Atjaunināt sīkdatņu piekrišanu

LEGO® MINDSTORMS® EV3: The Mayan Adventure 2nd ed. [Mīkstie vāki]

  • Formāts: Paperback / softback, 333 pages, height x width: 254x178 mm, weight: 6757 g, 387 Illustrations, color; 55 Illustrations, black and white; XXIII, 333 p. 442 illus., 387 illus. in color., 1 Paperback / softback
  • Izdošanas datums: 17-Mar-2017
  • Izdevniecība: APress
  • ISBN-10: 148422261X
  • ISBN-13: 9781484222614
  • Mīkstie vāki
  • Cena: 55,83 €*
  • * ši ir gala cena, t.i., netiek piemērotas nekādas papildus atlaides
  • Standarta cena: 65,69 €
  • Ietaupiet 15%
  • Grāmatu piegādes laiks ir 3-4 nedēļas, ja grāmata ir uz vietas izdevniecības noliktavā. Ja izdevējam nepieciešams publicēt jaunu tirāžu, grāmatas piegāde var aizkavēties.
  • Daudzums:
  • Ielikt grozā
  • Piegādes laiks - 4-6 nedēļas
  • Pievienot vēlmju sarakstam
  • Formāts: Paperback / softback, 333 pages, height x width: 254x178 mm, weight: 6757 g, 387 Illustrations, color; 55 Illustrations, black and white; XXIII, 333 p. 442 illus., 387 illus. in color., 1 Paperback / softback
  • Izdošanas datums: 17-Mar-2017
  • Izdevniecība: APress
  • ISBN-10: 148422261X
  • ISBN-13: 9781484222614
Build five robots to overcome obstacles and lead a team of explorers deep into a Mayan tomb. You are along for the ride with Evan and his archaeologist uncle as they explore a Mayan pyramid complete with traps and treasures. Using a variety of EV3 robots, the archaeology team is able to move deeper into the tomb, all the way to the sarcophagus of King Ixtua. But beware of the traps! The pyramid's design has successfully deterred unwanted visitors through the centuries, and your team will need to be careful and alert. LEGO MINDSTORMS EV3: The Mayan Adventure guides in the design, construction, and programming of unique explorer robots to open the newly discovered tomb of an ancient Mayan king." You will learn and use a workmanlike design methodology that teaches you about your robots motors and sensors. Complete building and programming instructions are provided for each robot, giving you as much guidance as you want, to learn as you build.

Can you help Evan and the team of explorers navigate through the old pyramid and gain entry to King Ixtua's tomb? Read the stories, dig in to the environments, and create the robots that will reveal the secrets of The Mayan Adventure.







Updates the beloved Mayan Adventure to the latest LEGO MINDSTORMS EV3 hardware and software.





What You'll Learn

Begin your first robot right away one that can open a long-lost Mayan kings tomb

Learn a design process, backed up by written forms and step-by-step support

Gain true skill in brainstorming and problem solving, and in the testing and fixing of robots

Share design documents with other Mayan archaeologists, teachers, and robotic engineers

