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1 | (10) |
Part I Imperative and Fundamental Concepts |
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11 | (28) |
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11 | (4) |
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2.2 Defining Relevant Terminology |
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15 | (1) |
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2.3 Complementary Thoughts on Christensen's Theory of Disruptive Innovation |
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16 | (5) |
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2.4 The DNA of Disruptive Change |
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21 | (2) |
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2.5 Disruptive Innovation with Different DNA |
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23 | (1) |
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2.6 Disruptive Innovation with Same DNA |
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24 | (3) |
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2.7 Theory of Disruption Waves or the Modulation of Disruption |
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27 | (3) |
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2.8 Benefit of a Unified View on Disruption |
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30 | (2) |
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2.9 Relativity of Disruption |
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32 | (2) |
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2.10 Typical Warning Signals for Disruptive Threats |
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34 | (2) |
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36 | (1) |
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37 | (2) |
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3 Form Follows Function: Systems Engineering |
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39 | (20) |
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3.1 Form Follows Function |
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39 | (2) |
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3.2 Function Often Follows Form |
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41 | (3) |
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3.3 Defining Concept and Architecture |
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44 | (3) |
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3.4 Realizing the Product's Architecture |
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47 | (6) |
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3.4.1 Architectural Process |
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48 | (1) |
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3.4.2 The System/Product Architect |
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49 | (3) |
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3.4.3 Two Architecture Types: Integral or Modular |
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52 | (1) |
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53 | (2) |
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55 | (4) |
Part II Frameworks |
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59 | (18) |
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4.1 We Know Our Customers!...Really? |
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59 | (4) |
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4.2 Understanding Your Market |
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63 | (10) |
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4.2.1 Market Segmentation for Multiple Business Questions |
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66 | (1) |
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4.2.2 Market Segmentation for Multiple Segmentation Criteria |
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67 | (3) |
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4.2.3 Identifying a Customers' "Job to Be Done" |
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70 | (3) |
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4.3 Differentiating Market Segmentation from Design Thinking |
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73 | (2) |
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4.4 How to Do a Market Segmentation |
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75 | (1) |
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75 | (1) |
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76 | (1) |
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5 Creating Customer Value Through Design Thinking |
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77 | (26) |
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77 | (1) |
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5.2 What is Design Thinking? |
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78 | (3) |
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5.2.1 Thinking Like a Designer |
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79 | (2) |
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5.3 When to Use Design Thinking? |
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81 | (2) |
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5.4 What is Comprehensive Understanding? |
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83 | (5) |
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5.4.1 Defining Understanding |
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83 | (3) |
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5.4.2 The Different Levels of Understanding |
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86 | (2) |
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5.5 Phases of Design Thinking |
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88 | (13) |
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5.5.1 Empathy for Individuals |
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88 | (5) |
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5.5.2 Empathy in the B2B Context |
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93 | (3) |
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96 | (1) |
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97 | (1) |
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5.5.5 Prototyping and Testing |
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98 | (2) |
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100 | (1) |
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101 | (1) |
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102 | (1) |
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103 | (20) |
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6.1 Is Value Different from Price? |
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103 | (2) |
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6.2 Defining Value in Product Development |
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105 | (2) |
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107 | (2) |
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109 | (11) |
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111 | (1) |
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112 | (4) |
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6.4.3 Design to Value Versus Value Proposition Design |
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116 | (1) |
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6.4.4 When to Apply the Framework |
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117 | (3) |
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6.5 How to Apply the Framework |
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120 | (1) |
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121 | (1) |
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122 | (1) |
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7 Modular Design and Platforms |
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123 | (24) |
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123 | (2) |
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7.2 What is Modularization? |
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125 | (1) |
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7.2.1 What Type of Products May be Modularized? |
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125 | (1) |
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7.3 Modularization: A Strategic Lever for Innovation |
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126 | (6) |
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7.3.1 Why and How Modular Architectures Enable Disruption |
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128 | (1) |
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7.3.2 Why Do Integral Architectures Emerge? |
