Atjaunināt sīkdatņu piekrišanu

Interface for an App: The design rationale leading to an app that allows someone with Type 1 diabetes to self-manage their condition [Mīkstie vāki]

  • Formāts: Paperback / softback, 67 pages, height x width: 235x191 mm
  • Sērija : Synthesis Lectures on Human-Centered Informatics
  • Izdošanas datums: 10-Jun-2021
  • Izdevniecība: Morgan & Claypool Publishers
  • ISBN-10: 1636391559
  • ISBN-13: 9781636391557
  • Mīkstie vāki
  • Cena: 59,85 €
  • Grāmatu piegādes laiks ir 3-4 nedēļas, ja grāmata ir uz vietas izdevniecības noliktavā. Ja izdevējam nepieciešams publicēt jaunu tirāžu, grāmatas piegāde var aizkavēties.
  • Daudzums:
  • Ielikt grozā
  • Piegādes laiks - 4-6 nedēļas
  • Pievienot vēlmju sarakstam
  • Formāts: Paperback / softback, 67 pages, height x width: 235x191 mm
  • Sērija : Synthesis Lectures on Human-Centered Informatics
  • Izdošanas datums: 10-Jun-2021
  • Izdevniecība: Morgan & Claypool Publishers
  • ISBN-10: 1636391559
  • ISBN-13: 9781636391557
This book is an account of how I addressed the need for a smartphone app that would allow someone with Type 1 diabetes to self-manage their condition.

Its presentation highlights the major features of the app's interface design. They include the selection of metaphors appropriate to a user's need to form a mental model of the app; the importance of visible context; the benefits of consistency; and considerations of a user's cognitive and perceptual abilities. The latter is a key feature of the book.

But the book is also about the design process, and especially about the valuable contributions made by the many focus group meetings in which design ideas were first presented to people with Type 1 diabetes. Their critique, and sometimes their rejection, of interface ideas were crucial to the development of the app.

I hope this book will prove useful for teaching and design guidance.
Terminology
Affordance
Mental Models and Metaphors
Dialogue
Exploration
Chapter Summaries
Introduction
The Requirements
Structure and Layout
Interface Metaphors
Dialogue
Data Entry
Explore
Favourites
Photographs
Exercise
Health
Advice
A Dialogue Check
Conclusions
Reflections on Affordance and Design
Colleagues
Appendix 1: Interaction Consistency Appendix 2: A Novel Usability Tool
References
Author Biography