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E-grāmata: Lion Rampant: Second Edition: Medieval Wargaming Rules

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  • Formāts: 160 pages
  • Izdošanas datums: 18-Aug-2022
  • Izdevniecība: Osprey Games
  • Valoda: eng
  • ISBN-13: 9781472852601
  • Formāts - EPUB+DRM
  • Cena: 15,78 €*
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  • Formāts: 160 pages
  • Izdošanas datums: 18-Aug-2022
  • Izdevniecība: Osprey Games
  • Valoda: eng
  • ISBN-13: 9781472852601

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An expanded edition of the Origins Award-nominated Lion Rampant, featuring new rules, scenarios, and sample armies.

Take to the battlefield as Richard the Lionheart, Joan of Arc or William Wallace – or forge your own legend – with Lion Rampant: Second Edition. From the Dark Ages to the Hundred Years' War, raids, skirmishes, and clashes between small retinues were a crucial part of warfare, and these dramatic small-scale battles are at the heart of this easy-to-learn but tactically rewarding wargame.

Lion Rampant: Second Edition is a new, updated version of the hit Osprey Wargames series title, and retains the core gameplay while also incorporating a wealth of new rules and updates from several years' worth of player feedback and development. Whether they are looking to recreate historical encounters or tell their own stories, the varied scenarios, unit types, and sample retinue lists found in this volume provide everything players need to face each other in quick, exciting, and, above all, fun tabletop battles.



An expanded edition of the Origins Award-nominated Lion Rampant, featuring new rules, scenarios, and sample armies.

