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E-grāmata: HCI International 2020 - Posters: 22nd International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings, Part II

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The three-volume set CCIS 1224, CCIS 1225, and CCIS 1226 contains the extended abstracts of the posters presented during the 21st International Conference on Human-Computer Interaction, HCII 2020, which took place in Copenhagen, Denmark, in July 2020.*





 HCII 2020 received a total of 6326 submissions, of which 1439 papers and 238 posters were accepted for publication in the pre-conference proceedings after a careful reviewing process.





 The 238 papers presented in these three volumes are organized in topical sections as follows: Part I: design and evaluation methods and tools; user characteristics, requirements and preferences; multimodal and natural interaction; recognizing human psychological states; user experience studies; human perception and cognition. -AI in HCI. Part II: virtual, augmented and mixed reality; virtual humans and motion modelling and tracking; learning technology. Part III: universal access, accessibility and design for the elderly; smartphones, social media and human behavior; interacting with cultural heritage; human-vehicle interaction; transport, safety and crisis management; security, privacy and trust; product and service design.





*The conference was held virtually due to the COVID-19 pandemic.





The chapter  "Developing an Interactive Tabletop Mediated Activity to Induce Collaboration by Implementing Design Considerations Based on Cooperative Learning Principles is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Design and Evaluation Methods and Tools.- User Characteristics, Requirements and Preferences.- Multimodal and Natural Interaction.- Recognizing Human Psychological States.- User Experience Studies.- Human Perception and Cognition.- AI in HCI.- Virtual, Augmented and Mixed Reality.- Virtual Humans and Motion Modelling and Tracking.- Learning Technology.- Universal Access, Accessibility and Design for the Elderly.- Smartphones, Social Media and Human Behaviour.- Interacting with Cultural Heritage.- Human-Vehicle Interaction.- Transport, Safety and Crisis Management.- Security, Privacy and Trust.- Product and Service Design.