Atjaunināt sīkdatņu piekrišanu

Outremer: Faith and Blood: Skirmish Wargames in the Crusades [Mīkstie vāki]

3.90/5 (19 ratings by Goodreads)
, Illustrated by
  • Formāts: Paperback / softback, 64 pages, height x width x depth: 244x182x6 mm, weight: 245 g, 31 col
  • Sērija : Osprey Wargames
  • Izdošanas datums: 19-Apr-2018
  • Izdevniecība: Osprey Games
  • ISBN-10: 1472823966
  • ISBN-13: 9781472823960
Citas grāmatas par šo tēmu:
  • Mīkstie vāki
  • Cena: 16,66 €*
  • * ši ir gala cena, t.i., netiek piemērotas nekādas papildus atlaides
  • Standarta cena: 19,59 €
  • Ietaupiet 15%
  • Grāmatu piegādes laiks ir 3-4 nedēļas, ja grāmata ir uz vietas izdevniecības noliktavā. Ja izdevējam nepieciešams publicēt jaunu tirāžu, grāmatas piegāde var aizkavēties.
  • Daudzums:
  • Ielikt grozā
  • Piegādes laiks - 4-6 nedēļas
  • Pievienot vēlmju sarakstam
  • Formāts: Paperback / softback, 64 pages, height x width x depth: 244x182x6 mm, weight: 245 g, 31 col
  • Sērija : Osprey Wargames
  • Izdošanas datums: 19-Apr-2018
  • Izdevniecība: Osprey Games
  • ISBN-10: 1472823966
  • ISBN-13: 9781472823960
Citas grāmatas par šo tēmu:

Outremer: Faith and Blood is a 28mm skirmish wargame featuring small groups of warriors fighting in Outremer during the Crusades. While suitable for one-off skirmish encounters the focus of the game is a structured and progressive campaign setting in which they are able to watch their force grow and develop over a series of scenarios and encounters from a small party of five or so soldiers into a powerful warband a score strong.

Character development is key, and a wide range of troop options and factions allows a high degree of individuality and personalization. Players will also be able to recruit mercenaries and agents such as Hashashin and Varangian survivors to bolster their forces--potent but expensive additions that will add a distinct flavor to each encounter.

Papildus informācija

A ruleset for skirmishes in the Crusades, Outremer's scenarios and campaign allows for small forces to be built up into powerful warbands.
Introduction 4(2)
What You Will Need To Play
4(1)
Model Profiles
4(2)
Core Rules
6(18)
Model Activation
6(2)
Movement
8(4)
Hiding
12(1)
Shooting
12(4)
Melee
16(1)
Fighting A Melee
17(5)
Rally Phase
22(1)
Rest
22(1)
Mounted Fighters
22(1)
The Better Part Of Valour
23(1)
Weapons, Armour And Equipment
24(1)
Melee Weapons
24(1)
Ranged Weapons
24(1)
Armour And Equipment
25(1)
Specialist Equipment
25(1)
Warband Selection
25(18)
Crusaders (The Franks)
27(3)
Crusader Starting Profiles
30(3)
Military Orders
33(4)
Military Order Starting Profiles
37(2)
Saracens
39(3)
Saracen Starting Profiles
42(1)
The Campaign
43(6)
Scars Of Battle
44(1)
Upkeep, Reinforcement And Trade
45(1)
Armoury
46(1)
Warband Reputation
46(1)
Ending Campaigns
47(1)
Individual Battles
47(1)
Sell Swords
48(1)
Experience Advances
49(7)
Basic Traits (A)
50(1)
Ranged Weapon Traits (B)
51(1)
Melee Traits (C)
52(1)
Professional Warrior Traits (D)
52(1)
Craftsman Traits (E)
53(1)
Merchant Traits (F)
54(1)
Mountred Warrior Traits (G)
54(1)
Nobility Traits (H)
54(1)
Holy Church Traits (I)
55(1)
Military Orders Traits (J)
55(1)
Scholar Of Allah Traits (K)
56(1)
Scenarios
56
Scenario One Skirmish (M)
56(1)
Scenario Two Raiders (M)
57(3)
Scenario Three Capture The Flag
60(1)
Scenario Four Rescue
60(1)
Scenario Five Caravan
61(1)
Scenario Six Camp Assault
62
Jamie Gordon serves in law enforcement, both civil and military, having previously served as an Infantry Officer. He has been a keen wargamer since 1990 and has dabbled in most areas of the hobby. In recent years he has become more heavily involved in the publication side of the hobby and his articles can frequently be found published in Wargames, Soldiers and Strategy and other magazines.