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Models and Techniques in Computer Animation 1993 ed. [Mīkstie vāki]

  • Formāts: Paperback / softback, 291 pages, height x width: 229x152 mm, weight: 442 g, 117 Illustrations, color; 99 Illustrations, black and white; VIII, 291 p. 216 illus., 117 illus. in color., 1 Paperback / softback
  • Sērija : Computer Animation Series
  • Izdošanas datums: 21-Apr-2014
  • Izdevniecība: Springer Verlag, Japan
  • ISBN-10: 4431669132
  • ISBN-13: 9784431669135
Citas grāmatas par šo tēmu:
  • Mīkstie vāki
  • Cena: 46,91 €*
  • * ši ir gala cena, t.i., netiek piemērotas nekādas papildus atlaides
  • Standarta cena: 55,19 €
  • Ietaupiet 15%
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  • Formāts: Paperback / softback, 291 pages, height x width: 229x152 mm, weight: 442 g, 117 Illustrations, color; 99 Illustrations, black and white; VIII, 291 p. 216 illus., 117 illus. in color., 1 Paperback / softback
  • Sērija : Computer Animation Series
  • Izdošanas datums: 21-Apr-2014
  • Izdevniecība: Springer Verlag, Japan
  • ISBN-10: 4431669132
  • ISBN-13: 9784431669135
Citas grāmatas par šo tēmu:
This book contains the invited papers and a selection of research papers submitted to Computer Animation '93, the fifth international workshop on Computer Animation, which was held in Geneva on June 16-18, 1993. This workshop, now an annual event, has been organized by the Computer Graphics Society, the University of Geneva, and the Swiss Federal Institute of Technology in Lausanne. During the international workshop on Computer Animation '93, the sixth Computer-generated Film Festival of Geneva, was also held. The volume presents original research results and applications experience to the various areas of computer animation. Most of the contributions are related to motion control, visualization, human animation, and rendering techniques.

Papildus informācija

Springer Book Archives
Preface
Andries van Dam
Part I Advanced Techniques in Animation
Living Pictures
2(11)
Lance Williams
Simplex Based Animation
13(16)
Herve Delingette
Yasuhiko Watanabe
Yasuhito Suenaga
Animation of a Blooming Flower Using a Family of Complex Functions Mζ.α(z)=exp(-α)
29(14)
Hyoung Seok Kim
Young Bong Kim
Ho Kyung Kim
Hwang Soo Kim
Hong Oh Kim
Sung Yong Shin
Interference Detection Between Curved Objects for Computer Animation
43(15)
Ming C. Lin
Dinesh Manocha
An Integrated Computer Animation Environment
58(2)
Minako M. Hayashi
Keiji Nemoto
Yosuke Takashima
Virtual Walker and Its Application for Plant Construction
60(4)
Manabu Kobayashi
Part II Visualization and Applications
Navigation and Animation in a Volume Visualization System
64(11)
Arie E. Kaufman
Lisa M. Sobierajski
Ricardo S. Avila
Taosong He
Smooth Interpolation of Orientations
75(19)
Gregory M. Nielson
An Animated Graphics Program for Solving Star-Sensor-Based Satellite Attitude Problems
94(12)
Mark D. Pritt
A Tool for Graphically Animating the Execution of Office Tasks
106(4)
N. Dachouffe
Part III Human Modelling and Animation
Constraint-Based Hand Animation
110(18)
Jintae Lee
Tosiyasu L. Kunii
Hair Animation with Collision Detection
128(11)
Tsuneya Kurihara
Ken-Ichi Anjyo
Daniel Thalmann
Modeling Coarticulation in Synthetic Visual Speech
139(18)
Michael M. Cohen
Dominic W. Massaro
Facial Animation
157(2)
Manjula Patel
AnthroPI: A Dynamics-Based Modeller for Computer Animation
159(3)
Stephania Loizidou
Gordon J. Clapworthy
Part IV Rendering and Natural Phenomena
An HDTV Animation System Using a Dedicated Graphics Computer SIGHT-2
162(15)
Tokiichiro Takahashi
Masaharu Yoshida
Tadashi Naruse
Kei Takikawa
Animation of Water Droplets on a Glass Plate
177(13)
Kazufumi Kaneda
Takushi Kagawa
Hideo Yamashita
Polyhedral Rendering for Motion Blur
190(16)
Keith M. Goss
Reflections in a Spherical Cavity
206(10)
Kevin G. Suffern
Scott Hopwood
Iain Sinclair
Part V Motion Control
Controlling Movement Using Parametric Frame Space Interpolation
216(12)
Shang Guo
James Roberge
Thom Grace
Adaptive Meta Control of Path Planning with HIP
228(15)
Kim Trans
Keyframe Animation of Articulated Figures Using Partial Dynamics
243(14)
Kiyoshi Arai
Legged Locomotion Using HIDDS
257(13)
Stephania Loizidou
Gordon J. Clapworthy
Efficient Generation of Whip-Like Throwing and Striking Motions
270(15)
Joseph K. Kearney
Dinkar Bhat
Bevra Prasad
Samuel Yuan
Movement Definition from Conceptual Curve Sketches
285(1)
Olov Fahlander
Interactive Design of Animation with Knowledge Based Moving Controls
286(1)
Syuichi Sato
Kunio Kondo
Daisuke Ojiro
Hisashi Sato
Shizuo Shimada
Mitsuru Kaneko
Route Planning in Animation Using a Language Interpreter
287(2)
A. Cavusoglu
A.L. Thomas
Conference Organization 289(2)
Author Index 291(2)
Keyword Index 293