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Intelligent Computer Graphics 2010 2010 ed. [Hardback]

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  • Formāts: Hardback, 248 pages, height x width: 235x155 mm, weight: 553 g, VIII, 248 p., 1 Hardback
  • Sērija : Studies in Computational Intelligence 321
  • Izdošanas datums: 01-Dec-2010
  • Izdevniecība: Springer-Verlag Berlin and Heidelberg GmbH & Co. K
  • ISBN-10: 3642156894
  • ISBN-13: 9783642156892
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  • Formāts: Hardback, 248 pages, height x width: 235x155 mm, weight: 553 g, VIII, 248 p., 1 Hardback
  • Sērija : Studies in Computational Intelligence 321
  • Izdošanas datums: 01-Dec-2010
  • Izdevniecība: Springer-Verlag Berlin and Heidelberg GmbH & Co. K
  • ISBN-10: 3642156894
  • ISBN-13: 9783642156892
Citas grāmatas par šo tēmu:
Nowadays, intelligent techniques are more and more used in Computer Graphics in order to optimise the processing time, to find more accurate solutions for a lot of Computer Graphics problems, than with traditional methods, or simply to find solutions in problems where traditional methods fail. The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volumes "Artificial Intelligence Techniques for Computer Graphics" (2008) and "Intelligent Computer Graphics 2009" (2009).This volume contains selected extended papers from the last 3IA Conference (3IA'2010), which has been held in Athens (Greece) in May 2010. This year papers are particularly exciting and concern areas like rendering, viewpoint quality, data visualisation, vision, computational aesthetics, scene understanding, intelligent lighting, declarative modelling, GIS, scene reconstruction and other important themes.

This volume presents the current work of the Intelligent Computer Graphics community, offering selected extended papers from the latest 3IA Conference (3IA'2010: Athens). Covers rendering, viewpoint quality, scene understanding, intelligent lighting, and more.
An Introduction to the Bio-logic of Artificial Creatures 1(24)
Y. Duthen
H. Luga
N. Lassabe
S. Cussat-Blanc
T. Breton
J. Pascalie
A Cutaway Visualization Technique for Understanding Scenes with Embedded Objects
25(22)
Nancy Dandachy
Dimitri Plemenos
Safwan Chendeb
Bachar El Hassan
Surface Reconstruction with Smart Growing Cells
47(20)
Hendrik Annuth
Christian-A. Bohn
Collaborative Foreground Background Object Isolation and Tracking
67(18)
John Dragonas
Anastasios Doulamis
George Miaoulis
Dimitri Plemenos
Using Fuzzy Logic to Describe Vague Solid Models
85(20)
Angel A. Zaldivar
Juan C. Torres
Alejandro Leon
A GIS Platform for Automatic Navigation into Georeferenced Scenes Using GIS Scene Explorer (GIS-SE)
105(18)
Christos P. Yiakoumettis
Georgios Bardis
Georgios Miaoulis
Dimitri Plemenos
Djamchid Ghazanfarpour
A Level of Interaction Framework for Exploratory Learning with Characters in Virtual Environments
123(22)
David Panzoli
Christopher Peters
Ian Dunwell
Stephane Sanchez
Panagiotis Petridis
Aristidis Protopsaltis
Vincent Scesa
Sara de Freitas
A Comparison of Two Machine Learning Approaches for Photometric Solids Compression
145(20)
Samuel Delepoulle
Francois Rousselle
Christophe Renaud
Philippe Preux
A Collaborative Framework for Virtual Globe Based 3D City Modeling
165(20)
Christos P. Yiakoumettis
Georgios Bardis
Georgios Miaoulis
Dimitri Plemenos
Djamchid Ghazanfarpour
A Computerized Method to Generate Complex Symmetric and Geometric Tiling Patterns
185(26)
Ali Izadi
Mahdi Rezaei (Ghahroudi)
Azam Bastanfard
Personalized View Selection of 3D Molecular Proteins
211(18)
Nikolaos Doulamis
Evangelos Chronis
George Miaoulis
Dimitri Plemenos
Interactive Volume-Based Indirect Illumination of Dynamic Scenes
229(18)
Athanasios Gaitatzes
Pavlos Mavridis
Georgios Papaioannou
Author Index 247