Begin a design tool collection for use in future projects



Who This Book Is For The new user who wants step-by-step building and programming instructions, teachers interested in real engineering design methods and systems thinking, and parents wanting an engaging story along with projects to strengthen the bond with a son or daughter
About the Authors xv
About the Technical Reviewer xvii
Acknowledgments xix
Introduction xxi
Chapter 1 Tomb, Trap, and Trigger
1(6)
Day 2 King Ixtua Tomb Excavation, 4:42 PM
1(2)
Tunnel Challenge
3(1)
Evan's Solution
4(3)
Chapter 2 ExploroBot: Planning and Design
7(10)
The ExploroBot
7(2)
The Robot Description
9(1)
The Task List
10(1)
Limitations and Constraints
11(2)
Mindstorm
13(2)
Sketches
15(2)
Chapter 3 ExploroBot: Build It
17(24)
Never Be Afraid to Experiment
17(1)
Step by Step
18(1)
First Section: Infrared Sensor and Neck
18(3)
Second Section: Bot Body and Motors
21(5)
Third Section: Rear-Wheel Assembly and Reinforcement Strut
26(5)
Engineering: Axles as Reinforcements: Strong and Adjustable
31(2)
Fourth Section: Put It All Together
33(8)
Chapter 4 ExploroBot: Program It
41(16)
Some Experience Required
41(4)
Into the Tunnel
45(4)
Engineering: Encoders: How Does a Motor "Know" Where It Is?
49(2)
Out of the Tunnel
51(2)
What the Degree, Kenneth? (With Apologies to REM)
53(1)
Engineering: Measuring Actual Motor Rotations from the Brick Screen
53(2)
Opening the Tomb Door
55(2)
Chapter 5 String, Pebbles, and Gravity
57(4)
Day 3 Inside King Ixtua's Tomb, 8:13 AM
57(1)
More Monkey Business
57(2)
Vine Challenge
59(1)
Evan's Solution
60(1)
Chapter 6 StringBot: Planning
61(10)
Design and Planning
61(1)
The StringBot
61(1)
The Robot Description
62(1)
The Task List
63(1)
Limitations and Constraints
64(2)
Mindstorm
66(3)
Sketches
69(2)
Chapter 7 StringBot: Build It
71(22)
Where to Start?
71(1)
Step by Step
72(1)
First Section: Right-Side Motor Assembly with IR Sensor
73(4)
Second Section: Left-Side Motor Assembly with Guides and Rubber Wheel
77(8)
Third Section: Carrier and Pebble Release Mechanism
85(4)
Fourth Section: The Intelligent Brick and Putting It All Together
89(4)
Chapter 8 StringBot: Program It
93(16)
Get Familiar with the Blocks
93(3)
The STOP Block
96(1)
The SWITCH Block
96(1)
Getting to the Vase
97(4)
Above the Vase
101(3)
Back for More
104(2)
Testing: Filling the Vase
106(3)
Chapter 9 Scroll, Key, and Camera
109(8)
Day 3 Tomb Reception Area, 6:08 PM
109(1)
The King's Library
110(2)
Key Retrieval Challenge
112(2)
Grace's Solution
114(3)
Chapter 10 SnapShotBot: Planning and Design
117(12)
SnapShotBot Planning and Design
117(1)
The Robot Description
118(1)
The Task List
119(1)
Task 1
120(1)
Task 2
121(1)
Task 3
121(1)
Task 4
122(2)
Task 5
124(1)
Task 6
125(1)
Task 7
125(1)
Task 8
125(1)
Task 9
125(1)
Task 10
125(1)
What About the Twine?
125(1)
Limitations and Constraints
126(1)
Mindstorm
126(2)
Sketches
128(1)
Chapter 11 SnapShotBot: Build It
129(26)
Engineering: "Good Enough" with a Peg-Leg?
129(1)
Jump In
130(1)
Step by Step
131(1)
First Section: Basic Body with Hardpoints
131(3)
Engineering: The Concept of Stiffness
134(1)
Engineering: Hardpoints
135(1)
Second Section: Color Sensor, IR Sensor, and the Camera Trigger
135(8)
Engineering: Gears Trade Speed for Power
143(3)
Third Section: Adjustable Camera Frame
146(3)
Engineering: Early and Rapid Mechanical Testing
149(6)
Chapter 12 SnapShotBot: Program It
155(14)
One Block at a Time
155(4)
Finding the Basket
159(1)
Getting Around the Basket
160(3)
Getting the Bot Home
163(6)
Chapter 13 Get In, Grab It, Get Out
169(6)
Day 4 Outside King Ixtua's Library, 8:43 AM
