Preface |
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vii | |
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1 | (8) |
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1.1 Multiobjective decision making problems (MOPs) |
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1 | (2) |
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1.2 Multiobjective decision making problems (MOPs) under uncertainty |
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3 | (2) |
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5 | (4) |
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2 Multiobjective Stochastic Programming Problems (MOSPs) |
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9 | (62) |
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2.1 Fuzzy approaches for MOSPs with a special structure |
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11 | (13) |
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2.1.1 Formulations using probability and fractile models |
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11 | (5) |
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2.1.2 Fuzzy approaches based on linear programming |
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16 | (5) |
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2.1.3 A numerical example |
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21 | (3) |
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2.2 Fuzzy approaches for MOSPs with variance covariance matrices |
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24 | (13) |
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2.2.1 Formulations using probability and fractile models |
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24 | (5) |
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2.2.2 Fuzzy approaches based on convex programming |
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29 | (6) |
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2.2.3 A numerical example |
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35 | (2) |
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2.3 Interactive decision making for MOSPs with a special structure |
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37 | (17) |
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2.3.1 A formulation using a probability model |
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38 | (6) |
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2.3.2 A formulation using a fractile model |
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44 | (5) |
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2.3.3 An interactive linear programming algorithm |
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49 | (2) |
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2.3.4 A numerical example |
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51 | (3) |
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2.4 Interactive decision making for MOSPs with variance covariance matrices |
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54 | (17) |
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2.4.1 A formulation using a probability model |
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55 | (7) |
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2.4.2 A formulation using a fractile model |
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62 | (4) |
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2.4.3 An interactive convex programming algorithm |
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66 | (1) |
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2.4.4 A numerical example |
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67 | (4) |
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3 Multiobjective Fuzzy Random Programming Problems (MOFRPs) |
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71 | (66) |
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3.1 Interactive decision making for MOFRPs with a special structure |
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73 | (20) |
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3.1.1 MOFRPs and a possibility measure |
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73 | (2) |
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3.1.2 A formulation using a probability model |
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75 | (6) |
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3.1.3 A formulation using a fractile model |
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81 | (7) |
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3.1.4 An interactive linear programming algorithm |
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88 | (3) |
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3.1.5 A numerical example |
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91 | (2) |
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3.2 Interactive decision making for MOFRPs with variance covariance matrices |
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93 | (20) |
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3.2.1 MOFRPs and a possibility measure |
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94 | (1) |
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3.2.2 A formulation using a probability model |
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95 | (7) |
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3.2.3 A formulation using a fractile model |
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102 | (7) |
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3.2.4 An interactive convex programming algorithm |
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109 | (1) |
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3.2.5 A numerical example |
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110 | (3) |
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3.3 Interactive decision making for MOFRPs using an expectation variance model |
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113 | (13) |
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3.3.1 MOFRPs and a possibility measure |
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114 | (1) |
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3.3.2 Formulations using an expectation model and a variance model |
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115 | (3) |
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3.3.3 A formulation using an expectation variance model |
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118 | (5) |
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3.3.4 An interactive convex programming algorithm |
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123 | (1) |
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3.3.5 A numerical example |
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124 | (2) |
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3.4 Interactive decision making for MOFRPs with simple recourse |
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126 | (11) |
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3.4.1 An interactive algorithm for MOFRPs with simple recourse |
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127 | (6) |
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3.4.2 An interactive algorithm for MOFRPs with simple recourse using a fractile model |
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133 | (4) |
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4 Hierarchical Multiobjective Programming Problems (HMOPs) Involving Uncertainty Conditions |
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137 | (56) |
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4.1 Hierarchical multiobjective stochastic programming problems (HMOSPs) using a probability model |
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139 | (11) |
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4.1.1 A formulation using a probability model |
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139 | (6) |
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4.1.2 An interactive linear programming algorithm |
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145 | (2) |
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4.1.3 A numerical example |
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147 | (3) |
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4.2 Hierarchical multiobjective stochastic programming problems (HMOSPs) using a fractile model |
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150 | (10) |
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4.2.1 A formulation using a fractile model |
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150 | (5) |
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4.2.2 An interactive linear programming algorithm |
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155 | (1) |
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4.2.3 A numerical example |
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156 | (4) |
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4.3 Hierarchical multiobjective stochastic programming problems (HMOSPs) based on the fuzzy decision |
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160 | (19) |
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4.3.1 A formulation using a probability model |
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160 | (7) |
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4.3.2 A formulation using a fractile model |
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167 | (6) |
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4.3.3 An interactive linear programming algorithm |
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173 | (2) |
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4.3.4 A numerical example |
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175 | (4) |
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4.4 Hierarchical multiobjective fuzzy random programming problems (HMOFRPs) based on the fuzzy decision |
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179 | (14) |
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4.4.1 HMOFRPs and a possibility measure |
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179 | (2) |
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4.4.2 A formulation using a fractile model |
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181 | (6) |
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4.4.3 An interactive linear programming algorithm |
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187 | (2) |
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4.4.4 A numerical example |
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189 | (4) |
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5 Multiobjective Two-Person Zero-Sum Games |
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193 | (18) |
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5.1 Two-person zero-sum games with vector payoffs |
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194 | (6) |
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5.2 Two-person zero-sum games with vector fuzzy payoffs |
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200 | (6) |
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206 | (5) |
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6 Generalized Multiobjective Programming Problems (GMOPs) |
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211 | (34) |
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6.1 GMOPs with a special structure |
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212 | (18) |
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6.1.1 A formulation using a fractile model and a possibility measure |
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212 | (13) |
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6.1.2 An interactive linear programming algorithm |
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225 | (2) |
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6.1.3 A numerical example |
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227 | (3) |
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6.2 GMOPs with variance covariance matrices |
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230 | (15) |
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6.2.1 A formulation using a fractile model and a possibility measure |
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230 | (13) |
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6.2.2 An interactive convex programming algorithm |
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243 | (2) |
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7 Applications in Farm Planning |
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245 | (22) |
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7.1 A farm planning problem in Japan |
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246 | (8) |
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7.2 A farm planning problem in the Philippines |
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254 | (4) |
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7.3 A farm planning problem with simple recourse in the Philippines |
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258 | (4) |
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7.4 A vegetable shipment problem in Japan |
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262 | (5) |
References |
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267 | (14) |
Index |
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281 | |