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E-grāmata: Encountering Material Culture Through Archaeological Fiction: Wonderful Things in Literature, Film and Media

(Lancaster University, UK)
  • Formāts: 280 pages
  • Izdošanas datums: 12-Dec-2024
  • Izdevniecība: Bloomsbury Academic
  • Valoda: eng
  • ISBN-13: 9781350367449
  • Formāts - EPUB+DRM
  • Cena: 95,80 €*
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  • Formāts: 280 pages
  • Izdošanas datums: 12-Dec-2024
  • Izdevniecība: Bloomsbury Academic
  • Valoda: eng
  • ISBN-13: 9781350367449

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"Investigating the representation of artefacts, objects and 'things' in a range of Western archaeological fiction, film and media, this book examines the narratives through which humanity represents its own material heritage in relation to notions of enchantment, exhibition, adventure, tourism and waste. It enables understanding of material relations that artefacts are defined through. Calling upon series from such as Indiana Jones, Tomb Raider, Uncharted, Relic Hunter, Nina Wilde, Jack West Jr., Ethan Gage and Sigma force, it breaks down barriers between popular and professional archaeology, pushing categories of fictional valuation further into the concerns of professionals"--

Investigating the representation of artefacts, objects and 'things' in a range of predominantly Western archaeological fiction from the late Victorian period to the modern day, this book examines the narratives through which humanity represents its own material heritage in relation to notions of enchantment, exhibition, estrangement, adventure, tourism and waste.

Kerry Dodd asserts that comprehending the structures through which material culture is presented within archaeological media reveals the structures that transform an object from rubbish to relic. Calling upon such indicative literature, films, TV series and video games as Tomb Raider, Indiana Jones, Uncharted and Relic Hunter, this book explores the depiction of material culture through three principal areas – relics, exhibition and adventure.

Outlining a critical framework of artefact representation, Dodd argues that such iconic moments as Howard Carter's remark that he saw 'wonderful things' when he broke into the antechamber of Tutankhamun's tomb remain recognisable through the evocation of a spectacular visual, despite little concrete definition of the objects witnessed. This book offers a unique exploration of how such figures as Indiana Jones, Lara Croft and Carter have cemented a cultural recognition of what an artefact constitutes as being dependent on how an object is encountered. It is through the very 'wonder' of things that Dodd breaks down the boundaries between popular and professional archaeology by pushing forward critical considerations of material culture.

Papildus informācija

Explores how material culture is represented in archaeological fiction and media and what it reveals about the cultural practices involved in representing and recognizing objects designated as artefacts.
Introduction The Wonder of Things
Section One: Relics
Chapter One - Tomb Raiding: In Pursuit of Artefactual Treasure
Chapter Two Relics Reborn: Animating Objects and Mummies
Chapter Three From Rubbish to Relic: Trash, Nostalgia and Space Junk
Chapter Four Alien Artefacts: Ancient Astronauts and Revisionary Histories
Section Two: Exhibition
Chapter Five Curios and Collections: Cabinets of Curiosity, Museums and
Exhibitions
Chapter Six After-hours at the Archive: Private Encounters and Museum
Mythologies
Chapter Seven Heritage Tourism: Preservation, Conservation and
Transformation
Section Three: Adventure
Chapter Eight Lost Worlds: Subterranean Fiction, Imperial Romance and
Hidden Cities
Chapter Nine Ruin Reflections: Abandoned, Industrial and Post-apocalyptic
Architecture
Chapter Ten Xenoarchaeology: Material Estrangement and Alien Civilisations
Conclusion Things of Wonder
Works Cited
Index
Kerry Dodd is an Independent Scholar affiliated with Lancaster University, UK, where he completed his PhD. He is Co-head Editor of Fantastika Journal and his recent publications include: a chapter on glitches, errors and technological fear in Investigating Stranger Things (2021), an article on narrative archaeology in Studies in Gothic Fiction (2021), and a chapter on artefacts in Excavating Indiana Jones (2020).