169(1)
The Throne Room
169(1)
Locate the Burial Chamber
170(2)
Scroll Challenge
172(2)
Max's Solution
174(1)
Chapter 14 GrabberBot: Planning and Design
175(8)
GrabberBot Planning and Design
175(1)
The Robot Description
175(1)
The Task List
176(2)
Limitations and Constraints
178(1)
Mindstorm
178(3)
Sketches
181(2)
Chapter 15 GrabberBot: Build It
183(34)
First Section: Main Body Tank-Treads
184(10)
Second Section: Grabber Assembly (Lifting Arm Mechanism)
194(16)
Third Section: Infrared Sensor, Touch Sensor, and Wiring
210(3)
Engineering: How to Hold the Jaw Shut? An Elastic Grabber Latch
213(4)
Chapter 16 GrabberBot: Program It
217(14)
Down the Tunnel ... Again
217(1)
Engineering: A Well-Regulated START
218(1)
Engineering: Precise Calculation of Distance: Rotations and Degrees
219(2)
Approaching the Scroll
221(3)
Acquiring the Scroll
224(1)
Engineering: Parallel Processes
225(3)
Engineering: Testing and Making Changes
228(1)
Engineering: Timing the Parallel Paths
228(3)
Chapter 17 Bravery, Wisdom, and Honor
231(6)
Day 5 Inside King Ixtua's Throne Room, 10:12 AM
231(1)
The Burial Chamber
232(1)
Famous Figures
233(1)
The Final Challenge
234(1)
Evan's Solution
235(2)
Chapter 18 PushBot: Planning and Design
237(6)
PushBot Planning and Design
237(1)
The Robot Description
237(2)
The Task List
239(1)
Limitations and Constraints
240(1)
Mindstorm
241(1)
Sketches
242(1)
Chapter 19 PushBot: Build It
243(48)
Step by Step
244(1)
Engineering: The Difference Between Designing and Explaining
244(1)
First Section: Figurine Jaw Cage/Medium Motor Mechanism
244(8)
Engineering and the Concept of Stiffness II: Angles, Brackets, and Connectors
252(8)
Second Section: Neck/Infrared Sensor Frame Assembly with Caster Wheel
260(1)
Engineering: Rear-Wheel Designs and Their Constraints
260(15)
Third Section: Main Body and Motors
275(5)
Engineering: Prototypes and Parts You Don't "Need"
280(11)
Chapter 20 PushBot: Program It
291(22)
Getting the PushBot Into Position
291(6)
Positioning Three Figurines
297(9)
The Final Figurine
306(7)
Chapter 21 Discovery, Secret, and Home
313(2)
Day 7 Base Camp, King Ixtua's Tomb, 11:05 AM
313(2)
Appendix A The MINDSTORMS Community and EV3 Web Sites
315(4)
LEGO Club User Account
315(1)
Community Gallery
316(1)
Online Reference and Support
317(1)
Web Sites
317(1)
Blogs and Forums
318(1)
Appendix B Robot Commander Remote Control App
319(4)
Downloading and Running the Robot Commander App
319(1)
The Perfect Hardware-Testing App
320(1)
Engineering: Isolating Design Issues in Testing
321(2)
Appendix C Kit Organization: Where Do All Those Parts Go?
323(4)
The Top Tray for the Small Parts
323(1)
Bottom Tray for the Large Parts
324(1)
A Secure Lid Is Your Friend
325(2)
Appendix D Building Instructions for Bots
327(4)
What Will the Background Be?
327(1)
Step by Step Picture-Taking Strategy
328(1)
Lighting, Camera, and Lens Choices
329(2)
Index 331
Mark Bell is a middle school science and technology teacher residing in Los Angeles. His passion for designing things, debugging them, and requirements engineering has led to a twenty-five year career as a technologist in support of aerospace, military, education, and the intelligence community. For the last decade, Mark has been an instructor with gifted, young robotics students in the Johns Hopkins Center for Talented Youth. He teaches regularly at several locations in the US and Hong Kong. 

James Floyd Kelly is a professional writer from Atlanta, Georgia. He has written numerous books on multiple subjects, including LEGO robotics, open source software, and building your own CNC machine as well as a 3D printer.