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E-grāmata: Knowledge Innovation On Design And Culture - Proceedings Of The 3rd Ieee International Conference On Knowledge Innovation And Invention 2020 (Ieee Ickii 2020)

Edited by (National Univ Of Kaohsiung, Taiwan), Edited by (National Taiwan Normal Univ, Taiwan), Edited by (National Formosa Univ, Taiwan)
  • Formāts: 432 pages
  • Izdošanas datums: 24-Sep-2021
  • Izdevniecība: World Scientific Publishing Co Pte Ltd
  • Valoda: eng
  • ISBN-13: 9789811238734
  • Formāts - PDF+DRM
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  • Formāts: 432 pages
  • Izdošanas datums: 24-Sep-2021
  • Izdevniecība: World Scientific Publishing Co Pte Ltd
  • Valoda: eng
  • ISBN-13: 9789811238734

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The 3rd IEEE International Conference on Knowledge Innovation and Invention 2020 (IEEE ICKII 2020) is a collaboration among the National University of Kaohsiung, International Institute of Knowledge Innovation and Invention (IIKII), IEEE Tainan Section Sensors Council (IEEE TSSC), National Research Center for Disaster-free and Safety City Construction, Dong-A University, Korea Knowledge Information Technology Society, Korea Society of Computer Information, School of Mathematics and Information Engineering, Longyan University, and Southern Taiwan University of Science and Technology to organize an interdisciplinary conference in the area of science and engineering. IEEE ICKII 2020 provides a unified communication platform for researchers in the topics of information technology, innovation design, communication science & engineering, industrial design, creative design, applied mathematics, computer science, electrical & electronic engineering, mechanical & automation engineering, green technology & architecture engineering, material science and other related fields to share their research findings and compare results, so as to establish further collaboration between them. Professional practice in the information, innovation, communication, and engineering fields are welcome to participate in IEEE ICKII 2020. This conference enables interdisciplinary collaboration of science and engineering technologists in the academic and industrial fields, as well as networking internationally.

Preface v
1 A Brief Analysis of the Functions and Principles of Chinese Contemporary Art Criticism 1(2)
Zhang Xiaoyan
2 Case Study of Indigenous Restaurant Culture on the Creation and Protection of Traditional Wisdom of Taiwan Indigenous Peoples 3(8)
Tengfei Ma
Changwei Chai
Jifang Shang
3 A Comparative Study on the Parental Music Literacy of Preschool Children-Taking Taiwan and Southern India as Examples 11(4)
Hsiao-Fang Lin
Liza Lee
Vasistha Bhargavi
4 A Preliminary Study on the Obstacles of Dementia Examination for Retired Elderly Based on Service Experience Survey - Mainly on MMSE 15(4)
Sei-Wo Tseng
Chia-Chen Wu
Wei-Cheng Huang
5 A Public Problem-Based Case Study on the Practical Methodology of Social Design 19(6)
Han-Xing Chen
Wen-Huei Chou
6 A Study of Applying Bauhaus Design Idea into the "Body Workshop of Bauhaus" 25(4)
Yi-Wen Ting
Po-Shien Lin
Rung-Tai Lin
7 A Study of the Development of Animal Conservation Multimedia Aids in an Industry-University Cooperative Course 29(4)
Yu-Horng Chen
8 A Study on Belief of Dragon-Eye Water and Temple Design in Biyun Temple in Liuqiu Township, Pingtung 33(4)
Shu-Heng Liu
Chen-Fu Wang
9 A Study on the Activities and Strategies of Citizen Participation during the Creation Process of the Hua-Zhai Cultural Cluster in Wangan Township 37(4)
Shu-Yan Wang
Shyh-Huei Hwang
10 A Study on the Adaptability of Art Majors in Guangdong Undergraduate Colleges under the Background of the Planning and Development of the Guangdong-Hong Kong-Macao Greater Bay Area 41(4)
