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E-grāmata: Innovative Technologies and Learning: Third International Conference, ICITL 2020, Porto, Portugal, November 23-25, 2020, Proceedings

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This book constitutes the refereed proceedings of the Second International Conference on Innovative Technologies and Learning, ICITL 2020, held in Porto, Portugal, in November 2020.





The 65 full papers presented together with 2 short papers were carefully reviewed and selected from 127 submissions. The papers are organized in the following topical sections: Augmented and Virtual Reality in Education; Educational Data Mining and Learning Analytics; Emerging Issues and Trends in Education; Innovative Learning in Education; Online Course and Web-Based Environment; Technology-Enhanced Learning; Application and Design of Innovative Learning Software; and Science, Technology, Engineering, Arts and Design, and Mathematics.

Due to the Corona pandemic this event was held virtually.
Application and Design of Innovative Learning Software
A Model of a Cooperative Learning Technique in a Flipped International Marketing Management Classroom
3(10)
Noviati Aning Rizki Mustika Sari
Ting-Ting Wu
Combining EEG Feedback on Student Performance and Self-efficacy
13(10)
Astrid Tiara Murti
Ting-Ting Wu
Yueh-Min Huang
Design of Reciprocal Teaching-Collaborative Learning Approach in Enhancing Students' Reading Comprehension Skill
23(10)
Olivia de H. Basoeki
Ting-Ting Wu
Yueh-Min Huang
Mathematic Learning Efficiency Analysis of Story-Based Situated Learning in Low-Achieving Elementary School Students
33(7)
Chih-Wei Huang
Hong-Ren Chen
Sen-Chi Yu
Yi-Lun Su
Chia-Chen Chen
Implementation of an Individual English Oral Training Robot System
40(10)
Chen-Yu Lin
Wei-Wei Shen
Ming-Hsiu Michelle Tsai
Jim-Min Lin
Wai Khuen Cheng
Pilot Study of Information Literacy Competency of the Elderly: A Case Study of Multimedia Instant Messaging Applications
50(9)
Yi-Chen Lu
Ting-Ting Wu
Study on Development of Mobile App Design as Learning Media in Student Internship Support: Toward Strengthening Tie and Realistic Feedback in University-Industry Cooperation
59(12)
Andik Asmara
Ting-Ting Wu
Science, Technology, Engineering, Arts and Design, and Mathematics
3D Digital Design to Support Elementary School Students' Spatial Visualization Skills: A Preliminary Analysis
71(6)
Pao-Nan Chou
Ru-Chu Shih
Developing the Scale of Technology Product Imagination Disposition
77(7)
Yi-Jin Wang
Hui-Min Lai
Tien-Chi Huang
Pei-ling Chien
Development of a VR STEAM Welding Project Course
84(9)
Chih-Chao Chung
Chun-Chun Tung
Yuh-Ming Cheng
Shi-Jer Lou
Enhancing Students' Learning Outcomes of a STEAM Permutations Course Through a Game Based Visual Programming Environment with Qualifying Rank Strategy
93(7)
Yu-Che Huang
Yueh-Ming Huang
Andreja Istenic Starcic
A LUPDA Assessment Model for Activities in STEAM Education
100(9)
Yu-Cheng Chien
Pei-Yu Chang
Hsin-Yu Lee
Tai-Yi Huang
Yueh-Min Huang
Augmented and Virtual Reality in Education
A Testing Case of Simulation Learning in Nursing by Virtual Reality - Subcutaneous Injection Training
109(10)
ChinLun Lai
Yu-mei Chang
Experiential Learning Through Controlling and Monitoring a Real-Time 3D House Using Lab VIEW in a Virtual Laboratory
119(9)
Bogdan M. Mindruf
Claudiu A. Oprea
Students' Attitude Toward Learning and Practicing English in a VR Environment
128(9)
Ying Ling Chen
The Impact of Applying Virtual Reality Technology to Spatial Ability Learning in Elementary School Students
137(10)
Wen-Hung Chao
Rong-Chi Chang
Educational Data Mining and Learning Analytics
Competence Mining to Improve Training Programs
147(11)
Ildiko Szabo
Katalin Ternai
Szabina Fodor
Personnel Learning Behavior in the Workplace: A Study of Workplace Habits
158(9)
Waristha Saengrith
Chantana Viriyavejakul
Paitoon Pimdee
Required English Communication Skill Levels of Mechanical Engineers at the Workplace in Taiwan
