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New Advances in Computer Graphics: Proceedings of CG International '89 [Hardback]

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  • Formāts: Hardback, 728 pages, weight: 1370 g, biography
  • Izdošanas datums: 26-Jun-1989
  • Izdevniecība: Springer Verlag, Japan
  • ISBN-10: 4431700455
  • ISBN-13: 9784431700456
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  • Cena: 73,64 €*
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  • Formāts: Hardback, 728 pages, weight: 1370 g, biography
  • Izdošanas datums: 26-Jun-1989
  • Izdevniecība: Springer Verlag, Japan
  • ISBN-10: 4431700455
  • ISBN-13: 9784431700456
This volume presents the proceedings of the 7th International Confer­ ence of the Computer Graphics Society, CG International '89, held at the University of Leeds, UK, June 27-30, 1989. Since 1982 this confer­ ence has continued to attract high-quality research papers in all aspects of computer graphics and its applications. Originally the conference was held in Japan (1982-1987), but in 1988 was held in Geneva, Switzerland. Future conferences are planned for Singapore in 1990, USA in 1991, Japan in 1992, and Canada in 1993. Recent developments in computer graphics have concentrated on the following: greater sophistication of image generation techniques; advances in hardware and emphasis on the exploitation of parallelism, integration of robotics and AI techniques for animation, greater integ­ ration of CAD and CAM in CIM, use of powerful computer graphics techniques to represent complex physical processes (visualization), advances in computational geometry and in the representation and modelling of complex physical and mathematical objects, and improved tools and methods for HC!. These trends and advances are reflected in this present volume. A number of papers deal with important research aspects in many of these areas.
1: Invited Papers.- An Interactive Display for the 21st Century: Beyond
the Desktop Metaphor.- Cellular Self-Reproducing Automata As a Prallel
Processing Model for Botanical Colony Growth Pattern Simulation.-
Computational Geometry: Recent Developments.- Tools for the Formal
Development of Rasterisation Algorithms.- Visualization in Scientific
Computing: Achievements and Prospects.- 2: Algorithms.- Conic Rescue of
Bezier Founts.- Algorithms for 2D Line Clipping.- Generating n-Sided Patches
with Partial Differential Equations.- Reconstructing Smooth Surfaces from a
Series of Contour Lines Using a Homotopy.- 3: Computational Geometry.- A
Localized Method for Intersecting Plane Algebraic Curve Segments.- Optimal
Linear Octree Construction Algorithm by Sweep Operations.- PictureEditor: A
2D Picture Editing System Based on Geometric Constructions and Constraints.-
A Note on Improving the Performance of Delaunay Triangulation.- 4: Computer
Animation.- Quaternions and Motion Interpolation: A Tutorial.- Composition of
Multiple Figure Sequences for Dance and Animation.- A Software Architecture
for Integrated Modelling and Animation.- An Integrated Control View of
Synthetic Actors.- 5: Graphics Interface and Theory.- Evaluating Definitive
Principles for Interaction in Graphics.- Constraint-Solving in Interactive
Graphics: A User-Friendly Approach.- 6: Hardware.- MIGS: A Multiprocessor
Image Generation System Using RISC-like Microprocessors.- On a DAP Based Data
Parallel Graphics Output Pipeline.- Effective Parallel Processing for
Synthesizing Continuous Images.- 7: Image Processing.- Image Pattern
Recognition Using Configurable Logic Cell Arrays.- Satellite Images in Raster
Graphics: A New Methodology.- Some Problems in Overlaying 3D Graphics onto 2D
Image.- 8: Modelling and CAD.- Boolean Operations of Solids with Free-Form
Surfaces Through Polyhedral Approximation.- A Flexible, Quantitative Method
for NC Machining Verification Using a Space Division Based Solid Model.-
Development of a Multi Modeller.- A Methodology for Direct Manipulation of
Polygon Meshes.- A Feature-Based Modelling System Built on Top of Euler
Operators.- Reconstruction of 3-Dimensional Solid Objects Represented by
Wire-Frame Descriptions.- 9: Ray Tracing.- Optimistic Multi-Processor Ray
Tracing.- Rapid Ray Tracing of General Surfaces of Revolution.- An
Illumination Model for Atmospheric Envrionments.- Vista Ray-Tracing: High
Speed Ray Tracing Using Perspective Projection Image.- Fast Ray Tracing of
Unevaluated Constructive Solid Geometry Models.- Fast Antialiasing of Ray
Traced Images.- 10: Rendering.- A Fast Hidden Line Removal Algorithm.-
Texture Characterization Using Random Sampling.- Highlighting Rounded Edges.-
11: Applications.- Reliability of Computer Graphics Images As Visual
Assessment Tool.- A Digitisation Algorithm for the Entry of Planar Maps.-
Microcomputer Visualization of Molecules.- Three-Dimensional Models of
Molecular Structures and Chemical Properties.- Drawing Human Hair Using Wisp
Model.- Logarithmic Spirals and Computer Art.- List of Contributors.-
Keywords Index.- Conference Committees and Co-Sponsors.- List of Technical
Program Reviewers.