Wu Jun
11 A Study on the Analysis Method of Graphics 45(4)
Zhong Yu
Wang Yanfei
12 A Study on the Application of Computer-Aided Design for Space Lighting 49(4)
Ching-Hua Chiu
Chun-Wang Lee
13 A Study on the Detection of Semantic Discontinuity between Product Expression and Consumer Perception of Apparel Products 53(4)
Kuo-Kuang Fan
Yi-Ting Chang
Xiao-Yu Huang
14 Action Research on Teaching of Design Appreciation of Postmodern-A Case Study of the Post-Pop Design Appreciation Activity of Elementary Students in Taiwan 57(4)
Li-Chun Huang
Ming-Chuan Ho
Yung-Chia Chiu
15 An Empirical Study on Activating Small-scale Multifunctional Community Care Facility Space Based on Service Design 61(4)
Wan-Li Wei
Li-Ya Lin
16 Application of Actor-Network Theory to Explore the Transmission and Innovation of Local Cultural Industry of Rush-Weaving Craftsmanship in Yuanli 65(6)
Fang-Ching Liu
Shyh-Huei Hwang
17 Application of Configuration Design with Model of Design-Creating-Thinking on Cultural and Creative Product Design 71(6)
Being-Cheng Chen
18 Application of Service-Dominant Logic and Value Co-Creation into Flower Store Service to Produce Positive Interactive and Esthetic Experiences 77(4)
Hsiu-Tan Chu
Li-Shiue Gau
Chieh-Ju Wu
Jong-Chae Kim
19 Applying Board Games on Curriculum Design for Elementary School - A Case of Integrative Activities Curriculum 81(4)
I-Chun Hung
Chun-Chih Chen
Tung-Long Lin
20 Augmented Reality to Enhance Interactive Graphic Card Design and Students' Learning Perspective 85(4)
Mei-Chun Chang
21 Background and Prospect of the Application of Artificial Intelligence in Design 89(4)
Xiaojie Zhu
22 Characteristics of Taiwanese Food Banks and Their Potential to Reduce Food Waste and Achieve Sustainability Goals 93(4)
Chuan-Ching Hwang
23 Condensation and Dissipation on the Visual Processing of Fear Elements in Animation 97(4)
Miaolian Chen
Lingxuan Wang
Qiaoliang Li
24 Creative Thinking to Resist the Challenges of Pandemic-Research on Colorant as Example 101(4)
Meiho Chen
25 Design and Development of Augmented Reality Technology Applied to Teaching Tool in Campus Environmental Education for Primary School Students 105(4)
Chu Yu Cheng
Yan Wang
Wen Zhe Yu
26 Design and Research of Interactive Storytelling in Children's Digital Picture Books 109(4)
Nan Zhang
Jun He
Jing Lin
27 Design Method of the Form of Fantasy Game Characters 113(4)
Kai Gao
Shuai Zheng
Dong Lyeor Lee
Dong Yeop Lee
Hai Biao Huang
28 Discourse Research on the Spread of Animation on We-Media 117(4)
Ling-Xuan Wang
29 Establishing a Tea Industry Brand from the Camellia Formosensis of Kaohsiung 121(4)
Chia-Mei Liang
30 Discussion on Conversion of Voice into Taste 125(4)
Tzu-Heng Liu
Tsun-Hung Tsai
31 Discussion on Promoting the Sustainable Development of Human Dignity among School Children through Design Education 129(4)
Kuo-Kuang Fan
Chia-Lin Chang
32 Discussion on the Teaching Mode of Cooperative Learning from the Perspective of Design Department Students 133(4)
Jui-Che Tu
Ku-Hsi Chu
33 Empirical Study of the Bridal Hair Style Design Factors Assessment Model 137(6)
Shu-Ping Chiu
Ya-Chun Wang
Wei-Cheng Chu
Li-Wen Chuang
34 Establish Artistic Anatomy Knowledge in Digital Sculpture Courses 143(6)
Hung Sun
Chin-Chun Chen
35 Exploration of Novice Designers' Modes of Thinking from the Perspective of Graphic Simplification 149(4)
Hui-Ping Lu
Hsin-Hung Lin
36 Exploratory Visual Field to Support Agent Analysis 153(4)
Shaofu Li
37 Exploring and Studying the Attractive Experience Attributes of Cultural Tourism Project - Beijing South Luogu Lane as Example 157(4)
Ying Liu
Chun-Chin Chen
Shu-Ming Wu
38 Exploring the Attractive Attributes of Psychological Healing of Keeping Pets 161(4)
