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E-grāmata: New Fiction Technologies: Interactivity, Agency and Digital Narratology

  • Formāts: 173 pages
  • Izdošanas datums: 28-Oct-2021
  • Izdevniecība: McFarland & Co Inc
  • Valoda: eng
  • ISBN-13: 9781476645643
  • Formāts - PDF+DRM
  • Cena: 27,67 €*
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  • Formāts: 173 pages
  • Izdošanas datums: 28-Oct-2021
  • Izdevniecība: McFarland & Co Inc
  • Valoda: eng
  • ISBN-13: 9781476645643

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"The Internet has fundamentally altered our perceptions of narrative and its core components, including authorship, setting, characterization, reader reception and more. With new trends, tropes and conventions emerging at the speed of cyberspace, digitalmedia like web comics, video games and fan fiction have become narratological laboratories for experimentation on the limits and boundaries of contemporary storytelling. While web comics, video games and fan fiction have each received scholarly study over the years, this book focuses on the little-discussed common ground they share, and how their processes, motivations and evolution may be more similar than most people believe. These media are all regarded as unique and self-contained genres of digital fiction, and this book aims to bridge the gap between them. Understanding these phenomena as expressions of the same principles could be crucial to understanding the future of narrative storytelling"--
Acknowledgments v
Preface 1(2)
Introduction: A New Narratology for the Digital Age 3(10)
Communication and the Implied Author
5(1)
The Fictional World and Its Inhabitants
6(3)
Time, Space and Plot
9(2)
The Desire for Agency as a Guiding Principle of Digital Fiction
11(2)
1 Fan Fiction
The Impetus and Methodologies of Fan Fiction
13(6)
Competing Authorial Powers, Conflicting Implied Authors
19(8)
Ontology, Metalepsis, and Storyworld Manipulation
27(10)
New Genres, Sub-Genres, and Metafiction
37(16)
Visual Mimesis and Re-Enactment in Fan Films
53(8)
The Meaning(s) of Fan Fiction
61(2)
2 Video Game Narratology
Technological Refinement Throughout the History of Video Games
63(6)
Manipulation, Morality, and Multitextuality
69(12)
Love, Death, and the Avatar
81(12)
Navigating Reactive Spaces in Persistent Digital Worlds
93(8)
Metafiction and Fan Fiction Apparatuses in Video Games
101(6)
The Continuing Evolution of Diegetic Agency
107(2)
3 Webcomics
Defining Webcomics in Opposition to Print
109(4)
A History of Superhero Authorship and Reactivity
113(9)
Unstable Atopias and Chronologically Fluid Characters
122(12)
Webcomics as a Digital Reaction to Superhero Fiction
134(14)
Embracing Subversion and Normalcy in the Infinite Canvas
148(4)
4 A New Way of Framing the Pursuit of Interactivity and Agency
152(5)
Bibliography 157(6)
Index 163
Shawn Edrei, a teacher at Tel-Aviv University, is a researcher of digital narratology, exploring how new technologies change our perspectives on storytelling and authorship. An avid gamer and observer of online fandom dynamics he has written many essays and chapters on subjects ranging from superhero fiction to contemporary detective stories to interactive transmedia.