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x | |
Acknowledgements |
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xii | |
Introduction |
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1 | (24) |
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2 | (2) |
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Yet Another Recuperation of the Theory of the Avant-Garde |
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4 | (5) |
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Contextualization of Digital Scenography |
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9 | (8) |
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Epochal Rupture of Digital Technology and Global Interconnectivity |
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17 | (1) |
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18 | (2) |
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20 | (5) |
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1 Avant-Garde and Invention in Early Digital Scenography: Troika Ranch |
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25 | (28) |
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25 | (1) |
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26 | (1) |
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27 | (2) |
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29 | (2) |
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31 | (2) |
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33 | (2) |
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Project Background and Avant-Garde Tendencies |
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35 | (1) |
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Teleactingand Democratization of Video Broadcasting |
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36 | (3) |
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Rupture and the Pharmacology of Digital Telecommunications |
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39 | (2) |
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Experimentalism, Invention and Procedure |
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41 | (2) |
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43 | (1) |
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Technological Transformations of Methods |
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44 | (1) |
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45 | (2) |
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Individuation and Influences on Troika Ranch |
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47 | (2) |
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49 | (2) |
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A Final Thought on Troika Ranch |
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51 | (2) |
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2 Scenography of the Cyborg: Stelarc's Extra Ear |
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53 | (26) |
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53 | (1) |
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54 | (3) |
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57 | (4) |
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Leroi-Gourhan, Evolution and the Technical Tendency |
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61 | (2) |
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63 | (1) |
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Towards Technical Individuation |
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64 | (2) |
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66 | (2) |
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68 | (1) |
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Preindividual Milieu and Epiphylogenesis |
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69 | (1) |
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Stelarc's Extra Ear, Post-evolution and Organ Functions |
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70 | (1) |
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71 | (1) |
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72 | (7) |
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3 Innovations in Motion-Tracking and Projection-Mapping: Klaus Obermaier |
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79 | (26) |
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80 | (4) |
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Technical Determinacy in D.A.V.E. |
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84 | (2) |
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86 | (1) |
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87 | (4) |
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The Ambivalences of Digital Scenography |
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91 | (2) |
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93 | (1) |
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94 | (3) |
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97 | (2) |
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Socio-political Metaphors of Apparition |
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99 | (2) |
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101 | (4) |
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4 Responsive Environments and Choreographing Indeterminacy: Chunky Move |
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105 | (22) |
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105 | (1) |
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106 | (2) |
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108 | (3) |
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Specificities of Digital Scenography |
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111 | (5) |
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Sublime Aesthetics of Mortal Engine |
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116 | (3) |
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Performing Digital Individuations: Organology |
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119 | (3) |
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Delegation of Responsibilities: Towards Al |
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122 | (1) |
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The Pharmacology of the Second `Scenographic Turn' |
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122 | (3) |
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Expanding the Theoretical Lens |
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125 | (2) |
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5 Architectural Projection-Mapping: OnionLab Beaming on a Grand Scale |
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127 | (22) |
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127 | (1) |
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A-Cero 15th Anniversary: Description |
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127 | (3) |
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Theodor Adorno: Aesthetic Theory and the Culture Industry |
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130 | (2) |
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From the Culture Industry to the Programme Industry |
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132 | (2) |
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134 | (2) |
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136 | (2) |
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Desire and the Programme Industry |
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138 | (1) |
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Blade Runner 2049: `Everything You Want to Hear/See' and the Horror of Joi |
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139 | (2) |
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The Pharmacology of Software as Art Material |
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141 | (2) |
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Computer Vision: A Digital Resource |
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143 | (2) |
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The Pharmacology of Software as an Art Material |
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145 | (1) |
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Summing Up Projection-Mapping and the Programming Industries |
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146 | (3) |
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6 Ubiquitous Computing, Behavioural Profiling, Big Data and Machine Learning: Blast Theory |
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149 | (31) |
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149 | (3) |
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152 | (1) |
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152 | (1) |
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153 | (2) |
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155 | (1) |
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Durational Time, Intermittence and Subversion of the Author-Audience Relation |
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156 | (3) |
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Algorithmic Governmentality and 24/7 Capitalism |
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159 | (4) |
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A New Critical Vocabulary for the New Economy |
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163 | (1) |
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The Goal of Art in the Hyperindustrial Economy |
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163 | (2) |
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Bifurcation Points in the Hyperindustrial Economy |
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165 | (1) |
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Eliciting the New Specificities |
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166 | (3) |
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Conclusion: Towards a Nascent Grammar of Digital Scenography |
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169 | (1) |
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170 | (2) |
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172 | (1) |
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173 | (1) |
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174 | (1) |
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175 | (1) |
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176 | (1) |
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Increasing Technological Performativity |
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177 | (2) |
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179 | (1) |
Notes |
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180 | (11) |
Bibliography |
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191 | (12) |
Index |
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203 | |