Chunchih Chen
Yinghsin Chen
39 Exploring the Difference in Horror Movie Execution Modes 165(4)
Tzu-Han Hung
Kuo-Kuang Fan
40 Features and Issues in 3D Facial Animation 169(4)
Chun-Ming Huang
Hong-Yi Pai
41 Health Measurement Record Tendency Chart Interface with Different Interactive Methods and Information Design 173(4)
Shih-Chieh Chen
Jia-Yan Jhuang
42 How to Use Camera View Changing and Morphing Technology to Embody the Visual Representation of Metaphor in Augmented Reality 177(6)
Hong-Yi Pai
Chun-Ming Huang
43 Human Factor and Spatial Information Model of Rescuing 183(6)
Benson P.C. Liu
Chi-Wei Lee
Chyi-Gang Kuo
44 Indicators for Evaluating the Form of Stress-relief Image: Architecture Buildings as Examples 189(4)
Yung-Chia Chiu
Ming-Chyuan Ho
Li-Chun Huang
45 Influence of City Image and Electronic Word of Mouth: A Case Study of Kaohsiung and Chiayi 193(4)
I-Jen Wu
Yung-Chia Chiu
Ming-Chyuan Ho
46 Influence of Visual Field Design on Sense of Pleasure in Dota-Like Games 197(4)
Yi Qi
Jun He
Xiaoyan Zhang
47 Inheriting the Intangible Cultural Heritage Handicraft "Huangling Flour Decor" with AR Technology 201(6)
Jiong Li Shang
Xue Hua Xu
Ling Jing Zheng
48 Empirical Analysis of Macao's Traditional Local Brand Souvenirs Innovation Design 207(4)
Ren Yujie
49 Innovative Design of Dog Care Equipment Based on Quality Function Deployment 211(6)
Xi-Hui Jia
Jui-Che Tu
Yu Xiong
50 Innovative Way of Puppet Show Exhibition 217(4)
Shih-Mo Tseng
Chao-Ming Wang
51 Localization of Catholicism through the Study of Religious Images - A Case Study of the Our Lady Queen of China Cathedral Tainan Diocese, Taiwan 221(6)
Yu-Jyun Chung
Fang-Suey Lin
52 Morphological System Study of Tank-Type Character in MOBA Games 227(4)
LuoXuan Zhou
BaoJun Chu
Jun He
53 Music Genre and Association of Product Form Style 231(4)
Chi-Meng Liao
Lan-Ling Huang
Chih-Wei Lin
Li-fen Ke
54 Learning from Performing Voluntary Work or Placement at International Food Bank Organizations: The Student Perspective 235(4)
Chuan-Ching Hwang
55 Promotion of Aging-friendly Communities through Green Restorative Environments 239(4)
Tsai Shu-Ying
Xu Hui-Yun
56 PuzzleArt: Interactive Projection System Development to Promote Social Interaction for the Elderly through Painting Activities 243(4)
Yun-Han Chen
Chien-Hsu Chen
57 Research on Environmental Planning and Space Facilities of Multiple Purpose Complex for Elderly 247(4)
Shu-Ying Tsai
Ting-Yueh Chen
58 Research on "Intelligence+" Innovation of Product and Industry Based on the Application of Artificial Intelligence Technology 251(6)
Xianrong Liang
Jiangxi Yu
Dong Zheng
59 Research on Advertising Visual Design in Style Language 257(4)
Yisong Chen
60 Research on Design of Ceramic Cultural and Creative Products in Macao Case Study of Macau University of Science and Technology Ceramic Art Laboratory 261(6)
Xizhi Zhang
Kuo-Hsun Wen
61 Research on Developing Healthy Self-Management Game to Improve College Students' Sub-Health 267(4)
Shun-Nian Luo
Yen-Chang Chen
Tun Kang
62 Research on Key Value Factors of Sustainable Development of Taiwan Ceramic Craft 271(4)
Huang-Chen Lu
Ming-Chyuan Ho
63 Research on Service Innovation Courses of Music Culture Industry 275(4)
Luo-Xiao Zhang
Min-Tsai Lai
64 Research on the Application of New Media Technology in Traditional Folk Art Teaching - Dongyang Bamboo Weaving Technology as Example 279(4)
Zhu Qingqin
Li Jingping
65 Research on the Design of Juicy Feedback in Educational Applications for Children 283(6)
Nan Zhang
Jun He
Jing Lin
66 Research on the Development Trend of Digital Intelligent Advertising 289(4)
Liang Wang
JoonYoung Hur
67 Research on the Relationship between Form and Function in Information Graphic Design - Example of Haze Information Visualization Case 293(4)
