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Interactive Systems. Design, Specification, and Verification: 13th International Workshop, DSVIS 2006, Dublin, Ireland, July 26-28, 2006, Revised Papers [Mīkstie vāki]

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  • Formāts: Paperback / softback, 276 pages, height x width: 235x155 mm, weight: 454 g, XI, 276 p., 1 Paperback / softback
  • Sērija : Lecture Notes in Computer Science 4323
  • Izdošanas datums: 18-Jan-2007
  • Izdevniecība: Springer-Verlag Berlin and Heidelberg GmbH & Co. K
  • ISBN-10: 3540695532
  • ISBN-13: 9783540695530
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  • Formāts: Paperback / softback, 276 pages, height x width: 235x155 mm, weight: 454 g, XI, 276 p., 1 Paperback / softback
  • Sērija : Lecture Notes in Computer Science 4323
  • Izdošanas datums: 18-Jan-2007
  • Izdevniecība: Springer-Verlag Berlin and Heidelberg GmbH & Co. K
  • ISBN-10: 3540695532
  • ISBN-13: 9783540695530
Citas grāmatas par šo tēmu:
This book constitutes the thoroughly refereed post-proceedings of the 13th International Workshop on Design, Specification, and Verification of Interactive Systems, DSVIS 2006, held in Dublin, Ireland in July 2006. The 19 revised full papers presented together with one keynote paper, and two working group reports were carefully reviewed and selected from 57 submissions during two rounds of reviewing and improvement.

This book constitutes the thoroughly refereed post-proceedings of the 13th International Workshop on Design, Specification, and Verification of Interactive Systems, DSVIS 2006, held in Dublin, Ireland in July 2006.The 19 revised full papers presented together with 1 keynote paper, and 2 working group reports were carefully reviewed and selected from 57 submissions during two rounds of reviewing and improvement. The papers are organized in topical sections on HCI research, critical systems, model based development, cognitive aspects of interaction, use of models, haptics and multimodality, prototyping and evaluation, supporting user interface development, and group discussions.
Keynote.- How Do Developers Meet Users? Attitudes and Processes in
Software Development.- HCI Research.- Validity and Cross-Validity in HCI
Publications.- Critical Systems.- Model-Based Engineering of Widgets, User
Applications and Servers Compliant with ARINC 661 Specification.- Usability
Requirements for Improving the Infection Module of a Hospital Intensive Care
Unit Information System.- Interaction Walkthrough: Evaluation of Safety
Critical Interactive Systems.- Model Based Development.- Collaborative Social
Structures and Task Modelling Integration.- Towards Model-Driven Development
of Staged Participatory Multimedia Events.- Integrating Support for Usability
Evaluation into High Level Interaction Descriptions with NiMMiT.- Cognitive
Aspects of Interaction.- An Investigation into the Validation of Formalised
Cognitive Dimensions.- Formal Modelling of Cognitive Interpretation.- Use of
Models.- Combining Formal Methods and Functional Strategies Regarding the
Reverse Engineering of Interactive Applications.- An Ontological Approach to
Visualization Resource Management.- Visual Design of User Interfaces by
(De)composition.- Haptics and Multimodality.- Exploring the Specification of
Haptic Interaction.- Analysis of Pointing Tasks on a White Board.-
Prototyping and Evaluation.- Mixed-Fidelity Prototyping of User Interfaces.-
A Hybrid Approach for Modelling Early Prototype Evaluation Under User-Centred
Design Through Association Rules.- Rapid User-Centred Evaluation for
Context-Aware Systems.- Supporting User Interface Development.- Using a
Patterns-Based Modelling Language and a Model-Based Adaptation Architecture
to Facilitate Adaptive User Interfaces.- Toward Quality-Driven Development of
3D Computer Games.- Group Discussions.- Processes: Working Group
Report.-Usability and Computer Games: Working Group Report.