Papildus informācija

An expanded edition of the Origins Award-nominated Lion Rampant, featuring new rules, scenarios, and sample armies.
Introduction 6(6)
What Has Changed?
9(3)
Battle Rules
12(52)
Setting Up A Game
13(2)
Playing In 15Mm
15(1)
Commanding Your Warband
15(5)
A Sample 24-Point Warband
16(4)
Important Rules Conventions
20(2)
Understanding Unit Profiles
22(2)
Unit Cohesion And Proximity
24(2)
Terrain
26(1)
Leaders
27(3)
Turn Sequence
30(1)
Activating Your Units
30(12)
Issue A Challenge
33(1)
Rally Battered Units
34(2)
Test For Wild Charges
36(1)
Order Activations
36(2)
Ending Your Activation Phase
38(4)
Moving
42(1)
Moving Your Unit
42(1)
How Terrain Affects Movement
43(1)
Shooting
43(6)
Missile Ranges
44(1)
Choosing a Target
44(2)
Resolving Shooting
46(1)
Removing Casualties
47(1)
Checking For Leader Lucky Blows
47(1)
Ending Shooting
48(1)
How Terrain Affects Shooting
48(1)
Attacking
49(8)
Moving Into Contact
50(1)
Enemy Counter-Charges and Evades
50(1)
Resolving Attacks
51(1)
Removing Casualties
52(1)
Checking For Leader Lucky Blows
52(1)
Ending Attacks
53(3)
Storming a Defence
56(1)
How Terrain Affects Attacking
56(1)
Testing Courage
57(2)
When to Test Courage
57(1)
How to Test Courage
58(1)
Failing a Courage Test
59(1)
Retreating
59(2)
Battered Units
61(1)
Ending The Game
62(2)
Mustering Your Warband
64(36)
Pick-N-Mix Warbands
66(1)
Fielding A Historically Plausible Warband
67(1)
Leader Skills
68(4)
Spending Your Last Couple Of Points
72(1)
Upgrade: `Holy Men & Banners' Special Characters
72(4)
Units
76(24)
Mounted Units
76(6)
Foot Units
82(12)
Missile Units
94(6)
Optional Rules
100(25)
Alternative Rules For Unit Proximity And Failed Activation
101(1)
Playing With Larger Or Smaller Warbands
101(3)
Playing With A Smaller Number Of Models
104(1)
Playing With A Larger Number Of Models
104(1)
Playing With Multiple Warbands Per Side
105(2)
Making Boasts
107(3)
Choosing Your Boasts
107(3)
Strength Points
110(1)
Reduced Model Units
111(1)
Unit Flanks And Rear
111(1)
Shieldwalls
112(2)
Group Moves
114(2)
Unit Variants
116(4)
Mounted Units
116(1)
Foot Units
117(1)
Missile Units
118(2)
Flighty Light Troops
120(1)
Troops Under The Hammer
120(2)
Weather
122(2)
Bad Weather
122(1)
Hot Weather
122(1)
Frozen Lakes
122(2)
Random Leader Skills
124(1)
Terrain
125(7)
Terrain Rules
126(2)
Movement
126(1)
Shooting
126(1)
Attacking
127(1)
Retreating
128(1)
Terrain Piece Sizes & Effects
128(2)
Terrain Generators
130(2)
Western Europe Terrain Generator
130(1)
Eastern Europe Terrain Generator
130(1)
North Africa and Middle East Terrain Generator
130(2)
Scenarios
132(36)
Scenario Basics
132(5)
Choosing Terrain
133(1)
Choosing Attacker and Defender
134(1)
Deploying Your Warband
135(1)
Deployment Zones
135(2)
Scenario 1 Bloodbath
137(1)
Scenario 2 Gladiators Ready!
138(2)
Scenario 3 Defending The Indefensible
140(2)
Scenario 4 The Fugitive
142(2)
Scenario 5 Stampede!
144(2)
Scenario 6 A Gentle Stroll
146(2)
Scenario 7 Hold On Tight
148(1)
Scenario 8 Sausages With Mustard
149(1)
Scenario 9 The Relic
150(2)
Scenario 10 Ferry Across The Mersey
152(2)
Scenario 11 The Messenger
154(2)
Scenario 12 The Taxman Cometh
156(4)
Scenario 13 The Convoy
160(3)
Scenario 14 Meeting The Neighbours
163(1)
Scenario 15 Hammer And Anvil
164(2)
Scenario 16 Bloodfeud
166(2)
Simple Campaigns
168(8)
The Linked Scenario Campaign
168(3)
Scenario Generator
170(1)
The Five Battles Campaign
171(5)
Building Your Warbands
172(1)
The Five Games
173(1)
The Five Battles Victory Table
174(2)
Sample 24-Point Warbands
176(18)
Later Roman Empire
177(2)
Alan
177(1)
Blemmye
177(1)
German Tribes
177(1)
Goths & Vandal
177(1)
Huns
178(1)
Late Roman
178(1)
Patrician Roman
178(1)
Sassanid Persian
178(1)
Sea or Land Raider
178(1)
Dark Ages British Isles
179(2)
Early Anglo-Saxon
179(1)
Later Anglo-Saxon
179(1)
British
179(1)
Early Irish
179(1)
Later Irish (Hiberno-Norse)
180(1)
Pictish
180(1)
Scottish (Kenneth Macaplin Onwards)
180(1)
Welsh
180(1)
Dark Ages Europe & Beyond
181(2)
Arab
181(1)
Avar
181(1)
Breton
181(1)
Byzantine
181(1)
Frankish (Merovingian)
182(1)
Frankish (Carolingian)
182(1)
Lombard
182(1)
Norman
182(1)
Moorish
182(1)
Norse
183(1)
Skraelings
183(1)
Viking Sea Raider
183(1)
Medieval British Isles
183(2)
Border Raiders (Any Nation)
183(1)
Anglo-Norman
183(1)
Early English
184(1)
Later English (Edward III Onwards)
184(1)
War of the Roses English
184(1)
Irish
184(1)
Islemen
184(1)
Scottish
185(1)
Welsh
185(1)
Medieval Western Europe
185(3)
Feudal Garrison (Any Nation)
185(1)
Revolting Peasants
185(1)
Burgundian
186(1)
Free Company
186(1)
French
186(1)
Flemish
186(1)
German
187(1)
Italian Communal
187(1)
Italian Condottieri
187(1)
Swiss
187(1)
Medieval Spain, Middle East, & North Africa
188(2)
Berber
188(1)
Byzantine
188(1)
Crusader
188(1)
Egyptian
189(1)
Seljuk Turkish
189(1)
Spanish Christian
189(1)
Spanish Muslim
189(1)
Medieval Eastern Europe
190(4)
Baltic Tribes
190(1)
Hungarian
190(1)
Mongolian
190(1)
Ottoman Turkish
190(1)
Polish
191(1)
Early Russian
191(1)
Later Russian (Post-Mongol)
191(1)
Scandinavian
191(1)
Steppe Tribes
191(1)
Teutonic Order
192(1)
Hussite
192(2)
APPENDIX A READING LIST
194(2)
APPENDIX B LEGENDARY WARBANDS
196(4)
Hollywood Heartthrobs & Paperback Heroes
196(4)
The Merry Men
196(1)
The Sheriff's Men
197(1)
The Round Table
197(1)
Mordred's Rebels & Barbarians
197(1)
The Thane of Cawdor
197(1)
The Host of Logres
198(1)
Old School Fantasy
198(2)
APPENDIX C RULES CHANGES FROM THE FIRST EDITION
200(8)
Lion Rampant Quick Reference Sheet
202(6)
Acknowledgements 208
Daniel Mersey has spent more than three decades leading miniature armies to spectacular defeat on tabletop battlefields. He has won no medals and his armies will never salute him. Daniel has been writing books, gaming articles, and rulesets since the 1990s. His rulebooks for Osprey Publishing include two Origins Award-nominated titles, Lion Rampant and Dragon Rampant, and the UK Games Expo Judges Award-winning Rebels and Patriots (with Michael Leck). In 2021, Daniel was appointed as the University of Edinburghs first ever Games Designer in Residence.

Mark Stacey was born in Manchester, UK, in 1964 and has been a freelance illustrator since 1987. He has a lifelong interest in all periods of history, particularly military history, and has specialized in this area throughout his career. He now lives and works in Cornwall.