Preface |
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xv | |
Acknowledgments |
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xix | |
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I Processor Interconnections |
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1 | (44) |
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1 Multiprocessor Interconnection Networks |
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3 | (26) |
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4 | (3) |
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1.1.1 Multiprocessor Computing Architectures |
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5 | (1) |
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5 | (1) |
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1.1.1.2 Multiple SIMD Machines |
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5 | (1) |
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5 | (1) |
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1.1.2 Multiprocessor vs. Multicomputer Systems |
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6 | (1) |
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1.1.2.1 Need for an Interconnection Network |
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6 | (1) |
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1.1.3 Topology of Interconnect Networks |
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7 | (1) |
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7 | (11) |
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1.2.1 Mesh Interconnect Networks |
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8 | (1) |
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9 | (1) |
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1.2.1.2 Ring Interconnection Network (ID Torus) |
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10 | (1) |
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10 | (1) |
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1.2.2.1 Honeycomb Mesh Network |
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10 | (1) |
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1.2.2.2 Honeycomb Tori Network |
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11 | (1) |
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1.2.3 Hypercube (Binary n-Cube) |
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11 | (2) |
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13 | (1) |
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1.2.5 Tree Interconnection Networks |
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14 | (2) |
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16 | (2) |
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1.2.6 Fully Connected Network |
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18 | (1) |
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18 | (9) |
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1.3.1 Single-Stage Interconnection Networks |
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19 | (1) |
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19 | (2) |
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1.3.2 Multistage Interconnect Networks |
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21 | (1) |
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1.3.2.1 General Form of a Multistage Interconnect |
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21 | (1) |
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1.3.3 Unidirectional MINs |
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22 | (1) |
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1.3.3.1 Butterfly (k-ary n-fly) Network |
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23 | (1) |
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23 | (1) |
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24 | (1) |
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24 | (1) |
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25 | (2) |
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27 | (1) |
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27 | (2) |
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29 | (16) |
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29 | (1) |
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2.2 Deterministic (Static) Routing |
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30 | (2) |
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2.2.1 Destination-Tag Routing in Butterfly Networks |
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30 | (1) |
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2.2.2 Dimension-Order Routing in Cube Networks |
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31 | (1) |
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32 | (6) |
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2.3.1 Valiant's Randomized Routing Algorithm |
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33 | (1) |
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2.3.1.1 Valiant's Algorithm on Torus Topologies |
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33 | (1) |
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2.3.2 Minimal Oblivious Routing |
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34 | (1) |
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2.3.2.1 Minimal Oblivious Routing on a Folded-Clos Network (Fat-Tree) |
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34 | (1) |
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2.3.2.2 Minimal Oblivious Routing on a Torus |
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35 | (2) |
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2.3.2.3 Load-Balanced Oblivious Routing |
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37 | (1) |
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38 | (5) |
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2.4.1 Minimal Adaptive Routing |
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39 | (1) |
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2.4.2 Fully Adaptive Routing |
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40 | (1) |
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2.4.3 Load-Balanced Adaptive Routing |
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41 | (1) |
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2.4.4 Search-Based Adaptive Routing |
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42 | (1) |
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43 | (2) |
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45 | (194) |
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3 Internet Protocol (IP) Address Lookup |
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47 | (34) |
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48 | (2) |
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50 | (2) |
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52 | (2) |
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3.3.1 Procedure to Build a Disjoint Trie |
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53 | (1) |
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54 | (1) |
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55 | (1) |
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3.6 Level-Compressed Trie |
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56 | (2) |
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58 | (8) |
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3.7.1 Number of Prefix Levels |
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59 | (1) |
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3.7.2 Representation of Prefixes as a Bit Vector |
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59 | (3) |
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3.7.2.1 Code Field and Maptable |
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62 | (1) |
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63 | (2) |
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3.7.2.3 Lulea Matching Process |
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65 | (1) |
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66 | (1) |
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3.9 Bloom Filter-Based Algorithm |
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67 | (4) |
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3.9.0.4 IP Address Lookup Using a Bloom Filter |
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68 | (3) |
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3.10 Helix: A Parallel-Search Lookup Scheme |
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71 | (4) |
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3.11 Ternary Content-Addressable Memory |
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75 | (3) |
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78 | (1) |
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78 | (3) |
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81 | (18) |
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4.1 Introduction to Packet Classification |
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81 | (3) |
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4.2 Trie-Based Packet Classification Schemes |
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84 | (3) |
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84 | (2) |
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86 | (1) |
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87 | (1) |
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87 | (4) |
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4.3.1 Crossproduct Scheme |
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88 | (1) |