167(5)
Judy F. Chen
Clyde A. Warden
Research on the Implementation Status and Learning Satisfaction of Off-campus Internship Courses in the Department of Mechanical Engineering of the University of Technology
172(10)
Dyi-Cheng Chen
Hsi-Chi Hsiao
Jen-Chia Chang
Su-Chang Chen
Kuo-Cheng Wen
Jia-Yue Guo
Yu-Chen Gao
Reviewing the Changes in Core Competencies for Undergraduates in Technological Universities
182(7)
Jen-Chia Chang
Hsiao-Fang Shih
Kuang-Ling Chang
Theoretical and Designing Framework of Constructivist Learning Environment Model that Enhance Creative Thinking and Creative Expression of Science for Medical Illustration Students
189(7)
Kan Komany
Sumalee Chaijaroen
Tracking At-Risk Student Groups from Teaching and Learning Activities in Engineering Education
196(10)
Christopher Chung Lim Kwan
Where Are the Students? A Study of Norwegian Technology Students' Perceptions of Emerging Trends in Higher Education
206(13)
Frode Eika Sandnes
Emerging Issues and Trends in Education
A Study of Learner's Computational Thinking Using Constructivist Universal Design Learning Package for Kindergarten Education
219(8)
Chinnaphat Junruang
Issara Kanjug
Constructing an Information Search Platform Using Data Mining to Improve Student Learning
227(9)
Shu-Chen Cheng
Yu-Ping Cheng
Yueh-Min Huang
I. Robert Chiang
Digitalization of a Systematic Literature Review Process - Lean Startup and Data Analytics Solution for Scholars
236(9)
Zornitsa Yordanova
Effect of Facebook Use on Social Comparison Perceptions
245(10)
Fu-Rung Yang
Chih-Fen Wei
Jih-Hsin Tang
Hands-on Statistical Methods: A Case Study with Hidden Markov Models Using Simulations and Experiments
255(8)
Steinar Thorvaldsen
Integrating Big Data in Introductory Statistics Education - Challenges for Instructors and Students
263(5)
Jane Lu Hsu
You-Ren Chen
Integration of LUPDA Theory and STEAM with Computational Thinking Concepts to Develop Assessment Principles for an AI Based STEAM Activity
268(9)
Chih-Hung Wu
Yueh-Min Huang
Project Management for Innovation Projects - State of Art
277(12)
Zornitsa Yordanova
Innovative Learning in Education
A Comparative Study on Ethics Guidelines for Artificial Intelligence Across Nations
289(7)
Tony Szu-Hsien Lee
Shiang-Yao Liu
Yin-Ling Wei
Li-Yun Chang
Analysis on the Application of AI Technology in Online Education Under the Public Epidemic Crisis
296(10)
Shuijing Li
Ming Yan
Xin Zhang
Zhe Li
Design Aspects of a Virtual Reality Learning Environment to Assess Knowledge Transfer in Science
306(11)
Johanna Steynberg
Judy van Biljon
Colin Pilkington
Research on Evaluation of Smart Learning Environment in Universities Based on AHP-FCE: A Case Study of Central China Normal University
317(11)
Zhicheng Dai
Mengting Wang
Feng Liu
The Development of Simulation Web-Based Learning Environment to Enhance Ill-Structured Problem Solving for Engineering Students
328(10)
Thawach Thammabut
Sumalee Chaijaroen
Suchat Wattanachai
The Study of Learner Context for the Development of Constructivist Learning Environment Model Combined with Mixed Reality Flipped Classroom to Enhance Creative Thinking in Product Design for the High School Students
338(11)
Sathaporn Wongchiranuwat
Charuni Samat
Issara Kanjug
Suchat Wattanachai
Transparent Player Model: Adaptive Visualization of Learner Model in Educational Games
349(12)
Danial Hooshyar
Emanuele Bardone
Nour El Mawas
Yeongwook Yang
Online Course and Web-Based Environment
A Study of Learner's Mental Model and Motivation Using Constructivism Online Learning Environment to Promote Programming in Rural School
361(6)
Poramin Attane
Issara Kanjug
Building an Online Learning Question Map Through Mining Discussion Content
367(6)
Hei Chia Wang
Ya Lan Zhao
Creating Interactive Non-formal Learning Opportunities in Resource-Deprived Distant Learning Institutions
373(12)
Petra le Roux
Corne van Staden
Designing Framework of Constructivist Web-Based Learning Environment Model to Enhance Creative Thinking in Engineering Design Process for Grade 8th