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129 | (1) |
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7.3.3 When Do Products Become Commodities? |
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130 | (1) |
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7.3.4 How to Avoid the Commoditization Trap? |
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131 | (1) |
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132 | (4) |
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7.4.1 Core Platform Versus Inclusive Platform |
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132 | (1) |
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7.4.2 Three Common Misunderstandings About Platform Design |
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133 | (3) |
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7.4.3 The Way to Go: Modular Platforms |
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136 | (1) |
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7.5 Terms and Definitions |
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136 | (3) |
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7.6 Implementing a Modular Platorm |
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139 | (5) |
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7.6.1 Organizational Aspects |
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139 | (3) |
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142 | (2) |
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7.7 How to Apply the Framework |
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144 | (1) |
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145 | (1) |
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145 | (2) |
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8 Agile for Mechatronics and Hardware |
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147 | (18) |
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147 | (1) |
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148 | (2) |
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8.3 Agile Project Management |
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150 | (2) |
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8.3.1 Connecting the Dots to Other Frameworks |
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151 | (1) |
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8.4 Agile Manifesto for Mechatronics and Hardware |
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152 | (10) |
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8.4.1 Differences Between Hardware and Software |
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153 | (3) |
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8.4.2 Agile Manifesto Adapted to Mechatronics and Hardware |
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156 | (6) |
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162 | (1) |
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162 | (3) |
Part III Framework Tutorials |
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165 | (50) |
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9.1 Market Segmentation: Deep Dive |
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165 | (9) |
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9.2 Empathy: Skills and Techniques |
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174 | (8) |
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174 | (2) |
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176 | (1) |
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9.2.3 Deep Dive Empathic Listening |
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177 | (2) |
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9.2.4 Interviews and Deeper Conversations |
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179 | (1) |
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180 | (2) |
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182 | (18) |
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9.3.1 Main Steps of the Framework |
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182 | (8) |
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9.3.2 Deep Dive and Case Study |
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190 | (10) |
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200 | (12) |
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9.4.1 Main Steps of the Framework |
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200 | (5) |
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9.4.2 Deep Dive and Case Study |
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205 | (7) |
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212 | (3) |
Part IV Tools |
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215 | (22) |
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10.1 QFD: Quality Function Deployment |
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215 | (7) |
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215 | (2) |
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217 | (1) |
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218 | (3) |
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10.1.4 Practical Tips and Success Factors |
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221 | (1) |
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10.2 DSE: Design Space Exploration, Set-Based Design |
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222 | (5) |
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222 | (1) |
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223 | (1) |
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224 | (3) |
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10.2.4 Practical Tips and Success Factors |
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227 | (1) |
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10.3 DSM: Design Structure Matrix |
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227 | (7) |
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227 | (1) |
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228 | (1) |
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10.3.3 How to Develop a DSM |
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228 | (6) |
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10.3.4 Practical Tips and Success Factors |
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234 | (1) |
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234 | (3) |
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237 | (54) |
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237 | (16) |
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237 | (4) |
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11.1.2 Pair-wise Comparison |
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241 | (3) |
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11.1.3 Requirements Management |
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244 | (4) |
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248 | (3) |
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251 | (2) |
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253 | (19) |
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11.2.1 Functional Modeling |
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253 | (3) |
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11.2.2 Morphological Matrix/Morphological Box |
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256 | (2) |
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11.2.3 Modular Function Deployment |
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258 | (5) |
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263 | (2) |
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11.2.5 Design for Variety |
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265 | (3) |
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11.2.6 Customer Focus Group |
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268 | (4) |
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272 | (1) |
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272 | (18) |
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272 | (5) |
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277 | (2) |
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11.3.3 Lifecycle Cost model |
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279 | (4) |
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11.3.4 Complexity Cost Calculation for Product Families |
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283 | (4) |
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287 | (3) |
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290 | (1) |
Authors and Contributors |
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291 | |