Acknowledgments |
|
xxi | |
Preface |
|
xxiii | |
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Authors' Preface |
|
xxvii | |
Chapter 1 Introduction to Computer Role-Playing Games |
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1 | (20) |
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CRPGs As A Genre Of Video Games |
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7 | (5) |
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CRPGs As A Genre Of Role-Playing Games |
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12 | (3) |
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Educational Benefits Of CRPGs |
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15 | (5) |
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The Evolution And Taxonomy Of CRPGs |
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20 | (1) |
Chapter 2 Origins |
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21 | (20) |
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Baseball Simulation Games |
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21 | (3) |
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24 | (3) |
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J.R.R. Tolkien And Fantasy Role-Playing |
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27 | (7) |
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34 | (5) |
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39 | (2) |
Chapter 3 The Dark Age |
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41 | (20) |
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Plato And The Mainframe Era |
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42 | (7) |
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Rogues In The Computer Labs |
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49 | (3) |
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52 | (8) |
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60 | (1) |
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60 | (1) |
Chapter 4 The Bronze Age |
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61 | (20) |
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The First CRPGs For Personal Computers |
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64 | (14) |
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The Wizard's Castle And Eamon |
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65 | (3) |
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Edu-Ware's Space And Empire |
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68 | (2) |
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70 | (1) |
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Odyssey: The Compleat Apventure |
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71 | (2) |
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Dunjonquest: The Birth Of Apshai |
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73 | (5) |
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The End Of The Bronze Age |
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78 | (1) |
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79 | (2) |
Chapter 5 The Silver Age |
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81 | (30) |
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82 | (9) |
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The Revenge Of The Enchantress |
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85 | (2) |
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87 | (4) |
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Wizardry: The Proving Grounds |
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91 | (7) |
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Fighting For Your Right To Party |
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94 | (1) |
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The Knight Of Diamonds And Legacy Of Llylgamyn |
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95 | (2) |
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The Return Of Werdna: Turning The Tables |
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97 | (1) |
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Other Highlights Of The Silver Age |
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98 | (10) |
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98 | (2) |
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100 | (1) |
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101 | (1) |
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102 | (2) |
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Ali Baba and the Forty Players |
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104 | (2) |
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106 | (2) |
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Summing Up The Silver Age |
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108 | (1) |
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109 | (2) |
Chapter 6 The Birth of the Golden Age |
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111 | (40) |
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Transition To The Golden Age |
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111 | (1) |
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Mainframe Games Revisited |
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112 | (2) |
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The Dawn Of The Golden Age |
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114 | (19) |
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Down and Out in Skara Brae |
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114 | (6) |
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117 | (1) |
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118 | (1) |
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The Bard's Tale Construction Set |
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118 | (2) |
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The Infant Phantasies of Strategic Simulations, Inc.: Any Questrons? |
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120 | (13) |
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The Dougherty Brothers: Questron and Legacy of the Ancients |
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121 | (2) |
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The Phantasies of Winston Douglas Wood |
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123 | (4) |
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127 | (2) |
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The Shard of Spring and Demon's Winter |
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129 | (2) |
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131 | (2) |
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Origin And Ultima: The Great Enlightenment |
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133 | (10) |
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136 | (1) |
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Ultima Meets Death Race: Autoduel |
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136 | (3) |
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139 | (4) |
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140 | (1) |
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141 | (1) |
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142 | (1) |
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142 | (1) |
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Might And Magic: A Brave New World |
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143 | (4) |
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Starflight and the Space Sim CRPG |
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145 | (8) |
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Trade Routes of the Cloud Nebula |
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147 | (1) |
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The End Of The Early Golden Age |
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147 | (1) |
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148 | (3) |
Chapter 7 SSI's Golden Age |
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151 | (36) |
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Unforgettable Realms: SSI's Gold Box Games |
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153 | (31) |
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Pool of Radiance and the Forgotten Realms Series |
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154 | (14) |
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162 | (1) |
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Secret of the Silver Blades |
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163 | (1) |
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164 | (1) |
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Champions of Krynn and the Dragonlance Series |
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165 | (2) |
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167 | (1) |
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167 | (1) |
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168 | (2) |
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Treasures of the Savage Frontier |
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168 | (2) |
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170 | (3) |
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Neverwinter Nights: The Gold Box MMORPG |
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173 | (1) |
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Concluding Thoughts on the Gold Box Games |
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174 | (1) |
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SSI's Action CRPGs: Heroes of the Lance and Hillsfar |
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175 | (8) |
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175 | (2) |
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177 | (2) |
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179 | (1) |
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180 | (1) |
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180 | (1) |
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181 | (1) |
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182 | (1) |
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Unlimited Adventures: The Gold Box Construction Set |
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183 | (1) |
