Emma Edstrand
Roger Saljo
2 Learning as gap-closing: Investigating digitalized dialogues
31(18)
Sten Ludvigsen
Paul Warwick
Ingvill Rasmussen
Kari Anne Røsdnes
Ole Smørdal
Louis Major
3 Digital inquiry into emerging issues of public concern: Controversy mapping in a Swedish school context
49(20)
Åsa Makitalo
Mark Elam
Anne Solli
Sandra Ferraz Freire
PART II Digital design experiments and learning
69(60)
4 Prototype driven learning and inquiry: A case study of architectural design and conceptualization
71(16)
Jonas Ivarsson
Todd E. Nicewonger
5 Imagining, designing and exhibiting architecture in the digital landscape
87(23)
Palmyre Pierroux
Rolf Steier
Birgitte Sauge
6 Thinking through the databody: Sprints as experimental situations
110(19)
Anders Kristian Munk
Anders Koed Madsen
Mathieu Jacomy
PART III Investigating digitally mediated collaborations
129(48)
7 Transdisciplinary potentials: Arts-based methods, social science and digital bodies
131(11)
Carey Jewitt
8 Culture and collaboration in digitally mediated settings
142(16)
Elizabeth Keating
9 The epistemology of mobilising citizens in the sciences: Tensions in epistemic cultures of contribution and ideals of science
158(19)
Dick Kasperowski
Christopher Kullenberg
Frauke Rohden
PART IV Ethical digital inquiry and design
177
10 Everything old is new again: The ethics of digital inquiry and its design
179(18)
Charles Melvin Ess
Ylva Hard af Segerstad
11 A "situated ethics" for researching teacher professionals' emerging Facebook group discussions
197
Annika Bergviken Rensfeldt
Thomas Hillman
Annika Lantz-Andersson
Mona Lundin
Louise Peterson
Åsa Mäkitalo is Professor of Education. She served as co-director (2006-2019) of the Linnaeus Centre for Research on Learning, Interaction and Mediated Communication in Contemporary Society and coordinates LETStudio since 2010 at the University of Gothenburg, Sweden.

Todd E. Nicewonger is Project Director for Destination Areas at Virginia Tech, USA.

Mark Elam is Professor of Sociology at the Department of Sociology and Work Science at the University of Gothenburg, Sweden.