Pei Ling Xuan
Huang Wen Tsong
Zhu Jing
68 Research on Visual Image Symbols in Dynamic Context 297(4)
Qingyue Lin
Yisong Chen
69 Rural Community Interaction Behavior and Environmental Sustainability Based on Happiness Index 301(4)
Feng Di
70 Sociocultural Perspectives of a Blended Learning Model to Reading Instruction 305(4)
Xianghu Liu
Yaxin Deng
71 Study of the Influence of Spatial Elements on Tourist Behavior in Macau Historic District 309(4)
Chenyu Wang
72 Study on the Evolution of Main External Styles of Mazu Temple - A Case Study of Fujian, Guangdong and Macau 313(4)
Shengzhen Wu
73 Sustainability and Value-Add of Culture-Constructing Religious Brand Design Strategy Model from Service Design Perspective 317(4)
Tsen-Yao Chang
Yu-Ju Chuang
74 Technology and the Change of Hip Hop Creative Culture in Taiwan 321(4)
Kang-Sheng Mo
75 The Amis Innovation Products Design of Hammered Leaf and Flower Prints 325(6)
Kai-Siang Chen
Chin-Jung Chao
Po-Hsiang Liu
76 Analysis of Crucial Abilities of Different Design Majors in Taiwan 331(4)
Shu-Ping Chiu
Jui-Che Tu
Li-Wen Chuang
Wei-Cheng Chu
77 The Characteristics of Cartoon IP Images in the New Media Context 335(4)
Qiao Liang Li
Xiao Yu Huang
Jian Ling Xu
78 The Cognition of Local Cultural Heritage under the Background of Landscape Narrative Analysis: A Case Study of Qing-yan Yuan in China 339(6)
Di Feng
Shang-chia Chiou
Feng Wang
79 The Construction of Traditional Non-Heritage Culture in Art Design Education - A Case Study of Fujian-Zhejiang Wooden Arch Gallery Bridge 345(4)
Zhang Ke Yong
80 The Effect of Sustainability on Firms' Performance in the Fujian Garment Industry 349(4)
Qian Yang
Ming Li
81 The Effects of Digital Board Game on the Social Sciences Learning Outcomes of Indigenous Fifth and Sixth Grade Students in Taiwan 353(6)
Jen-Yi Chao
Yin-Sen Chang
Yi-Hsin Yeh
82 The Expressions of Design Inquiry 359(6)
Wang Ye
83 The Ideals and Predicaments of Promoting Regional Revitalization Through Temple Cultural And Creative Industry - Case Study of the Sihu Haicing Temple 365(4)
Chi-Chen Ho
Shyh-Huei Hwang
84 The Impact of Virtual Reality, Augmented Reality and Mixed Reality on the Marketing of Film and Television Creation Industry 369(4)
Honglin Yang
Tsung-Chih Hsiao
Rui Ge
Chih-Cheng Chen
85 Research on the Aestheticization of Digital Culture in Modern Life from the Popularity of Hatsune Miku 373(4)
Jiadai Li
86 The Study on Eye Movement and Induced Movement of Discontinuous Line Graphic in Motion Forms 377(4)
Guang-Dah Chen
Chih-Chao Chang
Chao-Ming Wang
87 Tangible Interactive Space Design to Relieve Children's Preoperative Stress by Storytelling 381(4)
Hongjiang Wang
Thomas Mical
88 Research and Practice on the Transmission of Chinese Traditional Culture in the Digital Age: Taking the Artistic Digital Communication from "Book of Songs" as Example 385(4)
Liu Chang
Chen Wei
89 Thinking of the Development of Design Education to the Future Space Design 389(4)
Xing Ji
Mingming Zong
90 To Believe or Not to Believe: The Impact of Dual-Route Factors on Individuals' Perception of False News on Social Media 393(4)
Shuhui Sophy Cheng
Shao-Liang Chang
Chi-Ying Chen
91 Traceability Design Based on Folk Custom and Folk Art Culture: Example of Sanshui Longevity Cultural Image Design 397(4)
Song Qi
92 Use of Cartoon Characters in City Public Commercial Space 401(4)
Jian Ling Xu
Ling Xuan Wang
Miao Lian Chen
93 Using Service Design to Enrich the Visiting Experience in Kinmen Houpu District for Youths 405(4)
Hai-Ping Jao
Ting-Yu Yang
Chun-Di Chen
94 Visual Design and Transmission of "The Book of Songs" 409(4)
Chen Wei
Liu Chang
95 Why Do Homeless People in Taiwan Not Use Social Services Provided by the Government? 413
Hua-Chang Lee
Chuan-Ching Hwang