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184 | (3) |
Chapter 8 Origin's Golden Age |
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187 | (14) |
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187 | (12) |
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189 | (1) |
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190 | (5) |
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194 | (1) |
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195 | (1) |
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196 | (1) |
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197 | (1) |
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198 | (1) |
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Concluding Thoughts on Origin's Golden Age |
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199 | (1) |
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200 | (1) |
Chapter 9 Sir-Tech, New World Computing, and Sierra |
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201 | (30) |
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201 | (3) |
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201 | (2) |
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Crusaders of the Dark Savant |
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203 | (1) |
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New World Computing In The Golden Age |
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204 | (9) |
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204 | (2) |
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206 | (2) |
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208 | (1) |
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209 | (2) |
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211 | (2) |
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Interplay In The Golden Age: Wasteland And The Lord Of The Rings |
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213 | (9) |
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213 | (2) |
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215 | (2) |
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217 | (2) |
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219 | (3) |
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222 | (1) |
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Sierra And The Glorious Revolution |
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222 | (7) |
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223 | (2) |
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225 | (1) |
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226 | (1) |
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226 | (1) |
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227 | (2) |
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229 | (1) |
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229 | (2) |
Chapter 10 Early Japanese Role-Playing Games |
|
231 | (28) |
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Nintendo And The Rise Of JRPGs |
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231 | (26) |
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234 | (5) |
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236 | (1) |
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237 | (2) |
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The Dragon Warrior Series |
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239 | (4) |
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241 | (1) |
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241 | (1) |
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242 | (1) |
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The Perennial Final Fantasy |
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|
243 | (5) |
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246 | (2) |
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248 | (1) |
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248 | (2) |
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250 | (1) |
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251 | (1) |
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Sega's JRPG: Phantasy Star |
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252 | (8) |
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253 | (1) |
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|
254 | (1) |
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The End of the Millennium |
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|
255 | (2) |
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Concluding Thoughts on Golden Age JRPGs |
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|
257 | (2) |
Chapter 11 Dungeon Master and the Rise of Real-Time 3D |
|
259 | (24) |
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260 | (21) |
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260 | (4) |
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262 | (1) |
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263 | (1) |
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264 | (3) |
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265 | (1) |
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265 | (1) |
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266 | (1) |
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Crystals of Arborea and the Ishar Trilogy |
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267 | (1) |
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Ishar: Legend of the Fortress |
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268 | (2) |
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269 | (1) |
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The Seven Gates of Infinity |
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269 | (1) |
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270 | (2) |
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272 | (2) |
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274 | (1) |
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275 | (2) |
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Other Dungeon Master-Inspired Games |
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277 | (3) |
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277 | (1) |
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278 | (1) |
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279 | (1) |
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Modern Grid-Based Dungeon Crawlers |
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280 | (1) |
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|
281 | (2) |
Chapter 12 Other Games of the Golden Age |
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283 | (16) |
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283 | (14) |
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Battletech: The Crescent Hawk's Inception |
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283 | (2) |
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285 | (2) |
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287 | (1) |
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287 | (1) |
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288 | (3) |
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289 | (1) |
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Space 1889 and Twilight 2000 |
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290 | (1) |
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|
291 | (1) |
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Darklands: A Historical CRPG |
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|
292 | (2) |
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The Four Crystals of Trazere |
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|
294 | (2) |
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Legend of the Red Dragon and BBS Door Games |
|
|
296 | (1) |
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Summing Up The Golden Age |
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|
297 | (1) |
|
|
298 | (1) |
Chapter 13 The Epic Fails |
|
299 | (20) |
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SSI's Utterly Forgettable Realms |
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|
301 | (8) |
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|
301 | (2) |
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303 | (1) |
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Dark Sun: Shattered Lands |
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304 | (1) |
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Ravenloft: Strand's Possession |
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305 | (1) |
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Al-Qadim: The Genie's Curse |
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306 | (1) |
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307 | (1) |
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308 | (1) |
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AD&D Gets Dumber And Dumberer |
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309 | (3) |
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310 | (2) |
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Origin And The Demise Of Ultima |
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312 | (5) |
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312 | (1) |
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313 | (2) |
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Transcending Ascension: The Gothic Series |
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315 | (2) |
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|
317 | (2) |
Chapter 14 The Platinum Age |
|
319 | (38) |
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Ultima Underworld: The First Dungeon Simulator |
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320 | (12) |
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323 | (1) |
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Ultima Underworld and the Rise of Fluid First-Person 3D |
|
|
324 | (8) |
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Realms of Arkania: Star Trail |
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|
327 | (1) |
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328 | (1) |
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Lands of Lore: Guardians of Destiny |
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329 | (2) |
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331 | (1) |
