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Digitālo tiesību pārvaldība (Digital Rights Management (DRM))
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TAKING A USER-CENTERED APPROACH TO DESIGN | |
How to Implement Usability Engineering | |
Managing the Transition to a User-Centered Approach to Design | |
Measuring the Usability Payoff | |
THE NEED FOR USABLE MEDICAL DEVICES | |
Medical Device Usability: A Survey of Critical-Care Nurses | |
Human Error Signals Opportunity for Design Improvement | |
DETERMINING USER REQUIREMENTS | |
Conducting Effective Focus Groups | |
The Making of a Task-Oriented Product | |
Setting Product Usability Goals | |
Computer-Based Tools for Anthropometric Design | |
DESIGN THE USER INTERFACE | |
The Value of Human Factors Guidelines | |
Improving the Visual Design of Computer Screens | |
Making Color a Contributing Component of the User Interface | |
The Role of Symbols in User Interfaces | |
Communicating Clinical Information with Auditory Signals | |
Designing Medical Devices for Older Users | |
Cumulative Trauma Disorders: Implications for Product Design | |
Designing for Portability | |
Designing Packaging for Convenience and Safety | |
Keyboards: Assessing User Satisfaction and Performance Capabilities | |
Choosing an Effective Pointing Device | |
PROTOTYPING THE USER INTERFACE | |
Prototyping the User Interface | |
User-Interface Prototypes: How Realistic Should They Be? | |
TESTING THE USER INTERFACE | |
Usability Tests of Medical Products as a Prelude to the Clinical Trial | |
Building a Usability Test Laboratory | |
DEVELOPING LEARNING TOOLS AND WARNINGS | |
Writing Effective User Manuals | |
Creating Quick-Reference Guides for Medical Devices | |
In Search of Effective Warnings | |
SPECIAL TOPICS | |
The Usability Payoff: Case Study of a Syringe Pump | |
Ergonomic Design of MIS Devices | |
Resources | |
Index |