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E-grāmata: Expressive Form: A Conceptual Approach to Computational Design [Taylor & Francis e-book]

(CEO and co-founder of Organic Parking Inc., USA)
  • Formāts: 102 pages, 30 Illustrations, black and white
  • Izdošanas datums: 25-Sep-2003
  • Izdevniecība: Routledge
  • ISBN-13: 9780203586891
Citas grāmatas par šo tēmu:
  • Taylor & Francis e-book
  • Cena: 160,08 €*
  • * this price gives unlimited concurrent access for unlimited time
  • Standarta cena: 228,69 €
  • Ietaupiet 30%
  • Formāts: 102 pages, 30 Illustrations, black and white
  • Izdošanas datums: 25-Sep-2003
  • Izdevniecība: Routledge
  • ISBN-13: 9780203586891
Citas grāmatas par šo tēmu:
The mode of utilizing computers in architecture today is vague, inexplicit, and, often, arbitrary. Designers tend to conceptualize entities or processes and then enter, manipulate and print using computer systems. Often, theories of design and form are "translated" into computational ones, merely to participate in the digital fashion. This situation creates confusion, misunderstanding, and inconsistency for both students and practitioners over the appropriate use of computers in architecture and design. Challenging these assumptions, this book offers an appropriate theoretical context for computer-based experimentations, explorations, and form-making. By employing computational and formal theories, the author offers a theoretical bridge between the establishment of the past and the potential of the future.
1. Caricature Form 
2. Hybrid Form 
3. Kinetic Form 
4. (Un)Folding
Form 
5. Warped Eye 
6. Algorithmic Form.  Epi(dia)logue
Kostas Terzidis is an Assistant Professor in UCLA's Department of Architecture. His work focuses on creative experimentation within the threshold between arts, architecture, music, and computer science. He has studied extensively the implications of virtual reality for the representation of space and spatiality in art and architecture. He is the author of many computer applications on form-making, morphing, filtering, and network mapping. His most recent work is the development of a visualization system in Java, called zhapes and a 3D-morphing system called morphZhapes. He has presented papers and lectured widely on both virtual reality and algorithmic design systems at conferences ranging from design methods to engineering applications.