Atjaunināt sīkdatņu piekrišanu

Learning and Collaboration Technologies: 11th International Conference, LCT 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29July 4, 2024, Proceedings, Part I 2024 ed. [Mīkstie vāki]

Edited by , Edited by
  • Formāts: Paperback / softback, 301 pages, height x width: 235x155 mm, 75 Illustrations, color; 19 Illustrations, black and white; XXIX, 301 p. 94 illus., 75 illus. in color., 1 Paperback / softback
  • Sērija : Lecture Notes in Computer Science 14722
  • Izdošanas datums: 11-Jun-2024
  • Izdevniecība: Springer International Publishing AG
  • ISBN-10: 3031616715
  • ISBN-13: 9783031616716
Citas grāmatas par šo tēmu:
  • Mīkstie vāki
  • Cena: 69,22 €*
  • * ši ir gala cena, t.i., netiek piemērotas nekādas papildus atlaides
  • Standarta cena: 81,44 €
  • Ietaupiet 15%
  • Grāmatu piegādes laiks ir 3-4 nedēļas, ja grāmata ir uz vietas izdevniecības noliktavā. Ja izdevējam nepieciešams publicēt jaunu tirāžu, grāmatas piegāde var aizkavēties.
  • Daudzums:
  • Ielikt grozā
  • Piegādes laiks - 4-6 nedēļas
  • Pievienot vēlmju sarakstam
  • Formāts: Paperback / softback, 301 pages, height x width: 235x155 mm, 75 Illustrations, color; 19 Illustrations, black and white; XXIX, 301 p. 94 illus., 75 illus. in color., 1 Paperback / softback
  • Sērija : Lecture Notes in Computer Science 14722
  • Izdošanas datums: 11-Jun-2024
  • Izdevniecība: Springer International Publishing AG
  • ISBN-10: 3031616715
  • ISBN-13: 9783031616716
Citas grāmatas par šo tēmu:

This three-volume set LNCS 14722-14724 constitutes the thoroughly refereed proceedings of the 11th International Conference, LCT 2024, held as part of the 26th International Conference on Human-Computer Interaction, HCI International 2024 (HCII 2024), was held as a hybrid event in Washington DC, USA, during June/July 2024. 

 

The total of 1271 papers and 309 posters included in the HCII 2023 proceedings was carefully reviewed and selected from 5108 submissions.

 

The LCT 2024 conference addresses theoretical foundations, design, and implementation, as well as effectiveness and impact issues related to interactive technologies for learning and collaboration, including design methodologies, developments and tools, theoretical models, learning design or learning experience (LX) design, as well as technology adoption and use in formal, non-formal and informal educational contexts.