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4.3.2 Hierarchical Intelligent Cuttings (HiCuts) |
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89 | (2) |
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91 | (5) |
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4.4.1 Recursive Flow Classification |
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91 | (5) |
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96 | (1) |
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96 | (3) |
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5 Basics of Packet Switching |
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99 | (24) |
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100 | (1) |
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100 | (1) |
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101 | (1) |
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102 | (8) |
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103 | (1) |
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5.4.1.1 Output Contention |
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103 | (1) |
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5.4.1.2 Blocking and Nonblocking Fabrics |
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103 | (1) |
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5.4.2 Classification of Switches |
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104 | (1) |
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104 | (3) |
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107 | (1) |
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5.4.2.3 Queueing Strategies |
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107 | (1) |
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5.4.3 Time and Space Switching |
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107 | (1) |
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5.4.4 Managing Internet Packets in a Switch |
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108 | (1) |
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5.4.4.1 Segmentation and Reassembly |
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108 | (1) |
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5.4.4.2 Cell-Based Forwarding |
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109 | (1) |
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5.4.4.3 Packet-Based Forwarding |
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109 | (1) |
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110 | (4) |
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110 | (1) |
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111 | (1) |
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111 | (1) |
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112 | (1) |
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5.5.3 Internal Transmission Speed and Bit Slicing |
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112 | (1) |
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112 | (1) |
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5.5.5 Unicasting and Multicasting |
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113 | (1) |
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113 | (1) |
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113 | (1) |
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5.5.5.3 Multicast Queueing |
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114 | (1) |
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5.5.5.4 Multicast Scheduling |
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114 | (1) |
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114 | (5) |
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115 | (1) |
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5.6.2 Arrival Distributions |
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115 | (1) |
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5.6.2.1 Bernoulli and Poisson Arrivals |
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115 | (1) |
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5.6.2.2 Bursty On-Off Traffic |
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116 | (1) |
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5.6.3 Destination Distributions |
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116 | (1) |
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5.6.3.1 Independent and Identically Distributed Traffic |
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117 | (1) |
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5.6.3.2 Uniform Distribution |
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117 | (1) |
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5.6.3.3 Nonuniform Distribution |
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117 | (1) |
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5.6.3.4 Independent, Nonidentical, and Nonuniformly Distributed Traffic |
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118 | (1) |
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5.7 Ideal Packet Switch: Output Queueing |
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119 | (2) |
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121 | (2) |
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123 | (24) |
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124 | (1) |
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6.2 Input-Queued Switch with FIFO |
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124 | (2) |
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6.3 Virtual Output Queue (VOQ) Switches |
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126 | (1) |
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6.4 Weight and Size Matching |
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127 | (1) |
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6.5 Maximum Weight Matching (MWM) |
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128 | (1) |
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6.6 Maximal-Weight Matching |
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129 | (3) |
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6.6.1 Iterative Longest Queue First (iLQF) |
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130 | (1) |
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6.6.2 Iterative Oldest Cell First (iOCF) |
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131 | (1) |
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6.7 Size-Matching Schemes |
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132 | (8) |
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6.7.1 Parallel Interactive Matching (PIM) |
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132 | (1) |
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6.7.2 Iterative Round-Robin Matching (iRRM) |
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133 | (2) |
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6.7.3 Round-Robin with Slip (iSLIP) |
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135 | (1) |
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6.7.4 Dual Round-Robin Matching (DRRM) |
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135 | (2) |
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6.7.5 Round-Robin with Exhaustive Service |
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137 | (3) |
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140 | (3) |
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6.8.1 Frame Size Occupancy-Based Schemes |
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140 | (1) |
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6.8.1.1 Unlimited Frame-Size Occupancy based PIM (uFPIM) |
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141 | (1) |
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6.8.1.2 Unlimited Framed-Size Occupancy based Round Robin Matching (uFORM) |
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142 | (1) |
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6.9 Output-Queued Switch Emulation |
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143 | (3) |
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146 | (1) |
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7 Shared-Memory Packet Switches |
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147 | (18) |
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147 | (1) |
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7.2 Basics of a Shared-Memory Packet Switch |
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148 | (3) |
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7.2.1 Shared-Memory Packet Switches with Multiple Memory Blocks |
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150 | (1) |
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7.3 Shared-Memory Crosspoint Buffered Switch with Memory Allocation and Speedup of m (SMCB×m) |
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151 | (2) |
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7.4 Shared-Memory Crosspoint Buffered Switch with Input-Crosspoint Matching (mSMCB) |
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153 | (3) |
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7.5 Shared-Memory Switch with Memory Shared by Output Ports |
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156 | (3) |
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7.6 Performance Analysis of Shared-Memory Switches |
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159 | (2) |
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7.7 Buffer Management for Shared-Memory Switches |
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161 | (2) |
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7.7.1 Static Threshold-Based schemes |
