Atjaunināt sīkdatņu piekrišanu

E-grāmata: Game Dev Stories Volume 1: Interviews About Game Development and Culture [Taylor & Francis e-book]

  • Formāts: 178 pages, 31 Halftones, black and white; 31 Illustrations, color
  • Izdošanas datums: 29-Oct-2021
  • Izdevniecība: CRC Press
  • ISBN-13: 9781003199786
  • Taylor & Francis e-book
  • Cena: 186,77 €*
  • * this price gives unlimited concurrent access for unlimited time
  • Standarta cena: 266,81 €
  • Ietaupiet 30%
  • Formāts: 178 pages, 31 Halftones, black and white; 31 Illustrations, color
  • Izdošanas datums: 29-Oct-2021
  • Izdevniecība: CRC Press
  • ISBN-13: 9781003199786

Game Dev Stories: Conversations with Game Developers Volume 1 is a collection of interviews from renowned author, David L. Craddock, as he explores all corners of the video game industry. Collected from the author's archives, GameDev Stories gathers conversations with individuals from all corners of the industry: Who they are, the paths they paved, and their contributions to this multibillion-dollar industry. This text offers viewpoints from well known individuals like John Romero, Tom Hall, and Matt Householder. From artists and writers to programmers and designers, Game Dev Stories offers amazing insight and understanding to what occurs behind the screens of your favorite games and may help inspire future game developers in pursuing their dreams.

Author Bio

David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of over a dozen nonfiction books about video game development and culture, including the bestselling Stay Awhile and Listen series, Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, and fiction for young adults including The Dumpster Club and Heritage: Book One of the Gairden Chronicles. Find him online @davidlcraddock on Twitter.

Acknowledgments ix
About the Author xi
Introduction: Minding My Qs and As xiii
Part I Old-School
1 The Rise and Fall of Cheat Codes
3(18)
Part 1 Dan Amrich, Editor--GamePro, OfficialXbox Magazine (OXM), and Games Radar
3(7)
Part 2 David Brevik and Scott Miller
10(4)
Part 3 Richard Aplin and Allen Anderson--Game Genie
14(7)
2 Scott Miller: Apogee, Shareware, and id Software
21(20)
3 Tom Hall: Apple II and the Early Days of id Software
41(12)
4 Matt Householder: Epyx and California Games
53(12)
5 Milton Guasti and Steve Rothlisberger: AM2R
65(22)
6 John Romero: Apple II, id Software, and First-Person Shooters
87(16)
7 Brian Fargo: Founder of Interplay Entertainment and In Xile Entertainment
103(10)
Part II Ad Hoc
8 John Hancock: Game Collector
113(14)
9 "Infidelity": NES ROM Hacks
127(8)
10 Scott Coleman and Jay Cotton: Kali
135(10)
11 Kyoko Higo: Marketing Final Fantasy VII
145(12)
12 Meagan Marie: Senior Community Manager at Crystal Dynamics
157(10)
Index 167
David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of over a dozen nonfiction books about video game development and culture, including the bestselling Stay Awhile and Listen series, Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, and fiction for young adults including The Dumpster Club and Heritage: Book One of the Gairden Chronicles. Find him online @davidlcraddock on Twitter.