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One Jump ahead: Challenging Human Supremacy in Checkers [Hardback]

  • Formāts: Hardback, 510 pages, height x width x depth: 234x156x28 mm, weight: 907 g, 43 illus.
  • Izdošanas datums: 24-Apr-1997
  • Izdevniecība: Springer-Verlag New York Inc.
  • ISBN-10: 0387949305
  • ISBN-13: 9780387949307
Citas grāmatas par šo tēmu:
  • Formāts: Hardback, 510 pages, height x width x depth: 234x156x28 mm, weight: 907 g, 43 illus.
  • Izdošanas datums: 24-Apr-1997
  • Izdevniecība: Springer-Verlag New York Inc.
  • ISBN-10: 0387949305
  • ISBN-13: 9780387949307
Citas grāmatas par šo tēmu:
The new edition of this extraordinary book tells of the creation of the world champion checkers computer program, Chinook. In only two years, Chinook had become a worthy opponent to the world champion, and within four years had defeated all the world's top human players. Jonathan Schaeffer, the originator and leader of the Chinook team, provides an engrossing account of failures and successes. He describes the human story behind the program and his own feelings in learning from mistakes and technical problems in a continuous effort to improve Chinook's performance.Beginning in 1988, we follow the development of Chinook from an innocent question asked over lunch through to the final match against then world champion, Marion Tinsley, and ultimately to its recent triumph, perfecting checkers. As the story unfolds, readers are introduced to its key figures, and to the rules of checkers and the basics of computer game programs. As a result, all those interested in computing and games will enjoy this book.
Preface vii(4)
Acknowledgments xi
I Can't Lose 1(4)
The Opening 5(34)
1. This Was Going to Be Easy
5(21)
2. Bottomless Well
26(13)
The Middlegame 39(390)
3. Valuable Lessons
39(18)
4. The Illusion of Intelligence
57(19)
5. A Nobel Turing Trio
76(14)
6. Didn't Samuel Solve That Game?
90(13)
7. The Case for the Prosecution
103(31)
8. You Look Like a Checkers Player
134(13)
9. The Fudge Factor
147(27)
10. I Feel Like a Teenager Again
174(29)
11. Gentlemen, Start Your Engines
203(27)
12. Trust Me
230(7)
13. A Wake-Up Call
237(16)
14. Prelude to Disaster
253(31)
15. Programmed by God
284(25)
16. Divine Intervention
309(25)
17. Dissension Among the Ranks
334(30)
18. Home Away From Home
364(20)
19. It's a Draw!
384(13)
20. Let Me Suggest the Unthinkable
397(32)
Behind the Electronic Facade
follows page 252
The Endgame 429(26)
21. Gentlemen's Agreement
429(12)
22. I'm Ready to Go
441(9)
23. Get a Life, Jonathan
450(5)
Epilogue 455(2)
Appendix A: Further Reading 457(3)
Appendix B: Tinsley's Record 460(3)
Appendix C: Tinsley's Losses 463(1)
Appendix D: Chinook's Record 464(1)
Appendix E: Chinook Technical Specifications 465(2)
Appendix F: Tinsley-Chinook Games 467(14)
Index 481