385(6)
Pasatorn Puratep
Sumalee Chaijaroen
Designing Framework of Constructivist Web-Based Learning Environments Model to Enhance Scientific Thinking for Secondary Students
391(8)
Autsanee Seenonlee Maneeratana
Sumalee Chaijaroen
Development of Constructivist Web-Based Learning Environment Model to Enhance Problem-Solving and Transfer of Learning on Student in Industrial: Integration Between Pedagogy and Neuroscience
399(10)
Chan Singkaew
Sumalee Chaijaroen
Digital Accessibility of Online Educational Platforms: Identifying Barriers for Blind Student's Interaction
409(10)
Isolda Lisboa
Joao Barroso
Tdnia Rocha
Effect Analysis and Method Suggestions of Online Learning Under the Public Epidemic Crisis
419(9)
Huimin Yuan
Ming Yan
Zhe Li
Effective Blended Learning - A Taxonomy of Key Factors Impacting Design Decisions
428(14)
Hanlie Smuts
Corlia Smuts
Effective Utilization of the Constructivist Web-Based Learning Environment Model to Enhance Human Learning Efficiency Based on Brain-Based Learning
442(11)
Wanwisa Wannapipat
Sumalee Chaijaroen
Effects of AI Scaffolding on ZPD in MOOC Instructional RPGs
453(12)
Clyde A. Warden
Judy F. Chen
Survey Results of Learner Context in the Development of Constructivist Learning Environment Model to Enhance Creative Thinking with Massive Open Online Course (MOOCS) for Higher Education
465(10)
Benjaporn Sathanarugsawait
Charuni Samat
Suchat Wattanachai
The Development of Constructivist Web-Based Learning Environments to Enhance Learner's Information Processing and Reduce Cognitive Load
475(8)
Nat Chaijaroen
Sarawut Jackpeng
Sumalee Chaijaroen
Theoretical and Designing Framework of Constructivist Web-Based Learning Environment Model to Problem Solving
483(10)
Pitchaya Pimsook
Sumalee Chaijaroen
Technology-Enhanced Learning
A Study of Students' Context-Aware to Be Used as a Basis for Designing and Developing a Model of Mobile-Based Learning Environment to Enhance Computational Problem Solving in Programming for the High School Students
493(11)
Kanyarat Sirimathep
Issara Kanjug
Charuni Samat
Suchat Wattanachai
Assistive Technologies for Students with Dyslexia: A Systematic Literature Review
504(10)
C. Smith
M. J. Hattingh
Assistive Technology for ADHD: A Systematic Literature Review
514(10)
Emily Black
Marie Hattingh
Chinese Students' Motivations to Adopt E-Learning
524(12)
James O. Stanworth
Designing Freirean-Inspired Community Relevant STEAM Curriculum for Underserved Students in Pakistan Using Action Research Process
536(11)
Midhat Noor Kiyani
Imran Haider
Fahad Javed
Digital Natives and Educational Traditions. What Changes When Exchanging Textbook Content with Internet Search?
547(10)
Lisbet Ronningsbakk
Experiences Using Three App Prototyping Tools with Different Levels of Fidelity from a Product Design Student's Perspective
557(10)
Amanda Coelho Figliolia
Frode Eika Sandnes
Fausto Orsi Medola
How Engineering Design Ability Improve via Project-Based Truss Tower STEM Course?
567(9)
Wan-Hsuan Yen
Chi-Cheng Chang
Improving Student Learning Satisfaction in Lectures in English as a Medium of Instruction with Speech-Enabled Language Translation Application
576(6)
Rustam Shadiev
Narzikul Shadiev
Mirzaali Fayziev
Yuliya Halubitskaya
Model of Technology Enhanced Affective Learning
582(9)
Satu-Maarit Frangou
Minna Korkko
Outcomes of Problem-Solving Using Constructivist Learning Environment to Enhance Learners' Problem Solving
591(7)
Sumalee Chaijaroen
Issara Kanjug
Charuni Samat
Piyaporn Wonganu
Removing Digital Natives from Technological Illiteracy with the Weblog
598(12)
Michele Delia Ventura
The Use of E-learning Tools and Log Data in a Course on Basic Logic
610(11)
Peter Øhrstrom
Steinar Thorvaldsen
Ulrik Sandborg-Petersen
Thomas Ploug
David Jakobsen
Towards a Knowledge Conversion Platform to Support Information Systems Analysis and Design Industry Ready Graduates
621(12)
Marie Hattingh
Lizette Weilbach
Author Index 633