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Bethesda, The Elder Scrolls, And Procedural Generation Revisited |
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332 | (12) |
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333 | (3) |
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336 | (4) |
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340 | (1) |
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341 | (1) |
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342 | (2) |
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Might And Magic: From Platinum To Pabulum |
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344 | (11) |
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345 | (3) |
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348 | (2) |
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350 | (1) |
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350 | (3) |
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353 | (2) |
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355 | (2) |
Chapter 15 Diablo and the Rise of Action RPGs |
|
357 | (26) |
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Diablo And Diablo-Like RPGs |
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358 | (23) |
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358 | (4) |
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|
361 | (1) |
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362 | (5) |
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366 | (1) |
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367 | (2) |
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369 | (7) |
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369 | (2) |
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371 | (1) |
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372 | (1) |
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373 | (2) |
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375 | (1) |
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376 | (7) |
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|
378 | (2) |
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|
380 | (1) |
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|
381 | (2) |
Chapter 16 Fallout and Baldur's Gate |
|
383 | (26) |
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383 | (6) |
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Wasteland Revisited: Fallout |
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|
383 | (5) |
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388 | (1) |
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Arcanum: Steampunk And Magick |
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389 | (2) |
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|
391 | (17) |
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392 | (4) |
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396 | (2) |
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Fear and Loathing in Planescape: Torment |
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398 | (4) |
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Fighting for Your Right to Party: Icewind Dale |
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402 | (4) |
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Icewind Dale II and AD&D 3rd Edition |
|
|
404 | (2) |
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Other D&D-Licensed Games of the Platinum Age |
|
|
406 | (3) |
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Pool of Radiance, Flushed |
|
|
406 | (1) |
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The Temple of Elemental Evil |
|
|
407 | (1) |
|
|
408 | (1) |
Chapter 17 Other Highlights of the Platinum Age |
|
409 | (10) |
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Dungeon Keeper And Krondor/Antara |
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|
409 | (8) |
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|
409 | (2) |
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Raymond E. Feist and the Krondor Series |
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411 | (11) |
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|
411 | (2) |
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413 | (2) |
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415 | (2) |
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Summing Up The Platinum Age |
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|
417 | (2) |
Chapter 18 The Birth of the Modern Age |
|
419 | (20) |
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422 | (5) |
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423 | (2) |
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425 | (2) |
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427 | (5) |
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430 | (2) |
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Knights Of The Old Republic |
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432 | (3) |
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435 | (1) |
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|
435 | (3) |
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|
438 | (1) |
Chapter 19 Modern JRPGs |
|
439 | (18) |
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The Migration From Computers To Consoles |
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|
439 | (15) |
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|
441 | (3) |
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444 | (2) |
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|
446 | (1) |
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447 | (2) |
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449 | (2) |
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451 | (1) |
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|
452 | (1) |
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|
452 | (2) |
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454 | (1) |
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|
454 | (1) |
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|
455 | (2) |
Chapter 20 The Rise of the MMORPG |
|
457 | (42) |
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Massively Multiplayer Online Role-Playing Games |
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|
457 | (39) |
|
|
458 | (2) |
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Ultima Online: The Grandfather of MMORPGs |
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|
460 | (3) |
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|
463 | (1) |
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|
464 | (2) |
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466 | (2) |
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468 | (2) |
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470 | (1) |
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471 | (1) |
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472 | (1) |
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473 | (2) |
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475 | (1) |
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|
476 | (3) |
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|
479 | (1) |
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Star Wars: The Old Republic |
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|
480 | (2) |
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|
482 | (1) |
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Other Superhero MMORPGs: DC Universe Online and Marvel Heroes |
|
|
483 | (1) |
|
World of Warcraft: The Greatest MMORPG |
|
|
484 | (5) |
|
|
489 | (1) |
|
Dungeons & Dragons Online |
|
|
490 | (3) |
|
The Lord of the Rings Online |
|
|
493 | (2) |
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|
495 | (1) |
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The Current State Of MMORPGs |
|
|
496 | (1) |
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|
497 | (2) |
Chapter 21 The Late Modern Age |
|
499 | (28) |
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|
500 | (10) |
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|
500 | (2) |
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502 | (4) |
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506 | (4) |
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510 | (11) |
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512 | (4) |
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516 | (3) |
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519 | (1) |
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|
520 | (1) |
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521 | (4) |
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|
521 | (4) |
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|
525 | (1) |
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Kingdom Come: Deliverance |
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|
525 | (1) |
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|
526 | (1) |
Chapter 22 The Renaissance, Kickstarted |
|
527 | (36) |
|
Kickstarter-Inspired Games |
|
|
530 | (31) |
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|
530 | (1) |
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|
531 | (2) |
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|
533 | (3) |
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|
536 | (3) |
|
Pillars of Eternity II: Deadfire |
|
|
539 | (1) |
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|
540 | (1) |
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Torment: Tides of Numenera |
|
|
540 | (4) |
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|
544 | (1) |
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|
545 | (3) |
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|
548 | (2) |
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|
550 | (1) |
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551 | (2) |
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553 | (3) |
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556 | (2) |
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558 | (3) |
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|
561 | (2) |
Chapter 23 The Road Ever Ventures Forth |
|
563 | (4) |
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|
564 | (1) |
|
Publishers Need Not Apply |
|
|
565 | (1) |
|
|
566 | (1) |
Shane's Afterword: Surprise Encounter |
|
567 | (2) |
Appendix: The CRPG Bestiary |
|
569 | (24) |
Index |
|
593 | |