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Digital Engineering with Minecraft [Mīkstie vāki]

  • Formāts: Paperback / softback, 368 pages, height x width x depth: 230x179x13 mm, weight: 478 g
  • Izdošanas datums: 15-Oct-2015
  • Izdevniecība: Que Corporation,U.S.
  • ISBN-10: 0789755475
  • ISBN-13: 9780789755476
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  • Mīkstie vāki
  • Cena: 33,68 €*
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  • Formāts: Paperback / softback, 368 pages, height x width x depth: 230x179x13 mm, weight: 478 g
  • Izdošanas datums: 15-Oct-2015
  • Izdevniecība: Que Corporation,U.S.
  • ISBN-10: 0789755475
  • ISBN-13: 9780789755476
Citas grāmatas par šo tēmu:
 





Digital Engineering with Minecraft







Create amazing objects for Minecraftand learn valuable real-world 3D design skills!







Transform yourself into a Minecraft engineer! Discover how to create great Minecraft objects and structures fast, and push your creative skills to the max. Youll have a blast, but thats not all! Youll learn how to use powerful 3D digital design and CAD toolsthe same kinds of tools professionals use to earn big money in the real world!







Best-selling tech author James Floyd Kelly covers all youll need to know, starting nearly every chapter with an amazing project. Kelly guides you through each step of designing your objects outside Minecraft, and then importing them to your game, where they can come to life! Youll master powerful techniques using Tinkercad, 123D Creature, 123D Catch, 123D Sculpt, MCEdit, i-funbox, Online-Convert, and more.







Think you cant create incredible Minecraft stuff like this? Using Digital Engineering with Minecrafts crystal-clear, step-by-step instructions and full-color photos, you can!











Find great 3D objects on Thingiverse and import them to Minecraft with MCEdit Create hidden secret entrances with maze makers and Online-Convert Master key Tinkercad skills, including shape creation, rotation, resizing, and grouping Create and export monsters with 123D Creature Put yourself in the game with 123D Catch: stitch your selfies into a complete 3D model Generate rollercoasters and other landscapes in 123D Sculptwithout slow block-by-block in-game editing Create hollow wireframe domes to transform any terrain into a battle arena View your Minecraft worlds in 3D using a simple technique

 

James Floyd Kelly is an avid maker, tinkerer, CAD expert and teacher. He excels at taking complex technology and finding a way to demystify it for non-technical readers. Kelly has written more than 25 guides to a wide variety of technical subjects, including Open Source software, LEGO robotics, 3D printing, and game programming. His recent books include Ultimate iPad and 3D Printing. He has degrees in both industrial engineering and English.

 

Minecraft is a trademark of Mojang Synergies / Notch Development AB. This book is not affiliated with or sponsored by Mojang Synergies / Notch Development AB.
Digital Engineering with Minecraft iv
Introduction 1(6)
Chapter 1 Taking Over a Castle
7(22)
Digital Tools Make Great Shortcuts
8(1)
Finding a Castle with Thingiverse
9(5)
Preparing the Castle with Tinkercad
14(5)
Importing the Castle into Minecraft
19(7)
Exploring the New Castle
26(2)
Up Next...
28(1)
Chapter 2 Creating Your Own Castle
29(46)
Downloading and Opening MCEdit
30(4)
Discover Your Own Castle... or Something Else!
34(6)
Introduction to CAD Software
40(1)
Using Tinkercad to Prepare Your 3D Model
41(10)
Preparing Your Model For Importing With MCEdit
51(2)
Using MCEdit with Your 3D Model
53(20)
Up Next...
73(2)
Chapter 3 Crafting a Super Maze
75(20)
There's Almost Always a Solution
77(1)
Creating Your Own Hedge Maze
77(4)
Preparing the Maze with Tinkercad
81(6)
Landscaping for Your Minecraft World
87(5)
Exploring the Maze
92(2)
Up Next...
94(1)
Chapter 4 Getting Lost (in a Maze)
95(28)
Creating Your Maze
96(4)
Converting the Maze with online-convert.com
100(2)
Importing the Maze into Tinkercad
102(7)
Learning to Use MCEdit's Select Tool
109(13)
Up Next...
122(1)
Chapter 5 Modifying a 3D World
123(22)
More Tools Means More Options
125(11)
Finding a 3D Model with 123D Sculpt+
126(5)
Converting Files with Binvox
131(5)
Importing and Sizing the Robot
136(7)
Binvox Opens Up Many Possibilities
143(1)
Up Next...
144(1)
Chapter 6 Creating Your Own Monster Island
145(32)
Monster Making for Beginners
146(16)
Using Binvox
162(8)
Converting with Binvox
166(4)
Placing a Monster with MCEdit
170(5)
Up Next...
175(2)
Chapter 7 Seeing Your World in 3D
177(20)
Having Fun Outside Minecraft
179(2)
Viewing with the Oculus Rift
181(2)
Using a 3D Viewer
183(1)
Taking Minecraft Screenshots
184(5)
Locating Your Screenshots
187(1)
Finding Minecraft Screenshots on a Windows Computer
187(2)
Finding Minecraft Screenshots on a Mac
189(1)
Preparing Your Screenshots
190(2)
Creating 3D Image Cards
192(3)
Up Next...
195(2)
Chapter 8 Viewing Your Worlds---Full 360!
197(24)
Creating a 3D Model with Photos
198(3)
Starting with Screenshots---Lots of Them
201(9)
Capturing Screenshots
202(5)
Converting Image Files
207(3)
Using 123D Catch to Create 3D Models
210(10)
Uploading Your Image Files
211(3)
Running the Create Capture Process
214(6)
Up Next...
220(1)
Chapter 9 Custom Creations, Part 1
221(28)
Creating Your Own Designs with Tinkercad
223(25)
Starting a New Project
224(5)
Breaking Ground on the Future City
229(11)
Designing Custom-Shaped Buildings
240(8)
Up Next...
248(1)
Chapter 10 Custom Creations, Part 2
249(20)
Rotating, Twisting, and Turning
249(11)
Deleting, Cutting, and Removing
260(8)
Up Next...
268(1)
Chapter 11 A Super Project To Test Out Your New Skills
269(30)
You've Got Skills!
271(14)
The Shape Generator
272(6)
The Align Tool
278(7)
Dome Cities
285(13)
Up Next...
298(1)
Chapter 12 Discover More MCEdit Tools
299(16)
MCEdit Mastery
299(14)
Copy and Paste
300(3)
Mirror, Mirror
303(5)
Clone Clone Clone Clone
308(5)
Conclusion
313(2)
Appendix A MCEdit for Tablets
315(6)
Introducing iFunbox for Mac and Windows
315(2)
Connecting a Tablet to iFunbox
317(3)
MCEdit for Android Mobile Devices
320(1)
Appendix B Adding Interactive Elements With Redstone
321(6)
Redstone Basics
321(1)
A Simple Circuit
322(3)
Advanced Redstone
325(2)
Appendix C Resources
327(4)
Books
327(1)
Videos
328(1)
Websites
329(2)
Index 331
James Floyd Kelly is a writer from Atlanta, Georgia. He has degrees in industrial engineering and English and has written technology books on a number of subjects, including CNC machines, 3D printing, open source software, LEGO robotics, and electronics.