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Human-Computer Interaction. Design and User Experience: Thematic Area, HCI 2020, Held as Part of the 22nd International Conference, HCII 2020, Copenhagen, Denmark, July 1924, 2020, Proceedings, Part I 2020 ed. [Mīkstie vāki]

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  • Formāts: Paperback / softback, 715 pages, height x width: 235x155 mm, weight: 1133 g, 181 Illustrations, color; 126 Illustrations, black and white; XXXIII, 715 p. 307 illus., 181 illus. in color., 1 Paperback / softback
  • Sērija : Information Systems and Applications, incl. Internet/Web, and HCI 12181
  • Izdošanas datums: 03-Jun-2020
  • Izdevniecība: Springer Nature Switzerland AG
  • ISBN-10: 3030490580
  • ISBN-13: 9783030490584
  • Mīkstie vāki
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  • Formāts: Paperback / softback, 715 pages, height x width: 235x155 mm, weight: 1133 g, 181 Illustrations, color; 126 Illustrations, black and white; XXXIII, 715 p. 307 illus., 181 illus. in color., 1 Paperback / softback
  • Sērija : Information Systems and Applications, incl. Internet/Web, and HCI 12181
  • Izdošanas datums: 03-Jun-2020
  • Izdevniecība: Springer Nature Switzerland AG
  • ISBN-10: 3030490580
  • ISBN-13: 9783030490584
The three-volume set LNCS 12181, 12182, and 12183 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 22nd International Conference on Human-Computer Interaction, HCII 2020, which took place in Copenhagen, Denmark, in July 2020.*

A total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings from a total of 6326 submissions.







The 145 papers included in this HCI 2020 proceedings were organized in topical sections as follows:





Part I: design theory, methods and practice in HCI; understanding users; usability, user experience and quality; and images, visualization and aesthetics in HCI.

Part II: gesture-based interaction; speech, voice, conversation and emotions; multimodal interaction; and human robot interaction.





Part III: HCI for well-being and Eudaimonia; learning, culture and creativity; human values, ethics, transparency and trust; and HCI in complex environments.

*The conference was held virtually due to the COVID-19 pandemic.
Design Theory, Methods and Practice in HCI.- Applying Designing Lines to
Develop Audiovisual Systems.- Boundaries do not sit still. From Interaction
to Agential Intra-action in HCI.- Contextual research - why we need to
research in context to deliver great products.- Development of an Assessment
Model for the Human Centered Design Processes specified in ISO.- Modeling and
Runtime Generation of Situation-aware Adaptations.- Ethnographic Practice and
the Problem of Context in Interaction Design Education.- Design Interface and
Modeling Technique.- Spreading awareness about quality in interaction and UX
to young generations.- Ask Me No Questions: Increasing Empirical Evidence for
a Qualitative Approach to Technology Acceptance.- Anthropomorphic Design for
Everyday Objects.- UX in IxD - User Experience in Interaction Design.- Human
Computer Interfaces Reconsidered: A Conceptual Model for Understanding User
Interfaces.- Wizardry in Distributed Participatory Design: from design to
implementation.- Research on Information Interface Interaction Design Based
on Unconscious Cognition.- Understanding Users.- Player Needs First:
Understanding Player Needs before Designing a K-pop Themed Mobile Game.-
Yayy! You have a new notification: Co-designing Multi-device Locative Media
Experiences with Young People.- Observations and Categorisations of Art
Practices associated with AI.- DICT and seniors: How can research experience
help us map digital skills?.- A Successful Transformation of Work? An
Exploratory Analysis on Requirements and Evaluation Criteria.- Insights into
the work of Editors of Digital Scholarly Editions for Correspondences.- The
Behaviour Observations of Using Rearview Mirror with Distance Indicator.-
Research on method of acquiring and screening of personalized functional
requirements of smart watches for the elderly based on Kano model.- Human
Factors Engineering Development Process in Civil Aircraft Flight Deck Design
and Integration.- Documentation tasks with tablet or smartphone in the
workplace: A study with respect to OSH.- Research on the Design of
Interactive Waiting Interface based on the Elderly User Experience.-
Usability, User Experience and Quality.- Evaluating the Usability and the
Accessibility of Saudi E-government Websites.- Research on Evaluation Index
System of Artificial Intelligence Design Based on User Experience.-
Ecological Momentary Assessment Tools: Lessons Learned from an HCI
Perspective.- Research on Interactive Usability Evaluation of Mobile Map
Navigation Based on User Behavior Pattern.- The Problems with Usability
Testing.- Proposal of Quality in Use in Software quality.- Accuracy
Assessment of ARKit 2 Based Gaze Estimation.- Usability of Software-Intensive
Systems from Developers Point of View Current Status and Future
Perspectives of International Standardization of Usability Evaluation.- An
Experimental Study of Typography using EEG Signal Parameters.- Research on
Evaluation of Perceptual Experience Quality of Web-based Panoramic Navigation
System Based on Cognitive Mechanism.- User Loyalty Analysis of Knowledge
Payment Platform.- A Quantitative Method to Measure Noticeability of
Animation in Mobile Interfaces.- Using Reinforcement Learning Agents to
Analyze Player Experience.- Images, Visualization and Aesthetics in HCI.-
Generating Graphic Representations of Spoken Interactions Revisited: The
Tension Factor and Information Not Uttered in Journalistic Data.- Reflections
on Data Visualization Design by Professionals in the Tourism Field.- The
Image of Presence and the Presence of the Image.- Applying Holo360 Video and
Image Super-Resolution Generative Adversarial Networks to Virtual Reality
Immersion.- Single Image Contrast Enhancement by Training the HDR Camera
data.- Baguamarsh: An Immersive Narrative Visualization for Conveying
Subjective Experience.- Information Visualization-Based Study on Interactive
Design of Elderly Health Management Application.- A Hashing Algorithm of
Depth Image Matching for Liver Surgery.- Automatic Deformation Detection and
Analysis Visualization of 3D Steel Structures in As-Built Point Clouds.-
Revisiting Visualization Task Taxonomies: Specifying Functions for the Data
Transformations Stage.- Semi-automatic Annotation of OCT Images for CNN
Training.- The Impact of Increasing and Decreasing the Professionalism of
News Webpage Aesthetics on the Perception of Bias in News Articles.