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New Trends in Computer Graphics: Proceedings of CG International 88 Softcover reprint of the original 1st ed. 1988 [Mīkstie vāki]

  • Formāts: Paperback / softback, 682 pages, height x width: 244x170 mm, weight: 1180 g, X, 682 p., 1 Paperback / softback
  • Izdošanas datums: 19-Jan-2012
  • Izdevniecība: Springer-Verlag Berlin and Heidelberg GmbH & Co. K
  • ISBN-10: 3642834949
  • ISBN-13: 9783642834943
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  • Mīkstie vāki
  • Cena: 58,86 €
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  • Formāts: Paperback / softback, 682 pages, height x width: 244x170 mm, weight: 1180 g, X, 682 p., 1 Paperback / softback
  • Izdošanas datums: 19-Jan-2012
  • Izdevniecība: Springer-Verlag Berlin and Heidelberg GmbH & Co. K
  • ISBN-10: 3642834949
  • ISBN-13: 9783642834943
Citas grāmatas par šo tēmu:
New Trends in Computer Graphics contains a selection of research papers submitted to Computer Graphics International '88 (COl '88). COl '88 is the Official Annual Conference of the Computer Graphics Society. Since 1982, this conference ha~ been held in Tokyo. This year, it is taking place in Geneva, Switzerland. In 1989, it will be held in Leeds, U. K. , in 1990 in Singapore, in 1991 in U. S. A. and in 1992 in Montreal, Canada. Over 100 papers were submitted to CGI '88 and 61 papers were selected by the International Program Committee. Papers have been grouped into 6 chapters. The flrst chapter is dedicated to Computer Animation because it deals with all topics presented in the other chapters. Several animation systems are described as well as speciflc subjects like 3D character animation, quaternions and splines. The second chapter is dedicated to papers on Image Synthesis, il1 particular new shading models and new algorithms for ray tracing are presented. Chapter 3 presents several algorithms for geometric modeling and new techniques for the creation and manipulation of curves, surfaces and solids and their applications to CAD. In Chapter 4, an important topic is presented: the specification of graphics systems and images using l~nguages and user-interfaces. The last two chapters are devoted to applications in sciences, medicine, engineering, art and business.

Papildus informācija

Springer Book Archives
1 Computer Animation.- Locating Sampling Points for Cubic Splines.-
Design and Implementation of the Animation Language SOLAR.- AVENUE: An
Integrated 3-D Animation System.- The Use of Quaternions for Animation,
Modelling and Rendering.- Toward General Animation Control.- 3-D Facial
Animation Using Image Samples.- Human Prototyping.- Occursus Cum Novo,
Computer Animation by Ray Tracing in a Network.- 2 Image Synthesis.- A
General Shading Model.- The H-Test, a Method of High Speed Interpolative
Shading.- Synthetic Image Generation for Highly Defocused Scenes.- Particals:
An Artistic Approach to Fuzzy Objects.- VOXAR: A Tridimensional Architecture
for Fast Realistic Image Synthesis.- Image Generation with an Associative
Processor Array.- A Strategy for Mapping Parallel Ray-Tracing into a
Hypercube Multiprocessor System.- Parallel Space Tracing: An Experience on an
iPSC Hypercube.- Ray-Traced View and Visual Transparent Quality of Double
Transparent Objects.- Antialiasing for Ray Tracing Using CSG Modeling.- Image
Warping Among Arbitrary Planar Shapes.- A Simple Method for Color
Quantization: Octree Quantization.- 3 Geometric Modeling and CAD.- An
Efficient Polygon Handling Technique in a CAAD Environment.- Volume and
Surface Properties in CSG.- A Hierarchical Model for Spatial Stacking.- Set
Operation Evaluation Using Boolean Octree.- Efficiency of Uniform Grids for
Intersection Detection on Serial and Parallel Machines.- Adjacency Finding
Algorithms in a Variable-Resolution Boundary Model.- On Triangulating Palm
Polygons in Linear Time.- Vertical Scan-Conversion for Filling Purposes.-
Field Functions for Implicit Surfaces.- A Cellular Array for Computing
Bicubical B-Splines Coefficients.- New Results for the Smooth Connection
Between Tensor Product Bezier Patches.-Three-Dimensional Shape Generation
Based on Generalized Symmetry.- Geometric Modeling with Euclidean
Constructions.- Using GT/CAPP to Enhance Product Data Exchange Standard Key
to CAD/CAM Integration.- 4 Graphics Systems and Languages.- Drawing Input
Through Geometrical Constructions: Specification and Applications.- On the
Construction of Constrained Circles, an Unified Approach.- A Model for Image
Structuration.- An Object-Oriented Interface for Network-Based Image
Processing.- Applying Direct Manipulation to Geometric Construction Systems.-
Implementing a Definitive Notation for Interactive Graphics.- GRAFLOG:
Programming with Interactive Graphics and PROLOG.- Modelling and Building
Graphics Systems: GKS.- The Choice of a Graphics System; Standard, Emerging
Standard or De-facto-Standard.- 5 Computer Graphics in Medicine and
Sciences.- Molecular Graphics: A New Tool in Computer-Assisted Chemistry.-
Molecular Graphics and Modeling on the PC.- MOPIC: An Advanced Molecule
Rendering Program for Microcomputers.- Computer Graphics and Complex Ordinary
Differential Equations.- Approximation of Missing Sections of CT-Image
Sequences Using Binary Interpolation.- Computer Graphic Techniques Applied to
Medical Image Analysis.- Three-Dimensional Reconstruction Procedure Using GKS
Primitives and Software Transformations for Anatomical Studies of the Nervous
System.- The Use of Three-Dimensional Dynamic and Kinematic Modelling in the
Design of a Colonoscopy Simulator.- 6 Applications of Computer Graphics.- A
Hierarchical Simulation Environment for VLSI.- 3-D Geometric Modelling in
Design and Manufacturing of Furniture Parts.- Computer-Assisted Color
Conversion.- Analysis of Urban Geographic Queries.- GQL: A Graphical Database
Language Using Pattern Images.- Computer-Aided SailSection Drawing.- The
Effect of Format on Information Processing Using Graphics.- Development of an
Integrated Computer Art System.- Improving the Programmability of Robotic
Workcells.- Simulation and Teaching Techniques for Interactive Robot
Programming: ROPSE.- Conference Committees.- Authors Addresses.