Information and Communication Technologies in Real-Life Learning presents the results of an International Federation for Information Processing (IFIP) working conference held December 2004 in Melbourne, Australia. The working conference was organized by IFIP Working Group 3.2 (Informatics and ICT in Higher Education) and IFIP Working Group 3.4 (Professional and Vocational Education in Information Technology).
The papers in this book present a cross-section of issues in real-life learning in which Information and Communication Technology (ICT) plays an important role. Some of the issues covered include: education models for real-life learning enabled by ICT; effective organization of a real-life learning environment; the changing role of the student; the changing role of educational institutions and their relationship with business and industry; the changing role of teachers and their use of ICT; and managment of ICT-rich education change.
Real-Life Learning: Why, What and How?.- Virtual Corporate Training
Systems.- Issues in the Assessment of Real-Life Learning with ICT.- Knowledge
Work Management.- Communities of Practice in Higher Education.- Knowledge
Acquisition in Small Businesses.- Experiences and Practices in Modeling
Distance Learning Curricula for Capillary Approaches and Limited ICT Resource
Scenarios.- The Use of ICT in the Delivery of Online Services.- From Graduate
to Undergraduate.- Encapsulating Real-Life Experience.- Getting Interactive
Media into Schools.- Intelligent Learning Objects.- Using ICT in a
Problem-Based Learning Approach.- Real-Life Learning in Higher Education.-
Higher Education: Learning in Real-Life.- In Real-Life Learning, What is
Meant by Real?.- Learning from the ICT Industry Real-Life Context.-
Pathways in Real-Life Learning.- Real-Life Learning in Virtual Communities of
Technology.- Teacher Training on the Job.- Exploring the Role of Informal
Learning in Real-Life Learning.- Simulating Real-Life Problems.- A Model for
University Seminars held in Companies.- Customization of Industrial
Training.- Work Integrated Learning in Information Technology Education.-
Providing Masters Level Computing Students with Real-Life Learning
Experiences Via Capstone Projects.- A Structural Model of the Information
Systems Professional.- The Industry and Education Nexus.- Experiences and
Challenges in Fostering Industry and University Collaborations.- Real Life
Learning: The Developing Importance of Formal and Informal Professional
Communities of Practice.- Real Life Learning: The Challenge of Creating and
Establishing the Role of Online and Virtual Learning Environments for All.