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161 | (1) |
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162 | (1) |
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163 | (1) |
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163 | (2) |
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8 Internally Buffered Packet Switches |
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165 | (14) |
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166 | (1) |
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8.2 Buffered-Crossbar Switch |
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166 | (1) |
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8.3 Combined Input-Crosspoint Buffered (CICB) Packet Switch |
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167 | (4) |
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8.3.1 CICB with First-In First-Out (FIFO) Input Buffers |
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167 | (1) |
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8.3.2 CICB with Virtual Output Queues at Inputs |
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168 | (2) |
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8.3.3 Separating Arbitration in CICB Switches |
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170 | (1) |
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8.3.4 Flow Control Mechanism |
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171 | (1) |
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8.4 Arbitration Schemes for CICB Switches |
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171 | (6) |
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8.4.1 Oldest-Cell First (OCF) and Round-Robin Arbitrations |
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171 | (1) |
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8.4.2 Longest Queue First and Round-Robin Arbitration |
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172 | (1) |
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8.4.3 Most Critical Internal Buffer First |
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172 | (1) |
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8.4.4 Round-Robin (RR) Arbitration |
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173 | (2) |
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8.4.5 Round-Robin with Adaptable Frame Size (RR-AF) Arbitration Scheme |
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175 | (2) |
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8.5 Switching Internal Variable-Length Packets |
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177 | (1) |
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178 | (1) |
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9 Load-Balancing Switches |
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179 | (24) |
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179 | (1) |
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9.2 Load Decomposition in Packet Switches |
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180 | (3) |
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9.3 Load-Balanced Birkhoff-von Neumann Switches |
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183 | (3) |
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9.4 Out-of-Sequence Forwarding in Load-Balanced Switches |
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186 | (3) |
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9.4.1 Bounding the Number of Out-of-Sequence Cells |
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186 | (1) |
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9.4.1.1 First-Come First-Serve (FCFS) |
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186 | (1) |
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9.4.1.2 Earlier Deadline First (EDF) |
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186 | (1) |
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9.4.2 Preventing Out-of-Sequence Forwarding |
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187 | (1) |
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9.4.2.1 Full Frame First (FFF) [ 92] |
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187 | (2) |
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9.5 Load-Balanced Combined-Input Crosspoint-Buffered Switches |
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189 | (12) |
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9.5.1 Load-Balanced CICB Switch with Full Access to Crosspoint Buffers (LB-CICB-FA) |
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190 | (3) |
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9.5.2 Load-Balanced CICB Switch with Single Access (LB-CICB-SA) |
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193 | (4) |
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9.5.3 Switch Performance Analysis |
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197 | (4) |
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201 | (2) |
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10 Clos-Network Packet Switches |
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203 | (24) |
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203 | (1) |
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204 | (3) |
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10.2.1 Clos Network with More than Three Stages |
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207 | (1) |
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10.3 Queueing in Clos-Network Switches |
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207 | (19) |
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10.3.1 Space-Space-Space (S3) Switches |
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209 | (1) |
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10.3.1.1 Port-First Matching Scheme |
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209 | (1) |
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10.3.1.2 Module-First Matching (MoM) Scheme |
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210 | (3) |
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10.3.2 Memory-Space-Memory (MSM) Switches |
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213 | (1) |
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10.3.2.1 Round-Robin Matching in MSM Switches |
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214 | (3) |
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10.3.3 Memory Memory Memory (MMM) Switches |
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217 | (1) |
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10.3.3.1 MMM with Extended Queues (MMeM) |
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218 | (1) |
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10.3.4 Space-Space-Memory (SSM) Switches |
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219 | (1) |
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10.3.4.1 Weighted Central Module Link Matching (WCMM) |
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220 | (6) |
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226 | (1) |
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11 Buffer Management in Routers |
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227 | (12) |
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227 | (1) |
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11.2 Random Early Detection (RED) |
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228 | (3) |
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11.3 Weighted Random Early Detection (WRED) |
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231 | (1) |
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11.4 Fair Random Early Detection (FRED) |
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232 | (1) |
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11.5 Adaptive Random Early Detection (ARED) |
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233 | (1) |
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11.6 Differential Dropping (RIO) |
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234 | (1) |
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235 | (4) |
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239 | (14) |
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241 | (12) |
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241 | (1) |
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12.2 Switch-Centric Architectures |
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242 | (2) |
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12.2.1 Three-Tier Network |
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242 | (1) |
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243 | (1) |
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243 | (1) |
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12.3 Server-Centric Architectures |
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244 | (1) |
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244 | (1) |
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12.4 Hybrid Architectures |
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245 | (6) |
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245 | (1) |
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246 | (1) |
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247 | (2) |
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249 | (1) |
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250 | (1) |
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251 | (2) |
Bibliography |
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253 | (18) |
Index |
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271 | |