These practical ideas, suggestions and real-life experiences will help you to understand the differences and similarities of the literary experience for children through classic, modern and leading-edge narratives in both book and computer formats.
As ICT continues to grow as a key resource in the classroom, this book helps students and teachers to get the best out of e-literature, with practical ideas for work schemes for children at all levels.
Len Unsworth draws together functional analyses of language and images and applies them to real-life classroom learning environments, developing pupils understanding of text. The main themes include:
- What kinds of literary narratives can be accessed electronically?
- How can language, pictures, sound and hypertext be analysed to highlight the story?
- How can digital technology enhance literary experiences through web-based 'book talk' and interaction with publishers' websites?
- How do computer games influence the reader/ player role in relation to how we understand stories?