Introduction | |
Part I. Conceptualizing Human Values in Design: 1. Bias in computer systems |
|
2. Accountability in a computerized society | |
3. Disability, inability, and cyberspace | |
4. Do categories have politics? The language/action perspective reconsidered | |
5. Categories, disciplines, and social coordination | |
6. Commentary on Suchman article and Winograd response | |
7. Social impact statements: Engaging public participation in information technology design | |
Part II. Computers as Persons? - Implications for Design: 8. Computers are social actors: a review of current research |
|
9. When the interface is a face: 'social' human-computer interaction | |
10. 'It's the computer's fault' : reasoning about computers as moral agents | |
11. Interface agents: metaphors with character | |
12. Human agency and responsible computing: Implications for computer system design | |
Part III. Practising Value-Sensitive Design: 13. Workplace database systems: difficulties of data collection and presentation |
|
14. Eliminating a hardware switch: weighing economics and values in a design decision | |
15. Steps toward universal access within a communications company | |
16. Social choice about privacy: intelligent vehicle-highway systems in the United States. |